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authorSven Gothel <[email protected]>2011-01-31 07:42:43 +0100
committerSven Gothel <[email protected]>2011-01-31 07:42:43 +0100
commit8adc04788a6d9dd44de5a4636b46d14dbb70b799 (patch)
tree50f63e6d9b7a22d6bb122f34e59a22e546261309 /make/README-zip-bundles.txt
parent02d5240ccac8875144e5f37c2a4d09375338adc2 (diff)
GLCapabilities enhancements: Choosing, All-Available, Data Handling (X11, WGL and EGL)
- GLDrawableFactory exposes: public final List/*GLCapabilitiesImmutable*/ getAvailableCapabilities(AbstractGraphicsDevice device) - GLCapabilities platform specialization containing native ids (XVisual/FBConfig, PFD, EGLConfig, ..) - GLCapabilities setPbuffer(true) disables onscreen - Capabilities setOnscreen(true) disables pbuffer - Capabilities implements Comparable - *Capabilities: enhanced 'toString(..)' - CapabilitiesChooser.chooseCapabilities: 'CapabilitiesImmutable[] available' -> 'List /*<CapabilitiesImmutable>*/ available' - VersionApplet, GLCanvas.main, GLWindow.main, GLProfile/debug: dumps all available GLCaps - WGLGLCapabilities: proper non-displayeble (pbuffer) pfdid handling TODO: ES/EGL test with emulation
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