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authorKenneth Russel <[email protected]>2007-09-04 02:35:52 +0000
committerKenneth Russel <[email protected]>2007-09-04 02:35:52 +0000
commit6cead503317fa6e771b371bfb4dd381472b60113 (patch)
tree7343627d103c91f577069b8fd1c866e1aeb5750e /doc/TODO.txt
parentfb452d0124202c707d3dac9488a5c97233dc7635 (diff)
Added support for loading non-mipmapped, non-power-of-two compressed
textures on pre-OpenGL 2.0 hardware by first loading an "empty" compressed texture and then updating a sub-rectangle of its image. Straightforward port of this code to the mipmapped case did not work; added error checking for this case and throwing of GLException. Bug pointed out by Dave Collins from NASA World Wind Java project. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1354 232f8b59-042b-4e1e-8c03-345bb8c30851
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