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author | Sven Gothel <[email protected]> | 2014-09-20 21:53:26 +0200 |
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committer | Sven Gothel <[email protected]> | 2014-09-20 21:53:26 +0200 |
commit | 38f6915fedb765313c1f4646acf9e13dfbccef36 (patch) | |
tree | d4930367a792070bdbe97db6f5e0f7f82f6dad12 /make/build-oculusvr.xml | |
parent | c4865ba2ef6c8ea02e1ca9eb4bfa836deb090d22 (diff) |
Bug 1073: FBObject/GLFBODrawable: Remove deprecated methods
- dual-use reset(..), use dedicated init(..) and reset(..)
- GLFBODrawable.FBOMODE_USE_DEPTH: Use GLCapabilities.[get|set]DepthBits(int)
Note: Applications shall use _requested_ GLCapabilities,
if passing caps down to the GLFBODrawable.
Otherwise (using _chosen_ caps) we may end up in requesting
properties not desired, e.g. stencil bits, if driver has chosen.
Diffstat (limited to 'make/build-oculusvr.xml')
0 files changed, 0 insertions, 0 deletions