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authorSven Gothel <[email protected]>2013-02-22 04:01:44 +0100
committerSven Gothel <[email protected]>2013-02-22 04:01:44 +0100
commitcbd8e33f1e19cf0c061c371af6930aba7c36b84f (patch)
tree1d544d245a80622c6a5c258c1ad9cb4ee3cdb95c /make/build-nativewindow.xml
parent405bc071d5d13e00d0561a485d31e3a7d61bf167 (diff)
Fix CALayer pos/size and animation.b01
- Fix CALayer animation: - All CALayer animations are set to nil via overriding 'actionForKey' - Fix CALayer pos/size bug: - Fix root and sub CALayer position to 0/0 and size on the main-thread w/o blocking. - If the sub CALayer implements the Objective-C NativeWindow protocol NWDedicatedSize (e.g. JOGL's MyNSOpenGLLayer), the dedicated size is passed to the layer, which propagates it appropriately. - On OSX/Java7 our root CALayer's frame position and size gets corrupted by its NSView, hence we have created the NWDedicatedSize protocol.
Diffstat (limited to 'make/build-nativewindow.xml')
-rw-r--r--make/build-nativewindow.xml3
1 files changed, 2 insertions, 1 deletions
diff --git a/make/build-nativewindow.xml b/make/build-nativewindow.xml
index a8408eaa7..d7ef73a46 100644
--- a/make/build-nativewindow.xml
+++ b/make/build-nativewindow.xml
@@ -691,8 +691,9 @@
<includepath path="${src.generated.c}/X11" if="isX11"/>
<includepath path="${src.generated.c}/MacOSX" if="isOSX"/>
<includepath path="${src.generated.c}/Windows" if="isWindows"/>
- <includepath path="${src.c}/win32" if="isWindows"/>
<includepath path="${src.c}/x11" if="isX11"/>
+ <includepath path="${src.c}/macosx" if="isOSX"/>
+ <includepath path="${src.c}/win32" if="isWindows"/>
<includepath path="${src.c}"/>
<!-- This must come last to not override real include paths -->