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authorSven Gothel <[email protected]>2014-06-19 23:21:19 +0200
committerSven Gothel <[email protected]>2014-06-19 23:21:19 +0200
commit40d7d0d18ed11b8dbb0f16137f82eef828b822a4 (patch)
tree954cb10ac50d0eea506c4b4b9dc5b5bac39d99e0 /etc/profile.jogl
parent20bf51f2ccbecf1ab21ef3dbd2ff06e04ebd40cc (diff)
Bug 1021: Add OculusSDK binding / Basic OVR support
Bring-up test only initializes the ovrHmdHandle data structure by OVR native code. See com.jogamp.oculusvr.OVRVersion Current evaluation build compiles all OVR-SDK source files itself w/o using provided libovr.a. We also skip the GL dependent renderer of the SDK, i.e. we prefer to utilize our JOGL 'barrel distortion' renderer. This eases the 'chicken-egg' problem of OVR SDK dependencies, i.e. libGL, libGLESv2 .. etc Since the OVR source code is C++, we may still have to figure out how to / and whether we shall link libstdc++ statically to remove platform dependencies. Right now we link libstdc++ statically if using GCC, see make/build-oculusvr.xml (hackish .. TODO: better way to include all symbols). Same consideration applies to GNU/Linux and libudev.so dependency, since there are: - libudev.so.0 and (Older distri's) - libudev.so.1 (Debian8, ..) ... Produced JAR artifacts are - jar/atomic/oculusvr.jar - jar/atomic/oculusvr-natives-<os.and.arch>.jar i.e. only in 'atomic' variants to not bloat the default 'all' JAR files. .... make/build-oculusvr.xml Notes: - Currently native build only enabled on GNU/Linux (isLinux) - Force disable native build via property 'c.build.oculusvr.skip'
Diffstat (limited to 'etc/profile.jogl')
-rwxr-xr-xetc/profile.jogl16
1 files changed, 9 insertions, 7 deletions
diff --git a/etc/profile.jogl b/etc/profile.jogl
index 16b3a3db0..c898c7082 100755
--- a/etc/profile.jogl
+++ b/etc/profile.jogl
@@ -44,9 +44,11 @@ JOGL_JAR_ALL_NOAWT="jogl-all-noawt.jar"
JOGL_JAR_ALL_MOBILE="jogl-all-mobile.jar"
JOGL_JAR_SWT="atomic/jogl-swt.jar"
-JOGL_LIB_ALL="libnativewindow_x11.so libnativewindow_awt.so libjogl_desktop.so libjogl_mobile.so libjogl_cg.so libnewt.so"
-JOGL_LIB_ALL_NOAWT="libnativewindow_x11.so libjogl_desktop.so libjogl_mobile.so libjogl_cg.so libnewt.so"
-JOGL_LIB_ALL_MOBILE="libjogl_mobile.so libnewt.so"
+JOGL_JAR_OCULUSVR="atomic/oculusvr.jar"
+
+JOGL_LIB_ALL="libnativewindow_x11.so libnativewindow_awt.so libjogl_desktop.so libjogl_mobile.so libjogl_cg.so libnewt.so liboculusvr.so"
+JOGL_LIB_ALL_NOAWT="libnativewindow_x11.so libjogl_desktop.so libjogl_mobile.so libjogl_cg.so libnewt.so liboculusvr.so"
+JOGL_LIB_ALL_MOBILE="libjogl_mobile.so libnewt.so liboculusvr.so"
export JOGL_JAR_ALL JOGL_JAR_ALL_NOAWT JOGL_JAR_ALL_MOBILE
export JOGL_LIB_ALL JOGL_LIB_ALL_NOAWT JOGL_LIB_ALL_MOBILE
@@ -81,10 +83,10 @@ export JOGL_BUILD_DIR
JOGL_LIB_DIR="$JOGL_BUILD_DIR"/lib
export JOGL_LIB_DIR
-JOGL_ALL_AWT_CLASSPATH=$(concat_jogl_list "$JOGL_BUILD_DIR" $JOGL_JAR_ALL $JOGL_TEST)
-JOGL_ALL_NOAWT_CLASSPATH=$(concat_jogl_list "$JOGL_BUILD_DIR" $JOGL_JAR_ALL_NOAWT $JOGL_TEST)
-JOGL_MOBILE_CLASSPATH=$(concat_jogl_list "$JOGL_BUILD_DIR" $JOGL_JAR_ALL_MOBILE $JOGL_TEST)
-JOGL_SWT_CLASSPATH=$(concat_jogl_list "$JOGL_BUILD_DIR" $JOGL_JAR_SWT $JOGL_TEST)
+JOGL_ALL_AWT_CLASSPATH=$(concat_jogl_list "$JOGL_BUILD_DIR" $JOGL_JAR_ALL $JOGL_JAR_OCULUSVR $JOGL_TEST)
+JOGL_ALL_NOAWT_CLASSPATH=$(concat_jogl_list "$JOGL_BUILD_DIR" $JOGL_JAR_ALL_NOAWT $JOGL_JAR_OCULUSVR $JOGL_TEST)
+JOGL_MOBILE_CLASSPATH=$(concat_jogl_list "$JOGL_BUILD_DIR" $JOGL_JAR_ALL_MOBILE $JOGL_JAR_OCULUSVR $JOGL_TEST)
+JOGL_SWT_CLASSPATH=$(concat_jogl_list "$JOGL_BUILD_DIR" $JOGL_JAR_SWT $JOGL_JAR_OCULUSVR $JOGL_TEST)
export JOGL_ALL_AWT_CLASSPATH JOGL_ALL_NOAWT_CLASSPATH JOGL_MOBILE_CLASSPATH JOGL_SWT_CLASSPATH
if [ ! -z "$JOGL_PROFILE" ] ; then