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authorMichael Bien <[email protected]>2010-06-10 14:28:03 +0200
committerMichael Bien <[email protected]>2010-06-10 14:28:03 +0200
commit2522d4f1ebffec030d7e8c3688e5f952c574c3d0 (patch)
tree81d631cb11dadc483a4615996dedf773eed083da /doc
parent57d3d3f9f9475ae167cd9d33c9450eea66439fd2 (diff)
parent1d333a771ce0bc7c8594e21d031703f698f06a46 (diff)
Merge branch 'master' of github.com:sgothel/jogl
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+
+Locking
+=========
+
+Interface AbstractGraphicsDevice: lock() / unlock()
+
+ - Used to exclusively lock the device
+ - Current implementations:
+ - X11GraphicsDevice: XLockDisplay/XUnlockDisplay
+
+ - Shall only be used, where race conditions may happen with
+ device toolkit calls in regards to windowing resources,
+ ie create/destroy .. etc
+
+ - We call XInitThreads ASAP and a global X11 lock
+ is not necessary.
+
+ - To ensure XInitThreads can be issued at first,
+ GLProfile.initSingleton() shall be called
+ in the static initializer block of the main class.
+
+ TODO:
+ However, we have to investigate how to incooperate this
+ with Applet loading.
+ If such call ain't possible, a workaround could be to not
+ call XInitThreads() and utilize AWT locks.
+
+Interface NativeWindow: lockSurface() / unlockSurface()
+
+ - Used to exclusively lock the surface
+
+ - Implementations:
+
+ - JAWTWindow:
+ - Recursive Lock
+ - JAWT SurfaceLock
+
+ - NEWT Window:
+ - Recursive Lock
+ - May have platform specific surface lock, currently: None
+
+
+GLContext/GLDrawable Locking:
+
+ - MakeCurrent: NativeWindow:lockSurface()
+ - Release: NativeWindow:unlockSurface()
+
+ - Create/Destroy/Realize/Swap:
+ - NativeWindow:lockSurface()
+ - CreateImpl/DestroyImpl/Realize/Swap
+ - NativeWindow:unlockSurface()
+
+ - The Window impl. class shall lock the window recursive lock
+ for all modifying operations.
+ This should be the same lock as surfaceHandle!
+
+
+Summary:
+
+ Locking is implemented in the platform agnostic code layer.
+
+ Locks and Order:
+ 1: - NativeWindow Surface/Window Lock
+ - Locked:
+ - [makeCurrent .. release]
+ - create/destroy
+
+ GLContextImpl:
+ - makeCurrent
+ - Surface i - out only in error
+
+ - release
+ - Surface o - makeCurrentImpl
+
+ - create
+ - Surface i/o
+
+ - destroy
+ - Surface i/o
+
+ - copy
+ - Surface i/o
+
+ - setSwapIntervalImpl
+ - Surface i/o
+
+
+ GLDrawableImpl
+ - setRealizedImpl
+ - Surface i/o
+
+ - swapBuffersImpl
+ - [Surface i/o] - if not locked already
+