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authorSven Gothel <[email protected]>2009-06-17 14:15:30 +0000
committerSven Gothel <[email protected]>2009-06-17 14:15:30 +0000
commit1e42ccc8a1c063056e7b0b41990e66d1718221b7 (patch)
tree8e23be5c70181ca460e7a408a834fdd55dd5fe8c /make/README-zip-bundles.txt
parenta92906bcb4ce4746f291d40a736949ec8476de61 (diff)
- Fix: Native X11 Display deadlock (Linux x86_64 32bit on 64bit)
It turns out that under some circumstances, e.g. >3 threads within initialization time, the static X11Display usage result in a native deadlock within glXQueryServerString(). The call never returned. May be This happend even with NativeWindowFactory.getDefaultFactory().getToolkitLock().lock(); Removed X11Util.getStaticDefaultDisplay() This allows us to remove the ToolkitLock around these segments, due to a thread local X11Display utilization. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1977 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/README-zip-bundles.txt')
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