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authorMichael Bien <[email protected]>2010-03-28 20:25:31 +0200
committerMichael Bien <[email protected]>2010-03-28 20:25:31 +0200
commitbe452bbfbb101292350cc6a483471a0e98ac937b (patch)
tree6877831b84b87d48ba928e3ac55ecf8a5c18b0ab /doc
parent9e8ba29142d83d5749fc9650715019fef3539b1d (diff)
final large refactoring to move to com.jogamp.*.
Diffstat (limited to 'doc')
-rw-r--r--doc/wiki/FAQ.xml6
1 files changed, 3 insertions, 3 deletions
diff --git a/doc/wiki/FAQ.xml b/doc/wiki/FAQ.xml
index 7ee1f639b..9c14bc7ce 100644
--- a/doc/wiki/FAQ.xml
+++ b/doc/wiki/FAQ.xml
@@ -289,13 +289,13 @@ Below you see the invocation of the ES2 RedSquare jogl-demos utilizing multiple
* Single thread (Unix, Win32) <pre>java -Djava.awt.headless=true demos.es2.RedSquare -GL2</pre>
* Single thread (MacOSX) <pre>java -XstartOnFirstThread -Djava.awt.headless=true demos.es2.RedSquare -GL2</pre>
* Multiple threads & windows (Unix, Win32) <pre>java -Djava.awt.headless=true demos.es2.RedSquare -GL2 -GL2 -GL2 -GL2</pre>
-* Multiple threads & windows (MacOSX) <pre>java -XstartOnFirstThread -Djava.awt.headless=true com.sun.javafx.newt.util.MainThread demos.es2.RedSquare -GL2 -GL2 -GL2 -GL2</pre>
+* Multiple threads & windows (MacOSX) <pre>java -XstartOnFirstThread -Djava.awt.headless=true com.jogamp.javafx.newt.util.MainThread demos.es2.RedSquare -GL2 -GL2 -GL2 -GL2</pre>
-The serialization of the main Java class through ''com.sun.javafx.newt.util.MainThread''
+The serialization of the main Java class through ''com.jogamp.javafx.newt.util.MainThread''
may be used for all platforms, since it only takes effect on ''MacOSX''.
This allows you an almost platform independent invocation of your multithreaded Java applications.
-On ''MacOSX'', ''com.sun.javafx.newt.util.MainThread'' will occupy the main thread and
+On ''MacOSX'', ''com.jogamp.javafx.newt.util.MainThread'' will occupy the main thread and
serializes all native window related tasks through it.
This mechanism is thread safe utilizes reentrant locking.