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authorSven Gothel <[email protected]>2012-02-15 13:56:43 +0100
committerSven Gothel <[email protected]>2012-02-15 13:56:43 +0100
commit7d87ace890d584675081eaade3b0685dc52bf8a5 (patch)
tree6d7af10e3982be0c00059ac7af2efa56b888a32c /doc/HowToBuild.html
parentfb31bd24d8f607b18ab3eef6b90a1e1e20a5ec82 (diff)
OpenGL EGL, ES1 and ES2 Header Sync incl. subsuming common extensions.
- New EGL/ES headers from 2012-01-xx - Subsuming ES extensions to core, allowing aliasing of more enums/funcs to GL or GL2ES1/GL2ES2: GL_EXT_color_buffer_half_float GL_EXT_occlusion_query_boolean GL_EXT_robustness GL_ARB_robustness GL_EXT_separate_shader_objects GL_EXT_shadow_samplers GL_EXT_sRGB GL_EXT_texture_array GL_EXT_texture_rg GL_EXT_texture_type_2_10_10_10_REV GL_NV_draw_buffers GL_NV_fbo_color_attachments GL_EXT_packed_float GL_EXT_texture_storage
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