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author | Sven Gothel <[email protected]> | 2011-12-24 03:24:29 +0100 |
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committer | Sven Gothel <[email protected]> | 2011-12-24 03:24:29 +0100 |
commit | 976e47291d052caab4b101d900270a073a3bbb55 (patch) | |
tree | fd9694fbbf652475b9ffeec87e325d36c3099d6d /doc/Overview-OpenGL-Evolution-And-JOGL.html | |
parent | 3f5d71f14506da21db29d050e685a482df47b5cc (diff) |
NEWT Screen: Add virtual top-left origin getX()/getY() ; WindowsWindow.c: allow negative coordinates
- ScreenImpl:
- Use Point & Dimension for holding virtual origin and size
- updateScreenSize() -> updateVirtualScreenOriginAndSize()
- DimensionImmutable getNativeScreenSizeImpl()
-> void getVirtualScreenOriginAndSize(Point virtualOrigin, Dimension virtualSize)
- WindowImpl setFullscreen(true): Use Screen virtual origin
- WindowsWindow.c
- For x/y coords use GET_X_LPARAM/GET_Y_LPARAM which casts '(int)(short)'
to preserve negative coordinates.
- NewtWindow_setVisiblePosSize() allow negative coordinates
Diffstat (limited to 'doc/Overview-OpenGL-Evolution-And-JOGL.html')
0 files changed, 0 insertions, 0 deletions