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authorSven Gothel <[email protected]>2023-12-18 09:50:33 +0100
committerSven Gothel <[email protected]>2023-12-18 09:50:33 +0100
commit3ea26f16a0ea976b37e8661fdc9ed9ddaa1e985e (patch)
treef12dbed7a7f5ffd93f4abc02af3487bc6067a97b
parentc306094e8dbba3c9e77953daaf8054731f327923 (diff)
GLMediaPlayer: TEXTURE_COUNT_DEFAULT 4 -> 3 as tested via UIMediaGrid01, usable w/ fix for Bug 1472 (Enhance A/V Sync)
-rw-r--r--src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java
index 8d2287acc..7be088c3b 100644
--- a/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java
+++ b/src/jogl/classes/com/jogamp/opengl/util/av/GLMediaPlayer.java
@@ -200,7 +200,7 @@ public interface GLMediaPlayer extends TextureSequence {
public static final boolean DEBUG_NATIVE = Debug.debug("GLMediaPlayer.Native");
/** Default texture count, value {@value}. */
- public static final int TEXTURE_COUNT_DEFAULT = 4;
+ public static final int TEXTURE_COUNT_DEFAULT = 3;
/** Minimum texture count, value {@value}. Using the minimum texture count disables multi-threaded decoding. */
public static final int TEXTURE_COUNT_MIN = 1;