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author | Sven Gothel <[email protected]> | 2011-08-30 03:41:38 +0200 |
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committer | Sven Gothel <[email protected]> | 2011-08-30 03:41:38 +0200 |
commit | 7f2da7bb878813817efab0eb01bbf274065ef6c6 (patch) | |
tree | 6c4df36439747e239c84f88e676c4a6145738c54 /doc/deployment | |
parent | b8b25bb01b826e1216551c8f3d192bcec670e265 (diff) |
GLSL DataArray/Handler: Remove ShaderState state and pass it through: ShaderState.getShaderState(gl)
This removes the dependency of a GLSL GLDataArray object to a specific ShaderState
and enables sharing of this VBO data, i.e. via a shared context.
Test: TestSharedContextVBOES2NEWT
Diffstat (limited to 'doc/deployment')
0 files changed, 0 insertions, 0 deletions