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authorMichael Bien <[email protected]>2010-03-29 04:40:53 +0200
committerMichael Bien <[email protected]>2010-03-29 04:40:53 +0200
commit2d57c25287542dcbad59c6b4782e87f86bd0fbc6 (patch)
tree2ea8e578da9b909a15e02f316a5db3b1ea7aeed4 /doc/wiki
parent2d6a05d512be1c8ba5e3a8c421c7305cc8b13570 (diff)
moved com.jogamp.javafx.* to com.jogamp.*.
Diffstat (limited to 'doc/wiki')
-rw-r--r--doc/wiki/FAQ.xml6
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/wiki/FAQ.xml b/doc/wiki/FAQ.xml
index 9c14bc7ce..d01413d50 100644
--- a/doc/wiki/FAQ.xml
+++ b/doc/wiki/FAQ.xml
@@ -289,13 +289,13 @@ Below you see the invocation of the ES2 RedSquare jogl-demos utilizing multiple
* Single thread (Unix, Win32) <pre>java -Djava.awt.headless=true demos.es2.RedSquare -GL2</pre>
* Single thread (MacOSX) <pre>java -XstartOnFirstThread -Djava.awt.headless=true demos.es2.RedSquare -GL2</pre>
* Multiple threads & windows (Unix, Win32) <pre>java -Djava.awt.headless=true demos.es2.RedSquare -GL2 -GL2 -GL2 -GL2</pre>
-* Multiple threads & windows (MacOSX) <pre>java -XstartOnFirstThread -Djava.awt.headless=true com.jogamp.javafx.newt.util.MainThread demos.es2.RedSquare -GL2 -GL2 -GL2 -GL2</pre>
+* Multiple threads & windows (MacOSX) <pre>java -XstartOnFirstThread -Djava.awt.headless=true com.jogamp.newt.util.MainThread demos.es2.RedSquare -GL2 -GL2 -GL2 -GL2</pre>
-The serialization of the main Java class through ''com.jogamp.javafx.newt.util.MainThread''
+The serialization of the main Java class through ''com.jogamp.newt.util.MainThread''
may be used for all platforms, since it only takes effect on ''MacOSX''.
This allows you an almost platform independent invocation of your multithreaded Java applications.
-On ''MacOSX'', ''com.jogamp.javafx.newt.util.MainThread'' will occupy the main thread and
+On ''MacOSX'', ''com.jogamp.newt.util.MainThread'' will occupy the main thread and
serializes all native window related tasks through it.
This mechanism is thread safe utilizes reentrant locking.