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authorSven Gothel <[email protected]>2013-07-16 03:46:59 +0200
committerSven Gothel <[email protected]>2013-07-16 03:46:59 +0200
commit0002fccdcd6383874b2813dc6bbe3e33f5f00924 (patch)
treea9af1bc61648a7240200734a579a787ba21582b4 /make/build-jogl.xml
parent4ceb2dfa8a10e531ef9fd4ace2fd884f4ef42925 (diff)
Only use base pipelines for Trace/Debug, mock others (ES2, GL2, ..); BuildComposablePipeline: Unify GL identify methods
- Only use base pipelines for Trace/Debug, mock others (ES2, GL2, ..) The Trace/Debug generated pipelines consume quite some space and only the actual GL*Impl pipeline is actually required. To make this work, we have to identify the GL type via it's downstream instance to implement isGL*() and getGL*() methods, see below! Adding dummy Trace/Debug type wrapper for GL2, GL3, GL3bc, GL4 and GLES2. BuildComposablePipeline: Unify GL identify methods As described above, Trace/Debug shall utilize downstream identification for isGL*() and getGL*() methods. Custom types, like FixedFuncImpl may choose to be identified by their class inheritance, by passing command-line argument 'gl_identity_by_assignable_class'.
Diffstat (limited to 'make/build-jogl.xml')
-rw-r--r--make/build-jogl.xml53
1 files changed, 9 insertions, 44 deletions
diff --git a/make/build-jogl.xml b/make/build-jogl.xml
index 7b9b8a957..31dcb2398 100644
--- a/make/build-jogl.xml
+++ b/make/build-jogl.xml
@@ -976,19 +976,19 @@
targetfile="${src.generated.java}/javax/media/opengl/DebugGL3.java" />
</target>
- <target name="java.generate.composable.pipeline.check.gl4">
+ <target name="java.generate.composable.pipeline.check.gl4bc">
<!-- Blow away the DebugGL*.java and TraceGL*.java sources if GL*.class has changed
(the uptodate element doesn't support arbitrary source and destination files) -->
<dependset>
- <srcfilelist dir="${classes}/javax/media/opengl" files="GL4.class" />
+ <srcfilelist dir="${classes}/javax/media/opengl" files="GL4bc.class" />
<targetfileset dir="${src.generated.java}/javax/media/opengl"
- includes="DebugGL4.java,TraceGL4.java,DebugGL4bc.java,TraceGL4bc.java" />
+ includes="DebugGL4bc.java,TraceGL4bc.java" />
</dependset>
<!-- Now choose one of the two to test to see if we have to regenerate -->
- <uptodate property="java.generate.composable.pipeline.skip.gl4"
- srcfile="${classes}/javax/media/opengl/GL4.class"
- targetfile="${src.generated.java}/javax/media/opengl/DebugGL4.java" />
+ <uptodate property="java.generate.composable.pipeline.skip.gl4bc"
+ srcfile="${classes}/javax/media/opengl/GL4bc.class"
+ targetfile="${src.generated.java}/javax/media/opengl/DebugGL4bc.java" />
</target>
<target name="java.generate.composable.pipeline.es1" depends="java.generate.composable.pipeline.check.es1" unless="java.generate.composable.pipeline.skip.es1">
@@ -999,14 +999,6 @@
</java>
</target>
- <target name="java.generate.composable.pipeline.es2" depends="java.generate.composable.pipeline.check.es2" unless="java.generate.composable.pipeline.skip.es2">
- <java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
- <arg value="javax.media.opengl.GLES2" />
- <arg value="${src.generated.java}/javax/media/opengl" />
- <classpath refid="pipeline.classpath" />
- </java>
- </target>
-
<target name="java.generate.composable.pipeline.es3" depends="java.generate.composable.pipeline.check.es3" unless="java.generate.composable.pipeline.skip.es3">
<java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
<arg value="javax.media.opengl.GLES3" />
@@ -1015,35 +1007,7 @@
</java>
</target>
- <target name="java.generate.composable.pipeline.gl2" depends="java.generate.composable.pipeline.check.gl2" unless="java.generate.composable.pipeline.skip.gl2">
- <java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
- <arg value="javax.media.opengl.GL2" />
- <arg value="${src.generated.java}/javax/media/opengl" />
- <classpath refid="pipeline.classpath" />
- </java>
- </target>
-
- <target name="java.generate.composable.pipeline.gl3" depends="java.generate.composable.pipeline.check.gl3" unless="java.generate.composable.pipeline.skip.gl3">
- <java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
- <arg value="javax.media.opengl.GL3" />
- <arg value="${src.generated.java}/javax/media/opengl" />
- <classpath refid="pipeline.classpath" />
- </java>
-
- <java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
- <arg value="javax.media.opengl.GL3bc" />
- <arg value="${src.generated.java}/javax/media/opengl" />
- <classpath refid="pipeline.classpath" />
- </java>
- </target>
-
- <target name="java.generate.composable.pipeline.gl4" depends="java.generate.composable.pipeline.check.gl4" unless="java.generate.composable.pipeline.skip.gl4">
- <java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
- <arg value="javax.media.opengl.GL4" />
- <arg value="${src.generated.java}/javax/media/opengl" />
- <classpath refid="pipeline.classpath" />
- </java>
-
+ <target name="java.generate.composable.pipeline.gl4bc" depends="java.generate.composable.pipeline.check.gl4bc" unless="java.generate.composable.pipeline.skip.gl4bc">
<java classname="com.jogamp.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true">
<arg value="javax.media.opengl.GL4bc" />
<arg value="${src.generated.java}/javax/media/opengl" />
@@ -1051,7 +1015,7 @@
</java>
</target>
- <target name="java.generate.composable.pipeline" depends="java.generate.composable.pipeline.es1, java.generate.composable.pipeline.es2, java.generate.composable.pipeline.es3, java.generate.composable.pipeline.gl2, java.generate.composable.pipeline.gl3, java.generate.composable.pipeline.gl4">
+ <target name="java.generate.composable.pipeline" depends="java.generate.composable.pipeline.es1, java.generate.composable.pipeline.es3, java.generate.composable.pipeline.gl4bc">
</target>
<target name="java.generate.composable.pipeline.custom.check.glfixfunc">
@@ -1078,6 +1042,7 @@
<arg value="jogamp.opengl.util.glsl.fixedfunc.FixedFuncHook" />
<arg value="javax.media.opengl.GL2ES2" />
<arg value="prolog_xor_downstream" />
+ <arg value="gl_identity_by_assignable_class" />
<classpath refid="pipeline.classpath" />
</java>
</target>