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authorSven Gothel <[email protected]>2013-08-28 12:44:06 +0200
committerSven Gothel <[email protected]>2013-08-28 12:44:06 +0200
commit9bf14f3c6bf98bd86913bec6e7feb54537f9b7d3 (patch)
tree7b50a3db64dd1335003bbac371f18b4244c06299 /make/build-jogl.xml
parentb99511d438a6c621a5afc582168cca69bd2eb9da (diff)
Fix libav/ffmpeg compilation; FFMPEGMediaPlayer Enahncements (More YUV*, Use def. high camera options, cleanup symbols)
- Fix libav/ffmpeg compilation - Split native GLContext code from JoglCommon - JoglCommon is required for ffmpeg_* c-compile/link - Supported versions now: - 0.8 53.53.51 - 9.0 54.54.52 - FFMPEGMediaPlayer - Update API doc, add compatibility .. etc - Pixel format conversions (via shader texture lookup func): - YUV420P, YUVJ420P - YUV422P, YUVJ422P - YUYV422 - Properly handle aid/vid - In camera mode: set high default values - TODO: Make it configurable via camera URI: - video_size - framerate - ? - FFMPEGDynamicLibraryBundleInfo - Cleanup symbols / remove unused (pre 53) - Add av_dict_* methods
Diffstat (limited to 'make/build-jogl.xml')
-rw-r--r--make/build-jogl.xml3
1 files changed, 3 insertions, 0 deletions
diff --git a/make/build-jogl.xml b/make/build-jogl.xml
index 58ce64b6f..582e8b654 100644
--- a/make/build-jogl.xml
+++ b/make/build-jogl.xml
@@ -1424,6 +1424,7 @@
<condition property="c.compiler.use-debug"><istrue value="${c.compiler.debug}"/></condition>
<patternset id="c.src.files.@{version.lav}">
+ <include name="${rootrel.src.c}/JoglCommon.c"/>
<include name="${rootrel.src.c.libav}/ffmpeg_@{version.lav}.c"/>
</patternset>
@@ -1495,6 +1496,7 @@
<patternset id="c.src.files.jogl.desktop">
<include name="${rootrel.src.c}/JoglCommon.c"/>
+ <include name="${rootrel.src.c}/GLContext.c"/>
<include name="${rootrel.src.c}/GLDebugMessageHandler.c"/>
<include name="${rootrel.src.c}/timespec.c" if="isOSX"/> <!-- currently only used for OSX -->
<include name="${rootrel.src.c}/macosx/MacOSXCustomCGLCode.c" if="isOSX"/>
@@ -1519,6 +1521,7 @@
<patternset id="c.src.files.jogl.mobile">
<include name="${rootrel.src.c}/JoglCommon.c"/>
+ <include name="${rootrel.src.c}/GLContext.c"/>
<include name="${rootrel.src.c}/GLDebugMessageHandler.c"/>
<include name="${rootrel.src.c}/GLXGetProcAddressARB.c" if="isX11"/>
<include name="${rootrel.src.c.libav}/ffmpeg_static.c"/>