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authorSven Gothel <[email protected]>2013-04-27 08:28:46 +0200
committerSven Gothel <[email protected]>2013-04-27 08:28:46 +0200
commit587ec1437ed762ed8cdfcbf27f940ab83813f4a5 (patch)
tree2d08276103378af8f93fea3d2a3a7cce593cd15a /doc/Implementation
parent2fc95fa183a133b4a1b675c50a2d97bf41c6c391 (diff)
TextureData: Add PixelAttributes and PixelBufferProvider; ColorSink back to JPEGDecode (not general enough)
- TextureData: Add PixelAttributes and PixelBufferProvider - PixelBufferProvider is intended as a pattern allowing producers (i.e. GLReadBufferUtil) to utilize custom pixel buffer for various intend. - PixelAttributes can be chosen by PixelBufferProvider implementation and groups the texture's pixel/data format and type. TextureData uses PixelAttributes internally now. - ColorSink back to JPEGDecode (not general enough) - Partially reverts 94ea306d1809290db678d3181619bdc39d4334bb
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