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authorRami Santina <[email protected]>2011-10-02 02:35:46 +0200
committerSven Gothel <[email protected]>2011-10-02 02:35:46 +0200
commit2689d5d6c892d197ba10240ee4c2e281032e6ade (patch)
tree5aff4821a62a7535360907958e10301b825f7494 /doc
parent5e06a8d665c65554904f9358e5dc0fb01c120639 (diff)
tegra2: split fragment shaders into two (a - 1st pass, b - 2nd pass) ; disabled discard
- 1st pass (a) and 2nd pass (b), split at branch. - all include are on one level. - disabled discard, as it seems to be problematic Todo: - verify discard / pass-split on tegra2 - refect second pass usage (b) in implementation
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