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authorKenneth Russel <[email protected]>2006-01-16 11:25:27 +0000
committerKenneth Russel <[email protected]>2006-01-16 11:25:27 +0000
commit8da73aa676a7d34b3d6300e8c3a35d2352b2ecb0 (patch)
tree20de274e926887b0effe66d9cea4b5ca00dc478d /doc/userguide
parent61d2579d7e6ccb1ac2fbb48d0410390a697bec16 (diff)
Added link to GlueGen project from JOGL docs
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@543 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'doc/userguide')
-rw-r--r--doc/userguide/index.html5
1 files changed, 3 insertions, 2 deletions
diff --git a/doc/userguide/index.html b/doc/userguide/index.html
index 548071156..9bfe0caa4 100644
--- a/doc/userguide/index.html
+++ b/doc/userguide/index.html
@@ -66,8 +66,9 @@ is itself written almost completely in the Java programming language.
There are roughly 150 lines of handwritten C code in the entire Jogl
source base (100 of which work around bugs in older OpenGL drivers on
Windows); the rest of the native code is autogenerated during the
-build process by a new tool called GlueGen, the source code of which
-is in the Jogl source tree. Documentation for GlueGen is forthcoming.
+build process by a new tool called <a
+href="http://gluegen.dev.java.net/">GlueGen</a>, the source code of
+which is available from its own java.net project.
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