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authorSven Gothel <[email protected]>2013-09-08 19:17:23 +0200
committerSven Gothel <[email protected]>2013-09-08 19:17:23 +0200
commit2a595c3d163d375a3fabc8c8b754492c0f2926d5 (patch)
tree7439daaadffcd48ac7764c177eb11b800de2d61c /make/build-jogl.xml
parentc9935d087350630f25046b5b757941fbef3a6044 (diff)
build-*.xml: Unify 'javah' tasks where possible, i.e. per destination directory and classpath. This hopefully saves a few milliseconds in the build :)
Diffstat (limited to 'make/build-jogl.xml')
-rw-r--r--make/build-jogl.xml3
1 files changed, 1 insertions, 2 deletions
diff --git a/make/build-jogl.xml b/make/build-jogl.xml
index 5a461359a..565d82fff 100644
--- a/make/build-jogl.xml
+++ b/make/build-jogl.xml
@@ -1634,8 +1634,7 @@
</macrodef>
<target name="c.build.jogl.prepare">
- <javah destdir="${build.jogl}/gensrc/native/jogl" classpath="${javah.classpath}" class="jogamp.opengl.GLDebugMessageHandler" />
- <javah destdir="${build.jogl}/gensrc/native/jogl" classpath="${javah.classpath}" class="jogamp.opengl.GLContextImpl" />
+ <javah destdir="${build.jogl}/gensrc/native/jogl" classpath="${javah.classpath}" class="jogamp.opengl.GLDebugMessageHandler, jogamp.opengl.GLContextImpl" />
<javah destdir="${src.generated.c.libav}" classpath="${javah.classpath}" class="jogamp.opengl.util.av.impl.FFMPEGStaticNatives,jogamp.opengl.util.av.impl.FFMPEGv08Natives,jogamp.opengl.util.av.impl.FFMPEGv09Natives,jogamp.opengl.util.av.impl.FFMPEGv10Natives" />
<javah destdir="${src.generated.c.openmax}" classpath="${javah.classpath}" class="jogamp.opengl.util.av.impl.OMXGLMediaPlayer" />
<!-- Generate the waveout Mixer header -->