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authorSven Gothel <[email protected]>2011-10-08 01:13:42 +0200
committerSven Gothel <[email protected]>2011-10-08 01:13:42 +0200
commit1ac5f46bb15c08b7126e22d10a80e6d607207780 (patch)
treedabb6dc6e03a1dd6448036026a7257366bfd4b60 /doc
parent00a55caad191db3bda63779058fe49086d5c38cf (diff)
GLWindow/GLDrawableHelper: Adding experimental notion of skipping GL context release for a specific thread
- marked deprecated - used to perf measure situation on omap3, ie figuring out where the low perf. in GearsES2 comes from, our core JOGL code or the GL usage. Turns out it's the GL usage itself, ie the shader - good. - calls are commented out in the demos
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