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authorSven Gothel <[email protected]>2010-03-26 15:12:51 +0100
committerSven Gothel <[email protected]>2010-03-26 15:12:51 +0100
commit138a5b057e39a4738a2e82f370424a9a21aceea9 (patch)
treee928b54a74810d968f4ca70f724ede32759f73b9 /make/build-jogl.xml
parentffd4f4b39f0600a0432728ab00d20c9127200196 (diff)
http://www.jogamp.org/bugzilla/show_bug.cgi?id=378
Changed solution with a necessary API change of TextureData etc. Adding required GLProfile element to the factories etc, so it is clear for which GLProfile data is being created without the need of a current GLContext. TextureData/AWTTextureData: Removed the glPostInit* effort .. IMPACT: Texture util's API change - minor user code change necessary. +++
Diffstat (limited to 'make/build-jogl.xml')
-rw-r--r--make/build-jogl.xml3
1 files changed, 2 insertions, 1 deletions
diff --git a/make/build-jogl.xml b/make/build-jogl.xml
index 57f9d1e26..c7a8a1853 100644
--- a/make/build-jogl.xml
+++ b/make/build-jogl.xml
@@ -59,6 +59,7 @@
setup.noAWT
setup.noCDC
+ - Skip gluegen: java.generate.skip
-->
<project name="JOGL" basedir="." default="all">
@@ -2073,7 +2074,7 @@
<!--
- Build/run junit.
-->
- <target name="junit.compile">
+ <target name="junit.compile" depends="init">
<!-- Perform the junit pass Java compile -->
<javac destdir="${classes}"
source="${junit.sourcelevel}"