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authorSven Gothel <[email protected]>2013-01-26 07:43:08 +0100
committerSven Gothel <[email protected]>2013-01-26 07:43:08 +0100
commit07fb6ebb3fa95e8d722505883a13c62e13c7f953 (patch)
tree6adee4edc60f46368a291efa19787a7e54ce6d43 /LICENSE.txt
parent176d2c68842587b55117dbe0df2fbd2932d0cd10 (diff)
Refine GL[Auto]Drawable 'realized' state in API doc, and relax it's realized requirement in GL[Offscreen]AutoDrawableDelegate*
Compatible w/ 'before'. TODO: Contemplate about GLDrawableFactory.createOffscreenAutoDrawable(..) whether it: - should better return an unrealized [auto]drawable - or adding another API method for such case Goal: Allow passing vector of [device/context/..] for use cases such as re-using an onscreen destructed surface and on-/offscreen hopping.
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