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authorSven Gothel <[email protected]>2014-06-20 08:05:06 +0200
committerSven Gothel <[email protected]>2014-06-20 08:05:06 +0200
commitd7d8d11abad1e4e17532068333dfe9dddf2942a2 (patch)
tree752af6303b1184932ab3347908b1e731e2e93418 /make/build-common.xml
parentb54e87d2cebf6aa0def18f172cbfa111c4efc837 (diff)
Bug 1021: Add OculusSDK binding (Bring-up on OSX w/ clang/clang++ ; Split native build: cc, c++, linkage)
- Bring-up on OSX w/ clang/clang++ - Build and tested on OSX 10.9 - Split native build: cc, c++, linkage - Perform steps sequentually to not differentiate c and c++ compiler as required for clang/clang++ - compile c code - compile c++ code - link all object files
Diffstat (limited to 'make/build-common.xml')
-rw-r--r--make/build-common.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/make/build-common.xml b/make/build-common.xml
index 974f66d5e..4eafd5386 100644
--- a/make/build-common.xml
+++ b/make/build-common.xml
@@ -233,6 +233,7 @@
<property name="oculusvr.build.xml" value="${oculusvr.make}/build-oculusvr.xml" />
<property name="build.oculusvr" value="${build}/oculusvr" />
<property name="obj.oculusvr" value="${build.oculusvr}/obj"/>
+ <property name="rootrel.obj.oculusvr" value="${rootrel.build}/oculusvr/obj"/>
<property name="rootrel.oculusvr.sdk" value="oculusvr-sdk"/>
<property name="rel.oculusvr.sdk" value="${project.root}/${rootrel.oculusvr.sdk}"/>