diff options
author | Sven Gothel <[email protected]> | 2011-09-08 03:55:49 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2011-09-08 03:55:49 +0200 |
commit | b55cda4f1d0d2dda875e16deb8a42cfa3f8af65d (patch) | |
tree | 15f2c14187facb3f84ca92cef49fd338f2144d95 /doc/NewUI-Req01.txt | |
parent | a9289ce0fde4d4d344e4ab895790642383226cb4 (diff) |
Add 'older' NEW UI Requirements List - 2010-06-01
Diffstat (limited to 'doc/NewUI-Req01.txt')
-rw-r--r-- | doc/NewUI-Req01.txt | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/doc/NewUI-Req01.txt b/doc/NewUI-Req01.txt new file mode 100644 index 000000000..67af76d76 --- /dev/null +++ b/doc/NewUI-Req01.txt @@ -0,0 +1,66 @@ +http://forum.jogamp.org/Re-JOGL-amp-UI-Toolkit-s-td862612.html + +Sven Gothel - Jun 01, 2010; 9:21pm Re: JOGL & UI Toolkit[s] + +++++ + +A UI toolkit should be agnostic (as possible) in regards to the +windowing toolkit (NEWT) and maybe event to the rendering toolkit (JOGL). + +So allow me to start with the Windowing Toolkit. + +(REQ-WinTK-01) Windowing Toolkit: Seamless integrations into the underlying native one. + +The following sub requirements shall be implemented if supported by the +underlying native windowing toolkit. +Proper behaviour in case of lack of support, shall be achieved. + +NEWT covers sub-requirements [01-01 .. 01-06] already. + +(REQ-WinTK-01-01) Creation/Destruction of top level and child windows +(REQ-WinTK-01-02) Multithreaded Window Surface Access +(REQ-WinTK-01-03) Parenting and Re-Parenting +(REQ-WinTK-01-04) Decorated- or Undecorated - Windows +(REQ-WinTK-01-05) Passive Fullscreen Mode, no change of display mode +(REQ-WinTK-01-06) Event handling, at least per creation thread (-> REQ-WinTK-01-01) + +(REQ-WinTK-01-07) Transparency + - API prepared +(REQ-WinTK-01-08) Active Fullscreen Mode, change of display mode + - API prepared +(REQ-WinTK-01-20) Drag & Drop + - Pending + ++++++ + + +Phenomenon for a UI toolkit may start with the following: + +(REQ-UITK-01) UI Toolkit: Generic UI Object Rendering +(REQ-UITK-01-01) Should be abstracted from the windowing toolkit. +(REQ-UITK-01-02) Should support multithreading (-> REQ-WinTK-01-02) +(REQ-UITK-01-02) Should include implementation using native rendering TKs (JOGL, ..) +(REQ-UITK-01-03) Render primitives on a 2D plane + +(REQ-UITK-02) UI Toolkit: User Interaction +(REQ-UITK-02-01) Should be abstracted from the windowing toolkit -> Events. +(REQ-UITK-01-02) Mouse feedback from a picked 2D plane + + +REQ-WinTK-01-02 and REQ-UITK-01-01 already reject AWT/Swing usage. + +REQ-UITK-01-03 and REQ-UITK-01-02 almost request at least a little basic scenegraph, +or an offscreen UI rendering (texture) approach will be used. + +It may turn out that a seamless integration of a UI +cannot be completely application independent, since such application +already utilized a scenegraph and some meaning of UI. + +IMHO the only generic UI TK path would be supporting offscreen +rendered UI elements, the application may add on a 2D place in the scene +and propagates events to the UI TK event dispatcher. + +Additionally we could just offer such a 'realizer' adapter for simple applications, +ie render the UI textures and propagating catched events on it's plane. + + |