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authorSven Gothel <[email protected]>2012-12-20 10:35:53 +0100
committerSven Gothel <[email protected]>2012-12-20 10:35:53 +0100
commitcdd6b8fe25581b127e36f713e31c84af2d72945e (patch)
tree215af8659fc413b978df843e8eec8c8127313eb7 /doc/bouml/html-svg/index_78.html
parent1062e8ebfd6d2643bba9a68bbbc78bb44b3ede6a (diff)
Bug 651: Mesa3D: GL_INVALID_ENUM in glGetIntegerv(pname=GL_MAX_TEXTURE_IMAGE_UNITS) ; Add unit test / bisect Mesa3D
This bug lies within Mesa3D (any renderer) and is fixed in commit 8dc79ae7d73cf6711c2182ff9a5d37ef6c989d23. Mesa3D Version 9.0 still exposes this bug, where 9.0.1 has it fixed w/ above commit.
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