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author | Sven Gothel <[email protected]> | 2012-10-14 09:59:22 +0200 |
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committer | Sven Gothel <[email protected]> | 2012-10-14 09:59:22 +0200 |
commit | e658ab1e427a7957b9dbfa4a396506de6c6582fd (patch) | |
tree | cb3d8156a694dc763372e59e4abc3dc8907533db /make/build-staticglgen.xml | |
parent | 842e9feefc9d1a885a92ad8f0068cbcbcdd0e3c4 (diff) |
FixedFuncPipeline: Use ES2/GL2 prelude and set default precision. Shader code: Remove precision for default precision types.
Diffstat (limited to 'make/build-staticglgen.xml')
0 files changed, 0 insertions, 0 deletions