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authorSven Gothel <[email protected]>2012-06-30 15:44:55 +0200
committerSven Gothel <[email protected]>2012-06-30 15:44:55 +0200
commit5c83989b8bb8e8f9cbc25f09e6a6fe5847e6b94c (patch)
tree5ff6f7b961b8e3cfe75c6e26e813da8695a79ade /make/build-test.xml
parent9a7c8896fe38ebcd42ed5238b09a7a36d46db9dc (diff)
Fix Bug 597: XDisplayString(0) -> SIGSEGV; Handle n/a DISPLAY
It works now as follows: Note: Remote connection tested using ssh to localhost or an actual remote machine. Test w/ proper X11 authentication, i.e. DISPLAY and xauth: > cd projects/JOGL/jogl-bugs/597-headless/ > echo $DISPLAY localhost:10.0 > xclock 'works' T1.1 OK> java plop jogamp.opengl.x11.glx.X11GLXDrawableFactory@f581593 T1.2 OK> java -Djava.awt.headless=true plop jogamp.opengl.x11.glx.X11GLXDrawableFactory@6f34a7d8 +++ Test _without_ proper X11 authentication, i.e. DISPLAY and xauth: > xclock No protocol specified No protocol specified Error: Can't open display: :0.0 T2.1 OK> java plop No protocol specified No protocol specified Exception in thread "main" java.lang.InternalError: Can't connect to X11 window server using ':0.0' as the value of the DISPLAY variable. (Stack trace from: GLProfile.initProfilesForDefaultDevices(..) -> NativeWindowFactory.initSingleton(..) -> JAWTUtil.<clinit>-> sun.awt.X11.XToolkit.<clinit> -> sun.awt.X11GraphicsEnvironment.initDisplay(Native Method) T2.2 OK> java -Djava.awt.headless=true plop No protocol specified No protocol specified ... jogamp.opengl.x11.glx.X11GLXDrawableFactory@394a8cd1
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