diff options
author | Kenneth Russel <[email protected]> | 2009-06-15 22:52:34 +0000 |
---|---|---|
committer | Kenneth Russel <[email protected]> | 2009-06-15 22:52:34 +0000 |
commit | 506b634b780dcd23aa61015c2ceba3e687196abf (patch) | |
tree | 897649a36cc769351704a050828f8e0e994c5686 /make/build.xml | |
parent | 04c0c10bfee764dbd0301ae83a0fae695dcb5b23 (diff) |
Deleted obsolete source code in preparation for copying JOGL_2_SANDBOX
on to trunk
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@1958 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/build.xml')
-rw-r--r-- | make/build.xml | 1581 |
1 files changed, 0 insertions, 1581 deletions
diff --git a/make/build.xml b/make/build.xml deleted file mode 100644 index a20a321db..000000000 --- a/make/build.xml +++ /dev/null @@ -1,1581 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<!-- - - Ant build for JOGL. This build has been tested with ANT 1.5.3. The - - optional.jar that contains the optional ANT tasks must be in the ANT - - classpath (typically the ant/lib directory). - - - - A clean download of JOGL is required for this build. - - - - This build has no dependence on environment variables; the needed - - ones (e.g. java.home, ANT_HOME) are all set by the Ant wrapper shell - - script, by the virtual machine, or elsewhere. However, on all platforms, - - the C compiler and linker should be in the path. All other paths that - - need to be set are in host.properties. - - - - NOTE: because the GlueGen config files have their own relative paths - - which cannot be overridden by GlueGen, GlueGen MUST be run from - - the "make" directory. This also means that this build.xml MUST - - be run from the "make" directory. - - - - Public targets: - - all: (default; autodetects OS and chooses C compiler from jogl.properties) - - clean: clean all built - - javadoc: create the standard developer Javadoc (recommended) - - (Note: should build all first - may be dependence in the future) - - javadoc.spec: create the standard developer Javadoc but exclude com.sun.* classes - - javadoc.dev.win32: - - javadoc.dev.x11: - - javadoc.dev.macosx: create the internal developer Javadoc. This includes the - - Java and C file generators. Note that it is only supported - - to create the Javadoc for the platform on which you are - - currently running. - - - - Note: on Windows the "win32.c.compiler" property in jogl.properties - - is required to select the appropriate C compiler. See the example - - jogl.properties in this directory for valid values. On Mac OS X - - universal binaries may also be built by setting the "macosxfat" - - property in jogl.properties; again see the example file in this - - directory. - - - - Optional properties: - - -Djogl.cg=1 when combined with the build or javadoc targets will cause - - the experimental binding to NVidia's Cg language to be built. - - - - Thanks to Rob Grzywinski and Artur Biesiadowski for the bulk of the - - ANT build, including the GlueGen and StaticGLInfo tasks, the building of - - the Java generated sources, the first and second phase Java compiles, and - - the building of the jar file. Thanks to Alex Radeski for the bulk of the - - port to the ant-contrib CPPTask framework. Thanks to Athomas Goldberg for - - the original OS detection code. - --> -<project name="JOGL" basedir="." default="all"> - - <!-- This is the version of JOGL you are building --> - <property name="base_version" value="1.1.2"/> - - <!-- Uncomment this property definition to cause a full release build to be done --> - <!-- without needing to specify the RI target on the command line --> - <!-- property name="RImanifestfile" value="joglRIversion" / --> - - <!-- Pull in GlueGen cpptasks build file --> - <property name="gluegen.root" value="../../gluegen" /> - <import file="${gluegen.root}/make/gluegen-cpptasks.xml" /> - - <!-- ================================================================== --> - <!-- - - Base initialization and detection of operating system. - --> - <target name="base.init" depends="gluegen.cpptasks.detect.os"> - <!-- Set the project root directory to be up one directory. --> - <property name="project.root" value=".." /> - - <!-- Set the configuration and build files to this directory. --> - <property name="make" value="." /> - </target> - - <target name="base.init.sourcelevel.1" unless="gluegen.nsig"> - <property name="jogl.sourcelevel" value="1.4" /> - </target> - - <target name="base.init.sourcelevel.2" if="gluegen.nsig"> - <property name="jogl.sourcelevel" value="1.5" /> - </target> - - <!-- On jpackage.org-compatible systems, antlr.jar can be found in /usr/share/java --> - <available property="antlr.jar" file="/usr/share/java/antlr.jar" - value="/usr/share/java/antlr.jar"/> - - <!-- ================================================================== --> - <!-- - - Load user properties which override build defaults. - --> - <target name="load.user.properties" depends="base.init,base.init.sourcelevel.1,base.init.sourcelevel.2" unless="user.properties.file"> - <!-- Load the user specified properties file that defines various host - - specific paths. The user will be notified if this is does not - - exist. --> - <property name="user.properties.file" value="${user.home}/jogl.properties" /> - <property file="${user.properties.file}" /> - <echo message="Loaded ${user.properties.file}." /> - <property file="${user.home}/gluegen.properties" /> - <echo message="Loaded ${user.home}/gluegen.properties." /> - <fail message="antlr.jar was not specified in jogl.properties or gluegen.properties. Please see README.txt for instructions" unless="antlr.jar"/> - <echo message="antlr.jar=${antlr.jar}" /> - </target> - - <!-- ================================================================== --> - <!-- - - Set up java.home.dir appropriately on all platforms. - --> - <target name="setup.java.home.dir.nonmacosx" depends="load.user.properties" unless="isOSX"> - <!-- java home dir is up one directory as java.home points to '<java-install-dir>/jre' --> - <property name="java.home.dir" value="${java.home}/.." /> - </target> - <target name="setup.java.home.dir.macosx" depends="load.user.properties" if="isOSX"> - <property name="java.home.dir" value="/System/Library/Frameworks/JavaVM.framework/Home" /> - </target> - <target name="setup.java.home.dir" depends="setup.java.home.dir.nonmacosx,setup.java.home.dir.macosx"/> - - <!-- ================================================================== --> - <!-- - - Declare all paths and user defined variables. - --> - <target name="declare.common" description="Declare properties" depends="setup.java.home.dir, gluegen.cpptasks.detect.compiler"> - <!-- The location and name of the configuration ANT file that will - - validate to ensure that all user-define variables are set. --> - <property name="validate.user.properties" value="${make}/validate-properties.xml" /> - - <!-- GlueGen properties. --> - <!-- NOTE that these require a checked-out GlueGen workspace as a --> - <!-- sibling of the JOGL workspace. --> - <property name="gluegen.make.dir" value="../../gluegen/make" /> - <property name="gluegen.build.xml" value="${gluegen.make.dir}/build.xml" /> - <property name="gluegen.jar" value="../../gluegen/build/gluegen.jar" /> - <property name="gluegen-rt.jar" value="../../gluegen/build/gluegen-rt.jar" /> - - <!-- Names of directories relative to the project root. - Some of these are used in FileMappers later for dependence information - and need exact string matching, which is why they use file.separator - instead of "/". --> - <property name="rootrel.src.java" value="src/classes" /> - <property name="rootrel.src.c.jogl" value="src/native/jogl" /> - <property name="rootrel.build" value="build" /> - <property name="rootrel.src.generated" value="${rootrel.build}/gensrc" /> - <property name="rootrel.generated.c.jogl" value="${rootrel.src.generated}/native/jogl" /> - <property name="rootrel.generated.c.cg" value="${rootrel.src.generated}/native/jogl_cg" /> - <property name="rootrel.obj" value="${rootrel.build}/obj" /> - <property name="rootrel.obj.jogl" value="${rootrel.obj}/jogl" /> - <property name="rootrel.obj.cg" value="${rootrel.obj}/jogl_cg" /> - - <!-- The source directories. --> - <property name="src.java" value="${project.root}/${rootrel.src.java}" /> - <property name="src.c" value="${project.root}/${rootrel.src.c}" /> - <property name="build" value="${project.root}/${rootrel.build}" /> - - <!-- The generated source directories. --> - <property name="src.generated" value="${build}/gensrc" /> - <property name="src.generated.java" value="${src.generated}/classes" /> - <property name="src.generated.java.cg" value="${src.generated}/classes/com/sun/opengl/cg" /> - <property name="src.generated.c" value="${src.generated}/native/jogl" /> - <property name="src.generated.c.cg" value="${src.generated}/native/jogl_cg" /> - - <!-- The compiler output directories. --> - <property name="classes" value="${build}/classes" /> - <property name="obj" value="${project.root}/${rootrel.obj}" /> - <property name="obj.jogl" value="${project.root}/${rootrel.obj.jogl}" /> - <property name="obj.cg" value="${project.root}/${rootrel.obj.cg}" /> - - <!-- The GL headers from which Java files are generated --> - <property name="config" value="${project.root}/make" /> - <property name="stub.includes" value="${config}/stub_includes" /> - <property name="stub.includes.dir" value="stub_includes" /> <!-- NOTE: this MUST be relative for FileSet --> - <property name="stub.includes.x11" value="${stub.includes}/x11" /> - <property name="stub.includes.opengl" value="${stub.includes}/opengl" /> - <property name="stub.includes.common" value="${stub.includes}/common" /> - <dirset id="stub.includes.fileset.all" dir="."> - <include name="${stub.includes.dir}/opengl/**" /> - <include name="${stub.includes.dir}/macosx/**" /> - <include name="${stub.includes.dir}/win32/**" /> - <include name="${stub.includes.dir}/x11/**" /> - <include name="${stub.includes.dir}/common/**" /> - </dirset> - <fileset id="stub.includes.dependencies.fileset.1" dir="${stub.includes.dir}"> - <include name="opengl/**,macosx/**,win32/**,x11/**,common/**" /> - </fileset> - <fileset id="stub.includes.dependencies.fileset.2" file="${gluegen.jar}" /> - <fileset id="stub.includes.dependencies.fileset.3" dir="."> - <include name="*.cfg" /> - <include name="gl*.java" /> - <include name="*.c" /> - <exclude name="cg-common.cfg" /> - </fileset> - <dirset id="stub.includes.cg.fileset.all" dir="."> - <include name="${stub.includes.dir}/opengl/**" /> - <include name="${stub.includes.dir}/cg/**" /> - <include name="${stub.includes.dir}/macosx/**" /> - <include name="${stub.includes.dir}/win32/**" /> - <include name="${stub.includes.dir}/x11/**" /> - <include name="${stub.includes.dir}/common/**" /> - </dirset> - <fileset id="stub.includes.cg.dependencies.fileset" dir="."> - <include name="${stub.includes.dir}/cg/**" /> - <include name="cg-common.cfg" /> - <include name="cg-common-CustomJavaCode.java" /> - </fileset> - - <property name="java.includes.dir" value="${java.home.dir}/include" /> <!-- NOTE: this MUST be relative for FileSet --> - <property name="java.includes.dir.win32" value="${java.includes.dir}/win32" /> - <property name="java.includes.dir.linux" value="${java.includes.dir}/linux" /> - <property name="java.includes.dir.solaris" value="${java.includes.dir}/solaris" /> - <property name="java.includes.dir.macosx" value="/System/Library/Frameworks/JavaVM.framework/Versions/CurrentJDK/Headers" /> - <property name="java.includes.dir.freebsd" value="${java.includes.dir}/freebsd" /> - <property name="java.includes.dir.hpux" value="${java.includes.dir}/hp-ux" /> - <property name="java.lib.dir.win32" value="${java.home.dir}/lib" /> - <property name="java.lib.dir.linux" value="${java.home.dir}/jre/lib/i386" /> - <property name="java.lib.dir.linux.amd64" value="${java.home.dir}/jre/lib/amd64" /> - <property name="java.lib.dir.linux.ia64" value="${java.home.dir}/jre/lib/ia64" /> - <property name="java.lib.dir.hpux" value="${java.home.dir}/jre/lib/PA_RISC2.0" /> - <condition property="cpu" value="sparc"> - <os name="SunOS" arch="sparc" /> - </condition> - <condition property="cpu" value="sparcv9"> - <os name="SunOS" arch="sparcv9" /> - </condition> - <condition property="cpu" value="i386"> - <os name="SunOS" arch="x86" /> - </condition> - - <condition property="cpu" value="amd64"> - <os name="SunOS" arch="amd64" /> - </condition> - - <property name="java.lib.dir.solaris" value="${java.home.dir}/jre/lib/${cpu}" /> - <property name="java.lib.dir.macosx" value="/System/Library/Frameworks/JavaVM.framework/Libraries" /> - <property name="gl.headers" value="${stub.includes.dir}/opengl/**/*.h" /> <!-- NOTE: this MUST be relative for FileSet --> <!-- CHECK: this may need to be pruned for each platform --> - - <!-- Java files to exclude based on platform (relative to "src.java") --> - <property name="java.excludes.win32" value="com/sun/opengl/impl/x11/**, com/sun/opengl/impl/macosx/**" /> - <property name="java.excludes.x11" value="com/sun/opengl/impl/windows/**, com/sun/opengl/impl/macosx/**" /> - <property name="java.excludes.macosx" value="com/sun/opengl/impl/x11/**, com/sun/opengl/impl/windows/**" /> - - <!-- Create the classpath that includes GlueGen and - - ANTLR. This requires the user-defined "antlr.jar" - - property. --> - <path id="gluegen.classpath"> - <pathelement location="${gluegen.jar}" /> - <pathelement location="${antlr.jar}" /> - </path> - - <!-- Create the classpath that includes GlueGen and - - the current classes for building the composable pipelines. - --> - <path id="pipeline.classpath"> - <pathelement location="${gluegen.jar}" /> - <pathelement location="${classes}" /> - </path> - - <!-- The resulting jogl.jar. --> - <property name="jogl.jar" value="${build}/jogl.jar" /> - - <!-- The javadoc dirs. --> - <property name="javadoc" value="${project.root}/javadoc_public" /> - <property name="javadoc.spec" value="${project.root}/javadoc_spec" /> - <property name="javadoc.dev" value="${project.root}/javadoc_jogl_dev" /> - <property name="javadoc.link" value="http://java.sun.com/j2se/1.4.2/docs/api/" /> - <property name="javadoc.windowtitle" value="JOGL API -- JSR-231 ${base_version} Specification" /> - <property name="javadoc.overview" value="spec-overview.html" /> - <property name="javadoc.spec.packagenames" value="javax.media.opengl,javax.media.opengl.glu" /> - <property name="javadoc.packagenames" value="${javadoc.spec.packagenames},com.sun.opengl.util,com.sun.opengl.util.j2d,com.sun.opengl.util.texture,com.sun.opengl.util.texture.spi" /> - <property name="javadoc.dev.packagenames.win32" value="com.sun.opengl.impl.windows" /> - <property name="javadoc.dev.packagenames.x11" value="com.sun.opengl.impl.x11" /> - <property name="javadoc.dev.packagenames.macosx" value="com.sun.opengl.impl.macosx" /> - <property name="javadoc.dev.packagenames" value="javax.media.opengl,javax.media.opengl.glu,com.sun.opengl.impl,com.sun.opengl.util,com.sun.gluegen,com.sun.gluegen.runtime" /> - <property name="javadoc.bottom" value="Copyright 2005 Sun Microsystems, Inc. All rights reserved. Use is subject to <a href="http://jcp.org/en/jsr/detail?id=231">license terms</a>." /> - </target> - - <!-- ================================================================== --> - <!-- - - Platform specific declares. - --> - <target name="declare.win32.vc6" if="isVC6"> - <echo message="Win32.VC6" /> - <property name="compiler.cfg.id" value="compiler.cfg.win32.msvc" /> - <property name="linker.cfg.id.core" value="linker.cfg.win32.msvc.jogl" /> - </target> - - <target name="declare.win32.vc7" if="isVC7"> - <echo message="Win32.VC7" /> - <property name="compiler.cfg.id" value="compiler.cfg.win32.msvc" /> - <property name="linker.cfg.id.core" value="linker.cfg.win32.msvc.jogl" /> - </target> - - <target name="declare.win32.vc8" if="isVC8"> - <echo message="Win32.VC8" /> - <property name="compiler.cfg.id" value="compiler.cfg.win32.msvc" /> - <property name="linker.cfg.id.core" value="linker.cfg.win32.msvc.jogl" /> - </target> - - <target name="declare.win32.vc8_x64" if="isVC8_X64"> - <echo message="Win32.VC8_X64" /> - <property name="compiler.cfg.id" value="compiler.cfg.win32.msvc" /> - <property name="linker.cfg.id.core" value="linker.cfg.win32.msvc.jogl" /> - </target> - - <target name="declare.win32.mingw" if="isMingW"> - <echo message="Win32.MingW" /> - <property name="compiler.cfg.id" value="compiler.cfg.win32.mingw" /> - <property name="linker.cfg.id.core" value="linker.cfg.win32.mingw.jogl" /> - </target> - - <target name="declare.win32" depends="declare.win32.vc6,declare.win32.vc7,declare.win32.vc8,declare.win32.vc8_x64,declare.win32.mingw" if="isWindows"> - <!-- Set platform configuration files. --> - <property name="gl.cfg" value="${config}/gl-win32.cfg" /> - <property name="gl.cfg.nsig" value="${config}/gl-win32-nsig.cfg" /> - <property name="glext.platform.cfg" value="${config}/wglext.cfg" /> - <property name="glu.cfg" value="${config}/glu-win32.cfg" /> - <property name="jawt.cfg" value="${config}/jawt-win32.cfg" /> - <property name="window.cfg" value="${config}/wingdi-win32.cfg" /> - - <!-- Set platform headers. --> - <property name="glext.platform.header" value="${stub.includes.dir}/win32/wglext.c" /> - - <!-- Set platform directories. --> - <property name="stub.includes.platform" value="${stub.includes}/win32" /> - <property name="java.includes.dir.platform" value="${java.includes.dir.win32}" /> - <property name="java.lib.dir.platform" value="${java.lib.dir.win32}" /> - <property name="java.excludes.platform" value="${java.excludes.win32}" /> - <property name="stub.includes.fileset.platform.params" value="${stub.includes.dir}/win32/** ${stub.includes.dir}/common/** ${stub.includes.dir}/opengl/**" /> - - <!-- Set Javadoc properties. --> - <property name="javadoc.dev.packagenames.platform" value="${javadoc.dev.packagenames.win32}" /> - </target> - - <target name="declare.x11" depends="init" if="isX11"> - <!-- Set platform configuration files. --> - <property name="gl.cfg" value="${config}/gl-x11.cfg" /> - <property name="gl.cfg.nsig" value="${config}/gl-x11-nsig.cfg" /> - <property name="glext.platform.cfg" value="${config}/glxext.cfg" /> - <property name="glu.cfg" value="${config}/glu-x11.cfg" /> - <property name="jawt.cfg" value="${config}/jawt-x11.cfg" /> - <property name="window.cfg" value="${config}/glx-x11.cfg" /> - - <!-- Set platform headers. --> - <property name="glext.platform.header" value="${stub.includes.dir}/x11/glxext.c" /> - - <!-- Set platform directories. --> - <property name="stub.includes.platform" value="${stub.includes.x11}" /> - <property name="java.excludes.platform" value="${java.excludes.x11}" /> - <property name="stub.includes.fileset.platform.params" - value="${stub.includes.dir}/opengl/** ${stub.includes.dir}/x11/** ${stub.includes.dir}/common/**" /> - - <!-- Set Javadoc properties. --> - <property name="javadoc.dev.packagenames.platform" value="${javadoc.dev.packagenames.x11}" /> - </target> - - <target name="declare.linux.x86" if="isLinuxX86"> - <echo message="Linux.x86" /> - <property name="java.includes.dir.platform" value="${java.includes.dir.linux}" /> - <property name="java.lib.dir.platform" value="${java.lib.dir.linux}" /> - - <property name="compiler.cfg.id" value="compiler.cfg.linux" /> - <property name="linker.cfg.id.core" value="linker.cfg.linux.jogl" /> - </target> - - <target name="declare.linux.amd64" if="isLinuxAMD64"> - <echo message="Linux.AMD64" /> - <property name="java.includes.dir.platform" value="${java.includes.dir.linux}" /> - <property name="java.lib.dir.platform" value="${java.lib.dir.linux.amd64}" /> - - <property name="compiler.cfg.id" value="compiler.cfg.linux.amd64" /> - <property name="linker.cfg.id.core" value="linker.cfg.linux.amd64.jogl" /> - </target> - - <target name="declare.linux.ia64" if="isLinuxIA64"> - <echo message="Linux.IA64" /> - <property name="java.includes.dir.platform" value="${java.includes.dir.linux}" /> - <property name="java.lib.dir.platform" value="${java.lib.dir.linux.ia64}" /> - - <property name="compiler.cfg.id" value="compiler.cfg.linux" /> - <property name="linker.cfg.id.core" value="linker.cfg.linux.jogl" /> - </target> - - <target name="declare.linux" depends="declare.linux.x86,declare.linux.amd64,declare.linux.ia64,declare.x11" if="isLinux" /> - - <target name="declare.solaris32" depends="declare.x11" if="isSolaris32Bit"> - <echo message="Solaris" /> - <property name="java.includes.dir.platform" value="${java.includes.dir.solaris}" /> - <property name="java.lib.dir.platform" value="${java.lib.dir.solaris}" /> - - <property name="compiler.cfg.id" value="compiler.cfg.solaris" /> - <property name="linker.cfg.id.core" value="linker.cfg.solaris.jogl" /> - </target> - - - <target name="declare.solaris.sparcv9" depends="declare.x11" if="isSolarisSparcv9"> - <echo message="SolarisSparcv9" /> - <property name="java.includes.dir.platform" value="${java.includes.dir.solaris}" /> - <property name="java.lib.dir.platform" value="${java.lib.dir.solaris}" /> - - <property name="compiler.cfg.id" value="compiler.cfg.solaris.sparcv9" /> - <property name="linker.cfg.id.core" value="linker.cfg.solaris.sparcv9.jogl" /> - </target> - - - <target name="declare.solaris.amd64" depends="declare.x11" if="isSolarisAMD64"> - <echo message="SolarisAMD64" /> - <property name="java.includes.dir.platform" value="${java.includes.dir.solaris}" /> - <property name="java.lib.dir.platform" value="${java.lib.dir.solaris}" /> - - <property name="compiler.cfg.id" value="compiler.cfg.solaris.amd64" /> - <property name="linker.cfg.id.core" value="linker.cfg.solaris.amd64.jogl" /> - </target> - - - <target name="declare.macosx" if="isOSX"> - <echo message="MacOSX" /> - <!-- Set platform configuration files. --> - <property name="gl.cfg" value="${config}/gl-macosx.cfg" /> - <property name="gl.cfg.nsig" value="${config}/gl-macosx-nsig.cfg" /> - <property name="glext.platform.cfg" value="${config}/cglext.cfg" /> - <property name="glu.cfg" value="${config}/glu-macosx.cfg" /> - <property name="jawt.cfg" value="${config}/jawt-macosx.cfg" /> - <property name="window.cfg" value="${config}/cgl-macosx.cfg" /> - - <!-- Set platform headers. --> - <property name="glext.platform.header" value="${stub.includes.dir}/macosx/cglext.c" /> - - <!-- Set platform directories. --> - <property name="stub.includes.platform" value="${stub.includes}/macosx" /> - <property name="java.includes.dir.platform" value="${java.includes.dir.macosx}" /> - <property name="java.lib.dir.platform" value="${java.lib.dir.macosx}" /> - <property name="java.excludes.platform" value="${java.excludes.macosx}" /> - <property name="stub.includes.fileset.platform.params" value="${stub.includes.dir}/macosx/** ${stub.includes.dir}/common/** ${stub.includes.dir}/opengl/**" /> - - <!-- Set Javadoc properties. --> - <property name="javadoc.dev.packagenames.platform" value="${javadoc.dev.packagenames.macosx}" /> - - <property name="compiler.cfg.id" value="compiler.cfg.macosx" /> - <property name="linker.cfg.id.core" value="linker.cfg.macosx.jogl" /> - </target> - - <target name="declare.freebsd" depends="declare.x11" if="isFreeBSD"> - <echo message="FreeBSD" /> - <property name="java.includes.dir.platform" value="${java.includes.dir.freebsd}" /> - <property name="java.lib.dir.platform" value="${java.lib.dir.linux}" /> - - <property name="compiler.cfg.id" value="compiler.cfg.freebsd.jogl" /> - <property name="linker.cfg.id.core" value="linker.cfg.linux.jogl" /> - </target> - - <target name="declare.hpux" depends="declare.x11" if="isHPUX"> - <echo message="HP-UX" /> - <property name="java.includes.dir.platform" value="${java.includes.dir.hpux}" /> - <property name="java.lib.dir.platform" value="${java.lib.dir.hpux}" /> - <property name="compiler.cfg.id" value="compiler.cfg.hpux" /> - <property name="linker.cfg.id.core" value="linker.cfg.hpux.jogl" /> - </target> - - <!-- ================================================================== --> - <!-- - - Initialize all parameters required for the build and create any - - required directories. - --> - <target name="init" depends="declare.common"> - <!-- Call the external config validator script to make sure the config is ok and consistent --> - <ant antfile="${validate.user.properties}" inheritall="true"/> - - <!-- Create the required output directories. --> - <mkdir dir="${src.generated.java}" /> - <mkdir dir="${src.generated.c}" /> - <mkdir dir="${classes}" /> - <mkdir dir="${obj}" /> - <mkdir dir="${obj.jogl}" /> - <mkdir dir="${obj.cg}" /> - </target> - - <target name="declare" depends="init,declare.win32,declare.linux,declare.solaris32,declare.solaris.sparcv9,declare.solaris.amd64,declare.macosx,declare.freebsd,declare.hpux" /> - - <!-- ================================================================== --> - <!-- GlueGen and BuildStaticGLInfo creation, task setup and Java file generation --> - <!-- - - Build GlueGen - --> - <target name="build.gluegen" depends="init"> - <!-- Run the GlueGen build to ensure that the GlueGen ANT task - - has been built. --> - <!-- FIXME: remove passing down of antlr.jar when gluegen.properties is on all - nightly build machines --> - <ant antfile="${gluegen.build.xml}" dir="${gluegen.make.dir}" target="all" inheritAll="false"> - <propertyset> - <propertyref name="antlr.jar" /> - <propertyref name="gluegen.nsig" /> - </propertyset> - </ant> - </target> - - <!-- - - Check to see whether we need to rebuild the generated sources. - --> - <target name="java.generate.check"> - <!-- Blow away all target files if any dependencies are violated - (the uptodate task doesn't allow arbitrary source and target filesets but should) --> - <dependset> - <srcfileset refid="stub.includes.dependencies.fileset.1" /> - <srcfileset refid="stub.includes.dependencies.fileset.2" /> - <srcfileset refid="stub.includes.dependencies.fileset.3" /> - <targetfileset dir="${src.generated}"> - <include name="**/*.java" /> - <include name="**/*.c" /> - </targetfileset> - </dependset> - - <!-- Now check for the presence of one well-known file --> - <uptodate property="java.generate.skip" - targetfile="${src.generated.java}/javax/media/opengl/GL.java"> - <srcfiles refid="stub.includes.dependencies.fileset.1" /> - <srcfiles refid="stub.includes.dependencies.fileset.2" /> - <srcfiles refid="stub.includes.dependencies.fileset.3" /> - </uptodate> - </target> - - <target name="java.generate.gl" unless="gluegen.nsig"> - <!-- Generate GL interface and implementation --> - <echo message="Generating GL interface and implementation" /> - <gluegen src="${stub.includes.common}/gl.c" - config="${gl.cfg}" - includeRefid="stub.includes.fileset.all" - emitter="com.sun.gluegen.opengl.GLEmitter"> - <classpath refid="gluegen.classpath" /> - </gluegen> - </target> - - <target name="java.generate.gl.nsig" if="gluegen.nsig"> - <!-- Generate GL interface and implementation --> - <echo message="Generating GL interface and implementation" /> - <gluegen src="${stub.includes.common}/gl.c" - config="${gl.cfg.nsig}" - includeRefid="stub.includes.fileset.all" - emitter="com.sun.gluegen.nativesig.NativeSignatureEmitter"> - <classpath refid="gluegen.classpath" /> - </gluegen> - </target> - - <!-- - - Setup the generating ANT tasks and use it to generate the Java files - - from the C GL headers. This involves setting the taskdef and creating - - the classpath reference id then running the task on each header. - --> - <target name="java.generate" depends="build.gluegen, java.generate.check" unless="java.generate.skip"> - <!-- Add the GlueGen and BuildStaticGLInfo tasks to ANT --> - <taskdef name="gluegen" classname="com.sun.gluegen.ant.GlueGenTask" - classpathref="gluegen.classpath" /> - <taskdef name="staticglgen" classname="com.sun.gluegen.ant.StaticGLGenTask" - classpathref="gluegen.classpath" /> - - <!-- Use the GlueGen and BuildStaticGLInfo tasks to generate the - - Java files --> - - <!-- Generate GL interface and implementation --> - <antcall target="java.generate.gl" inheritRefs="true" /> - <antcall target="java.generate.gl.nsig" inheritRefs="true" /> - - <!-- Generate platform-specific extension class (WGLExt, GLXExt, etc.) --> - <echo message="Generating platform-specific OpenGL extension class" /> - <gluegen src="${glext.platform.header}" - config="${glext.platform.cfg}" - includeRefid="stub.includes.fileset.all" - emitter="com.sun.gluegen.opengl.GLEmitter"> - <classpath refid="gluegen.classpath" /> - </gluegen> - - <!-- Generate WGL/GLX/CGL implementation class --> - <echo message="Generating WGL/GLX/CGL implementation class" /> - <dirset id="stub.includes.fileset.platform" dir="." includes="${stub.includes.fileset.platform.params}" /> - <gluegen src="${stub.includes.platform}/window-system.c" - config="${window.cfg}" - includeRefid="stub.includes.fileset.platform" - emitter="com.sun.gluegen.opengl.GLEmitter"> - <classpath refid="gluegen.classpath" /> - </gluegen> - - <!-- Generate JAWT class --> - <!-- NOTE: the "literalInclude" in this GlueGen call is simply to - - get around the fact that neither FileSet nor DirSet can - - handle different drives in an effective manner. --> - <echo message="Generating JAWT interface class" /> - <echo message="java.home.dir=${java.home.dir}" /> - <gluegen src="${java.includes.dir.platform}/jawt_md.h" - config="${jawt.cfg}" - literalInclude="${java.includes.dir}" - includeRefid="stub.includes.fileset.platform" - emitter="com.sun.gluegen.JavaEmitter"> - <classpath refid="gluegen.classpath" /> - </gluegen> - - <!-- Generate StaticGLInfo class --> - <echo message="Generating StaticGLInfo class" /> - <staticglgen package="com.sun.opengl.impl" - headers="${gl.headers}" - outputdir="${src.generated.java}/com/sun/opengl/impl"> - <classpath refid="gluegen.classpath" /> - </staticglgen> - - <!-- Generate GLU class --> - <echo message="Generating GLU class" /> - <gluegen src="${stub.includes.common}/glu.c" - config="${glu.cfg}" - includeRefid="stub.includes.fileset.all" - emitter="com.sun.gluegen.opengl.GLEmitter"> - <classpath refid="gluegen.classpath" /> - </gluegen> - - <!-- Inform the user that the generators have successfully created - - the necessary Java files --> - <echo message="" /> - <echo message="GlueGen and BuildStaticGLInfo have successfully generated files." /> - - </target> - - <target name="java.generate.cg.check"> - <!-- Blow away all target files if any dependencies are violated - (the uptodate task doesn't allow arbitrary source and target filesets but should) --> - <dependset> - <srcfileset refid="stub.includes.cg.dependencies.fileset" /> - <targetfileset dir="."> - <include name="${src.generated.java.cg}/**/*.java" /> - <include name="${src.generated.c.cg}/**/*.c" /> - </targetfileset> - </dependset> - - <!-- Now check for the presence of one well-known file --> - <uptodate property="java.generate.cg.skip"> - <srcfiles refid="stub.includes.cg.dependencies.fileset" /> - <mapper type="merge" to="${src.generated.java}/com/sun/opengl/cg/CgGL.java" /> - </uptodate> - </target> - - <!-- - - Setup the generating ANT tasks and use it to generate the Java files - - from the C GL headers. This involves setting the taskdef and creating - - the classpath reference id then running the task on each header. - --> - <target name="java.generate.cg" depends="java.generate.cg.check" if="jogl.cg" unless="java.generate.cg.skip"> - <!-- Add the GlueGen and BuildStaticGLInfo tasks to ANT --> - <taskdef name="gluegen" classname="com.sun.gluegen.ant.GlueGenTask" - classpathref="gluegen.classpath" /> - <taskdef name="staticglgen" classname="com.sun.gluegen.ant.StaticGLGenTask" - classpathref="gluegen.classpath" /> - - <!-- Generate CgGL interface class --> - <gluegen src="${stub.includes.common}/cg.c" - config="cg-common.cfg" - includeRefid="stub.includes.cg.fileset.all" - emitter="com.sun.gluegen.JavaEmitter"> - <classpath refid="gluegen.classpath" /> - </gluegen> - </target> - - <!-- ================================================================== --> - <!-- - - Build and dependency rules for the composable pipeline - --> - <target name="java.generate.composable.pipeline.check"> - <!-- Blow away the DebugGL.java and TraceGL.java sources if GL.class has changed - (the uptodate element doesn't support arbitrary source and destination files) --> - <dependset> - <srcfilelist dir="${classes}/javax/media/opengl" files="GL.class" /> - <targetfileset dir="${src.generated.java}/javax/media/opengl" - includes="DebugGL.java,TraceGL.java" /> - </dependset> - - <!-- Now choose one of the two to test to see if we have to regenerate --> - <uptodate property="java.generate.composable.pipeline.skip" - srcfile="${classes}/javax/media/opengl/GL.class" - targetfile="${src.generated.java}/javax/media/opengl/DebugGL.java" /> - </target> - - <target name="java.generate.composable.pipeline" depends="java.generate.composable.pipeline.check" unless="java.generate.composable.pipeline.skip"> - <java classname="com.sun.gluegen.opengl.BuildComposablePipeline" fork="yes" failonerror="true"> - <arg value="javax.media.opengl.GL" /> - <arg value="${src.generated.java}/javax/media/opengl" /> - <classpath refid="pipeline.classpath" /> - </java> - </target> - - <!-- ================================================================== --> - <!-- - - Compile the original and generated source. The composable pipelines - - will be generated. - --> - <target name="java.compile.firstpass" depends="java.generate,java.generate.cg"> - <!-- Perform the first pass Java compile. --> - <javac srcdir="${src.generated.java}" - destdir="${classes}" - classpath="${gluegen-rt.jar}" - includes="javax/media/opengl/GL.java" - fork="yes" - memoryMaximumSize="128m" - source="1.4" debug="true" debuglevel="source,lines"> - </javac> - </target> - - <target name="java.compile.secondpass" depends="java.generate.composable.pipeline"> - <!-- Perform the second pass Java compile; everything. --> - <javac destdir="${classes}" - excludes="${java.excludes.platform}" - source="${jogl.sourcelevel}" - classpath="${gluegen-rt.jar}" - fork="yes" - memoryMaximumSize="128m" - debug="true" debuglevel="source,lines"> - <src path="${src.java}" /> - <src path="${src.generated.java}" /> - </javac> - </target> - - - <target name="java.compile" depends="java.compile.firstpass,java.compile.secondpass" /> - - <!-- ================================================================== --> - <!-- - - Compile the native C code for JOGL (and optionally the Cg binding). - --> - - <target name="c.configure" depends="gluegen.cpptasks.configure.compiler"> - <!-- compiler configuration --> - <!-- Note that we can use the base setups in the gluegen-cpptasks for most of these --> - - <compiler id="compiler.cfg.freebsd.jogl" extends="compiler.cfg.freebsd"> - <!-- Need to force X11R6 headers on to include path after stub_includes --> - <includepath path="stub_includes/opengl"/> - <includepath path="/usr/X11R6/include" /> - </compiler> - - <!-- linker configuration --> - - <linker id="linker.cfg.linux.jogl" extends="linker.cfg.linux"> - <syslibset dir="/usr/X11R6/lib" libs="GL, X11"/> - <syslibset dir="/usr/X11R6/lib" libs="Xxf86vm" /> - <syslibset dir="${x11.cg.lib}" libs="Cg, CgGL" if="c.compiler.use-cglib"/> - </linker> - - <linker id="linker.cfg.linux.amd64.jogl" name="gcc"> - <syslibset dir="/usr/X11R6/lib64" libs="GL, X11"/> - <syslibset dir="/usr/X11R6/lib64" libs="Xxf86vm" /> - <syslibset dir="${x11.cg.lib}" libs="Cg, CgGL" if="c.compiler.use-cglib"/> - </linker> - - <linker id="linker.cfg.solaris.jogl" extends="linker.cfg.solaris"> - <syslibset libs="GL, X11"/> - <syslibset dir="${x11.cg.lib}" libs="Cg, CgGL" if="c.compiler.use-cglib"/> - </linker> - - <linker id="linker.cfg.solaris.sparcv9.jogl" extends="linker.cfg.solaris.sparcv9"> - <linkerarg value="-xarch=v9a" /> - <syslibset dir="/usr/openwin/lib/sparcv9" libs="GL"/> - <syslibset dir="/usr/lib/sparcv9" libs="X11"/> - </linker> - - <linker id="linker.cfg.solaris.amd64.jogl" extends="linker.cfg.solaris.amd64"> - <linkerarg value="-xarch=amd64" /> - <syslibset dir="/usr/lib/amd64" libs="GL"/> - <syslibset dir="/usr/lib/amd64" libs="X11"/> - </linker> - - <linker id="linker.cfg.win32.mingw.jogl" extends="linker.cfg.win32.mingw"> - <linkerarg value="-Wl,--kill-at" /> <!-- remove @ from function names --> - <syslibset libs="opengl32, glu32, gdi32, kernel32"/> - <syslibset dir="${windows.cg.lib}" libs="cg, cgGL" if="c.compiler.use-cglib"/> - </linker> - - <linker id="linker.cfg.win32.msvc.jogl" extends="linker.cfg.win32.msvc"> - <syslibset libs="opengl32, gdi32, user32, kernel32" /> - <syslibset dir="${windows.cg.lib}" libs="cg, cgGL" if="c.compiler.use-cglib"/> - </linker> - - <linker id="linker.cfg.macosx.jogl" extends="linker.cfg.macosx"> - <linkerarg value="-framework" /> - <linkerarg value="Cocoa" /> - <linkerarg value="-framework" /> - <linkerarg value="OpenGL" /> - <linkerarg value="-framework" if="c.compiler.use-cglib" /> - <linkerarg value="Cg" if="c.compiler.use-cglib" /> - </linker> - - <linker id="linker.cfg.hpux.jogl" extends="linker.cfg.hpux"> - <syslibset dir="/opt/graphics/OpenGL/lib" libs="GL, GLU"/> - <syslibset dir="/usr/lib" libs="X11"/> - </linker> - - <patternset id="c.src.files.jogl"> - <include name="${rootrel.src.c.jogl}/InternalBufferUtils.c"/> - <include name="${rootrel.src.c.jogl}/*.m" if="isOSX"/> - <include name="${rootrel.generated.c.jogl}/*GL*.c"/> - <include name="${rootrel.src.c.jogl}/XineramaHelper.c" if="isX11"/> - <!-- Xinerama supporting functions for Linux only (for now) --> - <!-- Also supported on Solaris, but works differently --> - <include name="${rootrel.src.c.jogl}/Xinerama.c" if="isLinux"/> - </patternset> - - <patternset id="c.src.files.jogl_awt"> - <include name="${rootrel.src.c.jogl}/JAWT*.c"/> - <include name="${rootrel.generated.c.jogl}/JAWT*.c"/> - </patternset> - - <patternset id="c.src.files.cg"> - <include name="${rootrel.generated.c.cg}/*.c"/> - </patternset> - - </target> - - <target name="c.build" depends="c.configure"> - <fail message="Requires '${c.compiler.src.files}'" unless="c.compiler.src.files"/> - <fail message="Requires '${compiler.cfg.id}'" unless="compiler.cfg.id"/> - <fail message="Requires '${linker.cfg.id}'" unless="linker.cfg.id"/> - <fail message="Requires '${output.lib.name}'" unless="output.lib.name"/> - - <echo message="Output lib name = ${output.lib.name}" /> - - <!-- NOTE: the value of the debug and optimise attributes will not be overridden if already set externally --> - <property name="c.compiler.debug" value="false" /> - <!-- Optimise flags one of { none, size, speed, minimal, full, aggressive, extreme, unsafe } --> - <property name="c.compiler.optimise" value="none" /> - - <condition property="c.compiler.use-debug"><istrue value="${c.compiler.debug}"/></condition> - - <condition property="c.compiler.needs-libjvm"> - <and> - <isset property="isHPUX"/> - <isset property="c.compiler.use-jawt"/> - </and> - </condition> - - <cc outtype="shared" - objdir="${obj.jogl}" - outfile="${obj}/${output.lib.name}" - optimize="${c.compiler.optimise}" - debug="${c.compiler.debug}" - multithreaded="true" - exceptions="false" - rtti="false"> - - <!-- TODO: versioninfo companyname="java.net" - legalcopyright="Copyright" - productname="JOGL" - productversion="x.y.z" - description="Description" - fileversion="x.y.z" - filecomments="File Comment" /--> - - <fileset dir="${project.root}"><patternset refid="${c.compiler.src.files}"/></fileset> - - <compiler extends="${compiler.cfg.id}" > - <sysincludepath path="${java.includes.dir}"/> - <sysincludepath path="${java.includes.dir.platform}"/> - <includepath path="stub_includes/opengl"/> - <includepath path="stub_includes/cg" if="c.compiler.use-cglib"/> - <!-- This must come last to not override real include paths --> - <!-- includepath path="stub_includes/macosx" if="isOSX" / --> - </compiler> - - <linker extends="${linker.cfg.id}"> - <syslibset dir="${java.lib.dir.platform}" libs="jawt" if="c.compiler.use-jawt"/> - <syslibset dir="${java.lib.dir.platform}/server" libs="jvm" if="c.compiler.needs-libjvm"/> - </linker> - </cc> - </target> - - <target name="c.rename.jogl.libs.mingw" if="isMingW"> - <!-- FIXME: this is a hack; the cpptask should have an option to change the - suffix or at least understand the override from .so to .dll --> - <move file="${obj}/libjogl.so" tofile="${obj}/jogl.dll" /> - <move file="${obj}/libjogl_awt.so" tofile="${obj}/jogl_awt.dll" /> - <move file="${obj}/libjogl_cg.so" tofile="${obj}/jogl_cg.dll" failonerror="false" /> - </target> - - <target name="c.rename.jogl.libs.macosx" if="isOSX"> - <!-- FIXME: this is a hack; the cpptask should have an option to change the - suffix or at least understand the override from dylib to jnilib --> - <move file="${obj}/libjogl.dylib" tofile="${obj}/libjogl.jnilib" /> - <move file="${obj}/libjogl_awt.dylib" tofile="${obj}/libjogl_awt.jnilib" /> - <move file="${obj}/libjogl_cg.dylib" tofile="${obj}/libjogl_cg.jnilib" failonerror="false" /> - <antcall target="c.fixup.jawt.version.macosx" inheritrefs="true" /> - </target> - - <target name="c.fixup.jawt.version.macosx" if="macosxfat"> - <!-- Edit the link to the JAWT version in the resulting jnilib - file; this isn't strictly needed but seems to allow the - universal binaries to work on 10.3 machines as well, which - is desirable for some end users --> - <apply executable="install_name_tool"> - <arg value="-change" /> - <arg value="/System/Library/Frameworks/JavaVM.framework/Versions/1.5.0/Libraries/libjawt.dylib" /> - <arg value="/System/Library/Frameworks/JavaVM.framework/Libraries/libjawt.dylib" /> - <srcfile /> - <fileset dir="${obj}" includes="libjogl_awt.jnilib" /> - </apply> - </target> - - <target name="c.build.jogl.core"> - <antcall target="c.build" inheritRefs="true"> - <param name="c.compiler.src.files" value="c.src.files.jogl"/> - <param name="output.lib.name" value="jogl"/> - <param name="linker.cfg.id" value="${linker.cfg.id.core}"/> - </antcall> - </target> - - <target name="c.build.jogl.awt"> - <antcall target="c.build" inheritRefs="true"> - <param name="c.compiler.src.files" value="c.src.files.jogl_awt"/> - <param name="c.compiler.use-jawt" value="true"/> - <param name="output.lib.name" value="jogl_awt"/> - <param name="linker.cfg.id" value="${linker.cfg.id.core}"/> - </antcall> - </target> - - <target name="c.build.jogl.cg" if="jogl.cg"> - <antcall target="c.build" inheritRefs="true"> - <param name="c.compiler.src.files" value="c.src.files.cg"/> - <param name="c.compiler.use-cglib" value="true"/> - <param name="output.lib.name" value="jogl_cg"/> - <param name="linker.cfg.id" value="${linker.cfg.id.core}"/> - </antcall> - </target> - - <target name="c.manifest.cg" if="jogl.cg"> - <exec executable="mt"> - <arg value="-manifest"/> - <arg value="${obj}/jogl_cg.dll.manifest"/> - <arg value="-outputresource:${obj}/jogl_cg.dll;#2"/> - </exec> - </target> - - <target name="c.manifest" if="isVC8Family"> - <!-- exec mt, the Microsoft Manifest Tool, to include DLL manifests in order to resolve the location of msvcr80.dll --> - <exec executable="mt"> - <arg value="-manifest"/> - <arg value="${obj}/jogl.dll.manifest"/> - <arg value="-outputresource:${obj}/jogl.dll;#2"/> - </exec> - <exec executable="mt"> - <arg value="-manifest"/> - <arg value="${obj}/jogl_awt.dll.manifest"/> - <arg value="-outputresource:${obj}/jogl_awt.dll;#2"/> - </exec> - <antcall target="c.manifest.cg" inheritRefs="true" /> - </target> - - <target name="c.build.jogl" depends="c.build.jogl.core,c.build.jogl.awt,c.build.jogl.cg"> - <antcall target="c.rename.jogl.libs.mingw" inheritRefs="true" /> - <antcall target="c.rename.jogl.libs.macosx" inheritRefs="true" /> - <antcall target="c.manifest" inheritRefs="true" /> - </target> - - <!-- ================================================================== --> - <!-- - - Build the jogl.jar file. - --> - <target name="jar" depends="java.compile,cond-if-RImanifest,cond-else-RImanifest"/> - - <target name="check-RIcond"> - <condition property="RIcond-is-true"> - <isset property="RImanifestfile"/> - </condition> - </target> - - <target name="cond-if-RImanifest" depends="check-RIcond" if="RIcond-is-true"> - <copy file="joglRIversion" - tofile="tempversion" - overwrite="true"> - <filterset> - <filter token="VERSION" value="${base_version}-pre-${timestamp}"/> - <filter token="BASEVERSION" value="${base_version}"/> - </filterset> - </copy> - <jar manifest="tempversion" destfile="${jogl.jar}"> - <fileset dir="${classes}"> - <include name="javax/media/opengl/**" /> - <include name="com/sun/gluegen/runtime/**" /> - <include name="com/sun/opengl/**" /> - </fileset> - </jar> - <delete file="tempversion"/> - </target> - - - <target name="cond-else-RImanifest" depends="check-RIcond" unless="RIcond-is-true"> - <tstamp> - <format property="timestamp" pattern="yyyyMMdd-HH:mm:ss"/> - </tstamp> - <copy file="joglversion" - tofile="tempversion" - overwrite="true"> - <filterset> - <filter token="VERSION" value="${base_version}-pre-${timestamp}"/> - <filter token="BASEVERSION" value="${base_version}"/> - </filterset> - </copy> - <jar manifest="tempversion" destfile="${jogl.jar}"> - <fileset dir="${classes}"> - <include name="javax/media/opengl/**" /> - <include name="com/sun/gluegen/runtime/**" /> - <include name="com/sun/opengl/**" /> - </fileset> - </jar> - <delete file="tempversion"/> - </target> - - <!-- ================================================================== --> - <!-- - - Build the Javadocs for the sources. - - NOTE: these are not entirely correct as the javadocs targets depend - - on the platform specific build targets. To circumvent any - - errors, ensure that the source is built first. - --> - <target name="javadoc.nocg" depends="setup.java.home.dir,init" unless="jogl.cg"> - <!-- Build the general Javadoc --> - <javadoc packagenames="${javadoc.packagenames}" - sourcepath="${src.java};${src.generated.java}" - destdir="${javadoc}" windowtitle="${javadoc.windowtitle}" - overview="${javadoc.overview}" - source="1.4" - linkoffline="${javadoc.link} 142-packages" - bottom="${javadoc.bottom}" > - <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" /> - </javadoc> - </target> - - <!-- Same as above but with Cg directories added --> - <target name="javadoc.cg" depends="setup.java.home.dir,init" if="jogl.cg"> - <!-- Build the general Javadoc --> - <javadoc packagenames="${javadoc.packagenames},com.sun.opengl.cg" - sourcepath="${src.java};${src.generated.java}" - destdir="${javadoc}" windowtitle="${javadoc.windowtitle}" - overview="${javadoc.overview}" - source="1.4" - linkoffline="${javadoc.link} 142-packages" - bottom="${javadoc.bottom}" > - <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" /> - </javadoc> - </target> - - <target name="javadoc" depends="javadoc.nocg,javadoc.cg" /> - - <target name="javadoc.spec.nocg" depends="setup.java.home.dir,init" unless="jogl.cg"> - <!-- Build the general Javadoc --> - <javadoc packagenames="${javadoc.spec.packagenames}" - sourcepath="${src.java};${src.generated.java}" - destdir="${javadoc.spec}" windowtitle="${javadoc.windowtitle}" - overview="${javadoc.overview}" - source="1.4" - linkoffline="${javadoc.link} 142-packages" - bottom="${javadoc.bottom}" > - <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" /> - </javadoc> - </target> - - <!-- Same as above since Cg directories are not part of spec --> - <target name="javadoc.spec.cg" depends="setup.java.home.dir,init" if="jogl.cg"> - <!-- Build the general Javadoc --> - <javadoc packagenames="${javadoc.spec.packagenames}" - sourcepath="${src.java};${src.generated.java}" - destdir="${javadoc.spec}" windowtitle="${javadoc.windowtitle}" - overview="${javadoc.overview}" - source="1.4" - linkoffline="${javadoc.link} 142-packages" - bottom="${javadoc.bottom}" > - <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" /> - </javadoc> - </target> - - <target name="javadoc.spec" depends="javadoc.spec.nocg,javadoc.spec.cg" /> - - <target name="javadoc.dev.nocg" unless="jogl.cg"> - <!-- Build the internal developer Javadoc --> - <javadoc packagenames="${javadoc.dev.packagenames},${javadoc.dev.packagenames.platform}" - sourcepath="${src.java};${src.generated.java}" - destdir="${javadoc.dev}" windowtitle="${javadoc.windowtitle}" - overview="${javadoc.overview}" - source="1.4" - linkoffline="${javadoc.link} 142-packages" - bottom="${javadoc.bottom}" > - <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" /> - </javadoc> - </target> - - <!-- Same as above but with Cg directories added --> - <target name="javadoc.dev.cg" if="jogl.cg"> - <!-- Build the internal developer Javadoc --> - <javadoc packagenames="${javadoc.dev.packagenames},${javadoc.dev.packagenames.platform},com.sun.opengl.cg" - sourcepath="${src.java};${src.generated.java}" - destdir="${javadoc.dev}" windowtitle="${javadoc.windowtitle}" - overview="${javadoc.overview}" - source="1.4" - linkoffline="${javadoc.link} 142-packages" - bottom="${javadoc.bottom}" > - <taglet name="net.highteq.nativetaglet.NativeTaglet" path="${gluegen.jar}" /> - </javadoc> - </target> - - <target name="javadoc.dev.win32" depends="setup.java.home.dir,init,declare.win32,javadoc.dev.nocg,javadoc.dev.cg" /> - <target name="javadoc.dev.x11" depends="setup.java.home.dir,init,declare.x11,javadoc.dev.nocg,javadoc.dev.cg" /> - <target name="javadoc.dev.macosx" depends="setup.java.home.dir,init,declare.macosx,javadoc.dev.nocg,javadoc.dev.cg" /> - - <!-- ================================================================== --> - <!-- - - Build the platform-independent distribution out of jars built for - - Windows, Linux and Mac OS X; the Java sources for Jogl can't be - - fully cross-compiled at this time. To run this target, you need to - - specify the property jogl.dist.dir as a System property (i.e., - - "ant -Djogl.dist.dir=../dist dist"); directories named jogl-linux, - - jogl-win, and jogl-macosx need to be inside that directory and each - - of those directories needs to contain both the jogl.jar for that - - platform as well as the native code (libjogl.so, jogl.dll, or - - libjogl.jnilib). Also builds jars containing the native code for - - Windows, Linux, Mac OS X, Solaris/SPARC and Solaris/x86. - --> - <target name="dist.dir.check" unless="jogl.dist.dir"> - <fail> - - ****************************************************************** - ** To build the Jogl distribution out of the platform-specific ** - ** component jars and native code, the property jogl.dist.dir ** - ** needs to be specified on the command line. Please read the ** - ** comments associated with the "dist" target in the build.xml. ** - ****************************************************************** - </fail> - </target> - - <target name="dist.check.windows" if="jogl.dist.dir"> - <condition property="windows.complete"> - <and> - <available file="${jogl.dist.dir}/jogl-win/jogl.jar" /> - <available file="${jogl.dist.dir}/jogl-win/32/jogl.dll" /> - <available file="${jogl.dist.dir}/jogl-win/32/jogl_awt.dll" /> - <available file="${jogl.dist.dir}/jogl-win/32/jogl_cg.dll" /> - <available file="${jogl.dist.dir}/jogl-win/32/gluegen-rt.dll" /> - <available file="${jogl.dist.dir}/jogl-win/32/gluegen-rt-natives-windows-i586.jar" /> - </and> - </condition> - <fail unless="windows.complete"> - ****************************************************************** - ** Files are missing from the Windows build. This will cause ** - ** the distribution to be incomplete. Please check the status ** - ** of the Windows build and try again. ** - ****************************************************************** - </fail> - </target> - - <target name="dist.check.windows-amd64" if="jogl.dist.dir"> - <condition property="windows-amd64.complete"> - <and> - <available file="${jogl.dist.dir}/jogl-win/64/jogl.dll" /> - <available file="${jogl.dist.dir}/jogl-win/64/jogl_awt.dll" /> - <available file="${jogl.dist.dir}/jogl-win/64/jogl_cg.dll" /> - <available file="${jogl.dist.dir}/jogl-win/64/gluegen-rt.dll" /> - <available file="${jogl.dist.dir}/jogl-win/64/gluegen-rt-natives-windows-amd64.jar" /> - </and> - </condition> - <fail unless="windows-amd64.complete"> - ********************************************************************* - ** Files are missing from the Windows/AMD64 build. This will cause ** - ** the distribution to be incomplete. Please check the status ** - ** of the Windows/AMD64 build and try again. ** - ********************************************************************* - </fail> - </target> - - <target name="dist.check.linux" if="jogl.dist.dir"> - <condition property="linux.complete"> - <and> - <available file="${jogl.dist.dir}/jogl-linux/jogl.jar" /> - <available file="${jogl.dist.dir}/jogl-linux/32/libjogl.so" /> - <available file="${jogl.dist.dir}/jogl-linux/32/libjogl_awt.so" /> - <available file="${jogl.dist.dir}/jogl-linux/32/libjogl_cg.so" /> - <available file="${jogl.dist.dir}/jogl-linux/32/libgluegen-rt.so" /> - <available file="${jogl.dist.dir}/jogl-linux/32/gluegen-rt-natives-linux-i586.jar" /> - <!-- Assume we also copy over these generated files in the Linux build --> - <!-- in order to satisfy requests from end users that we provide these --> - <!-- files for easier source browsing in IDEs --> - <available file="${jogl.dist.dir}/jogl-linux/DebugGL.java" /> - <available file="${jogl.dist.dir}/jogl-linux/TraceGL.java" /> - <available file="${jogl.dist.dir}/jogl-linux/GL.java" /> - <available file="${jogl.dist.dir}/jogl-linux/GLU.java" /> - </and> - </condition> - <fail unless="linux.complete"> - ****************************************************************** - ** Files are missing from the Linux build. This will cause ** - ** the distribution to be incomplete. Please check the status ** - ** of the Linux build and try again. ** - ****************************************************************** - </fail> - </target> - - <target name="dist.check.linux-amd64" if="jogl.dist.dir"> - <condition property="linux-amd64.complete"> - <and> - <available file="${jogl.dist.dir}/jogl-linux/64/libjogl.so" /> - <available file="${jogl.dist.dir}/jogl-linux/64/libjogl_awt.so" /> - <available file="${jogl.dist.dir}/jogl-linux/64/libjogl_cg.so" /> - <available file="${jogl.dist.dir}/jogl-linux/64/libgluegen-rt.so" /> - <available file="${jogl.dist.dir}/jogl-linux/64/gluegen-rt-natives-linux-amd64.jar" /> - </and> - </condition> - <fail unless="linux-amd64.complete"> - ******************************************************************* - ** Files are missing from the Linux/AMD64 build. This will cause ** - ** the distribution to be incomplete. Please check the status ** - ** of the Linux/AMD64 build and try again. ** - ******************************************************************* - </fail> - </target> - - <target name="dist.check.macosx" if="jogl.dist.dir"> - <condition property="macosx.complete"> - <and> - <available file="${jogl.dist.dir}/jogl-macosx/jogl.jar" /> - <available file="${jogl.dist.dir}/jogl-macosx/ppc/libjogl.jnilib" /> - <available file="${jogl.dist.dir}/jogl-macosx/ppc/libjogl_awt.jnilib" /> - <available file="${jogl.dist.dir}/jogl-macosx/ppc/libjogl_cg.jnilib" /> - <available file="${jogl.dist.dir}/jogl-macosx/ppc/libgluegen-rt.jnilib" /> - <available file="${jogl.dist.dir}/jogl-macosx/ppc/gluegen-rt-natives-macosx-ppc.jar" /> - </and> - </condition> - <fail unless="macosx.complete"> - ****************************************************************** - ** Files are missing from the Mac OS X build. This will cause ** - ** the distribution to be incomplete. Please check the status ** - ** of the Mac OS X build and try again. ** - ****************************************************************** - </fail> - </target> - - - <target name="dist.check.macosxfat" if="jogl.dist.dir"> - <condition property="macosxfat.complete"> - <and> - <available file="${jogl.dist.dir}/jogl-macosx/jogl.jar" /> - <available file="${jogl.dist.dir}/jogl-macosx/fat/libjogl.jnilib" /> - <available file="${jogl.dist.dir}/jogl-macosx/fat/libjogl_awt.jnilib" /> - <available file="${jogl.dist.dir}/jogl-macosx/fat/libjogl_cg.jnilib" /> - <available file="${jogl.dist.dir}/jogl-macosx/fat/libgluegen-rt.jnilib" /> - <available file="${jogl.dist.dir}/jogl-macosx/fat/gluegen-rt-natives-macosx-universal.jar" /> - </and> - </condition> - <fail unless="macosxfat.complete"> - ****************************************************************** - ** Files are missing from the Mac OS X build. This will cause ** - ** the distribution to be incomplete. Please check the status ** - ** of the Mac OS X build and try again. ** - ****************************************************************** - </fail> - </target> - - - - <target name="dist.check.solsparc" if="jogl.dist.dir"> - <condition property="solsparc.complete"> - <and> - <available file="${jogl.dist.dir}/jogl-solsparc/jogl.jar" /> - <available file="${jogl.dist.dir}/jogl-solsparc/32/libjogl.so" /> - <available file="${jogl.dist.dir}/jogl-solsparc/32/libjogl_awt.so" /> - <available file="${jogl.dist.dir}/jogl-solsparc/32/libgluegen-rt.so" /> - <available file="${jogl.dist.dir}/jogl-solsparc/32/gluegen-rt-natives-solaris-sparc.jar" /> - </and> - </condition> - <fail unless="solsparc.complete"> - ****************************************************************** - ** Files are missing from the Solaris/SPARC build. This will ** - ** cause the distribution to be incomplete. Please check the ** - ** status of the Solaris/SPARC build and try again. ** - ****************************************************************** - </fail> - </target> - - <target name="dist.check.solsparcv9" if="jogl.dist.dir"> - <condition property="solsparcv9.complete"> - <and> - <available file="${jogl.dist.dir}/jogl-solsparc/jogl.jar" /> - <available file="${jogl.dist.dir}/jogl-solsparc/64/libjogl.so" /> - <available file="${jogl.dist.dir}/jogl-solsparc/64/libjogl_awt.so" /> - <available file="${jogl.dist.dir}/jogl-solsparc/64/libgluegen-rt.so" /> - <available file="${jogl.dist.dir}/jogl-solsparc/64/gluegen-rt-natives-solaris-sparcv9.jar" /> - </and> - </condition> - <fail unless="solsparcv9.complete"> - ****************************************************************** - ** Files are missing from the Solaris/SPARCv9 build. This will ** - ** cause the distribution to be incomplete. Please check the ** - ** status of the Solaris/SPARCv9 build and try again. ** - ****************************************************************** - </fail> - </target> - - <target name="dist.check.solx86" if="jogl.dist.dir"> - <condition property="solx86.complete"> - <and> - <available file="${jogl.dist.dir}/jogl-solx86/jogl.jar" /> - <available file="${jogl.dist.dir}/jogl-solx86/32/libjogl.so" /> - <available file="${jogl.dist.dir}/jogl-solx86/32/libjogl_awt.so" /> - <available file="${jogl.dist.dir}/jogl-solx86/32/libjogl_cg.so" /> - <available file="${jogl.dist.dir}/jogl-solx86/32/libgluegen-rt.so" /> - <available file="${jogl.dist.dir}/jogl-solx86/32/gluegen-rt-natives-solaris-i586.jar" /> - </and> - </condition> - <fail unless="solx86.complete"> - ****************************************************************** - ** Files are missing from the Solaris/x86 build. This will ** - ** cause the distribution to be incomplete. Please check the ** - ** status of the Solaris/x86 build and try again. ** - ****************************************************************** - </fail> - </target> - - <target name="dist.check.solamd64" if="jogl.dist.dir"> - <condition property="solamd64.complete"> - <and> - <available file="${jogl.dist.dir}/jogl-solx86/64/libjogl.so" /> - <available file="${jogl.dist.dir}/jogl-solx86/64/libjogl_awt.so" /> - <available file="${jogl.dist.dir}/jogl-solx86/64/libgluegen-rt.so" /> - <available file="${jogl.dist.dir}/jogl-solx86/64/gluegen-rt-natives-solaris-amd64.jar" /> - </and> - </condition> - <fail unless="solamd64.complete"> - ****************************************************************** - ** Files are missing from the Solaris/x86/64 (amd64) build. This * - ** will cause the distribution ** - ** to be incomplete. Please check the ** - ** status of the Solaris/x86 (amd64) build and try again. ** - ****************************************************************** - </fail> - </target> - - <!-- Helper task for dist target below --> - <!-- Required parameters: --> - <!-- zip.os.arch = the os/arch combination for this zip file (i.e., "windows-i586") --> - <!-- zip.src.so.dir = the directory containing the .so's / .dll's / .jnilib's for this platform--> - <target name="dist.build.zip"> - <property name="jogl.tmp.version" value="jogl-${tmp.version}-${zip.os.arch}" /> - <!-- Create all needed directories --> - <delete dir="${jogl.dist.dir}/tmp" failonerror="false" /> - <mkdir dir="${jogl.dist.dir}/tmp/${jogl.tmp.version}/lib" /> - <!-- Copy in files --> - <copy todir="${jogl.dist.dir}/tmp/${jogl.tmp.version}/lib"> - <fileset dir="${zip.src.so.dir}" includes="*${zip.so.suffix}" /> - </copy> - <copy file="${jogl.dist.dir}/jogl.jar" todir="${jogl.dist.dir}/tmp/${jogl.tmp.version}/lib" /> - <copy file="${jogl.dist.dir}/gluegen-rt.jar" todir="${jogl.dist.dir}/tmp/${jogl.tmp.version}/lib" /> - <copy file="../CHANGELOG.txt" todir="${jogl.dist.dir}/tmp/${jogl.tmp.version}" /> - <copy file="../COPYRIGHT.txt" todir="${jogl.dist.dir}/tmp/${jogl.tmp.version}" /> - <copy file="../LICENSE.txt" tofile="${jogl.dist.dir}/tmp/${jogl.tmp.version}/LICENSE-JOGL-${tmp.version}.txt" /> - <copy file="README-zip-bundles.txt" - tofile="${jogl.dist.dir}/tmp/${jogl.tmp.version}/README.txt" - overwrite="true"> - <filterset> - <filter token="VERSION" value="${tmp.version}"/> - </filterset> - </copy> - <copy file="../doc/userguide/index.html" tofile="${jogl.dist.dir}/tmp/${jogl.tmp.version}/Userguide.html" /> - <!-- zip it up --> - <zip destfile="${jogl.dist.dir}/${jogl.tmp.version}.zip" - basedir="${jogl.dist.dir}/tmp" - includes="${jogl.tmp.version}/**" /> - </target> - - <target name="setup-version-RI" if="RImanifestfile"> - <property name="tmp.version" value="${base_version}" /> - </target> - - <target name="setup-version-non-RI" unless="RImanifestfile"> - <tstamp> - <format property="timestamp" pattern="yyyyMMdd"/> - </tstamp> - <property name="tmp.version" value="${base_version}-pre-${timestamp}" /> - </target> - - <target name="dist" depends="dist.dir.check,dist.check.windows,dist.check.windows-amd64,dist.check.linux,dist.check.linux-amd64,dist.check.macosx,dist.check.macosxfat,dist.check.solsparc,dist.check.solsparcv9,dist.check.solx86,dist.check.solamd64,setup-version-RI,setup-version-non-RI"> - <delete> - <fileset dir="${jogl.dist.dir}" includes="*.jar" /> - </delete> - <delete> - <fileset dir="${jogl.dist.dir}" includes="*.zip" /> - </delete> - <delete dir="${jogl.dist.dir}/tmp" failonerror="false" /> - <delete dir="${jogl.dist.dir}/META-INF" failonerror="false" /> - <!-- Extract manifest from one of the jars to re-use it in the dist jar --> - <unjar src="${jogl.dist.dir}/jogl-win/jogl.jar" dest="${jogl.dist.dir}" > - <patternset> - <include name="META-INF/MANIFEST.MF" /> - </patternset> - </unjar> - <!-- Build jar files suitable for Java Web Start --> - <jar manifest="${jogl.dist.dir}/META-INF/MANIFEST.MF" destfile="${jogl.dist.dir}/jogl.jar" duplicate="preserve"> - <zipgroupfileset dir="${jogl.dist.dir}" - includes="jogl-win/jogl.jar, jogl-linux/jogl.jar, jogl-macosx/jogl.jar" /> - </jar> - <!-- Apply Pack200 repacking to allow later compression by that mechanism --> - <apply executable="pack200" verbose="true" > - <arg value="--repack" /> - <fileset file="${jogl.dist.dir}/jogl.jar" /> - </apply> - <jar destfile="${jogl.dist.dir}/jogl-natives-windows-i586.jar" - basedir="${jogl.dist.dir}/jogl-win/32" - includes="jogl.dll,jogl_awt.dll,jogl_cg.dll" /> - <jar destfile="${jogl.dist.dir}/jogl-natives-windows-amd64.jar" - basedir="${jogl.dist.dir}/jogl-win/64" - includes="jogl.dll,jogl_awt.dll,jogl_cg.dll" /> - <jar destfile="${jogl.dist.dir}/jogl-natives-linux-i586.jar" - basedir="${jogl.dist.dir}/jogl-linux/32" - includes="libjogl.so,libjogl_awt.so,libjogl_cg.so" /> - <jar destfile="${jogl.dist.dir}/jogl-natives-linux-amd64.jar" - basedir="${jogl.dist.dir}/jogl-linux/64" - includes="libjogl.so,libjogl_awt.so,libjogl_cg.so" /> - <jar destfile="${jogl.dist.dir}/jogl-natives-macosx-ppc.jar" - basedir="${jogl.dist.dir}/jogl-macosx/ppc" - includes="libjogl.jnilib,libjogl_awt.jnilib,libjogl_cg.jnilib" /> - <jar destfile="${jogl.dist.dir}/jogl-natives-macosx-universal.jar" - basedir="${jogl.dist.dir}/jogl-macosx/fat" - includes="libjogl.jnilib,libjogl_awt.jnilib,libjogl_cg.jnilib" /> - <jar destfile="${jogl.dist.dir}/jogl-natives-solaris-sparc.jar" - basedir="${jogl.dist.dir}/jogl-solsparc/32" - includes="libjogl.so,libjogl_awt.so" /> - <jar destfile="${jogl.dist.dir}/jogl-natives-solaris-sparcv9.jar" - basedir="${jogl.dist.dir}/jogl-solsparc/64" - includes="libjogl.so,libjogl_awt.so" /> - <jar destfile="${jogl.dist.dir}/jogl-natives-solaris-i586.jar" - basedir="${jogl.dist.dir}/jogl-solx86/32" - includes="libjogl.so,libjogl_awt.so,libjogl_cg.so" /> - <jar destfile="${jogl.dist.dir}/jogl-natives-solaris-amd64.jar" - basedir="${jogl.dist.dir}/jogl-solx86/64" - includes="libjogl.so,libjogl_awt.so" /> - <!-- Copy gluegen-rt.jar from Linux build (arbitrary; this jar is platform-independent) --> - <copy file="${jogl.dist.dir}/jogl-linux/gluegen-rt.jar" todir="${jogl.dist.dir}" /> - <!-- Copy gluegen-rt native jars out of platform-specific subdirectories --> - <copy todir="${jogl.dist.dir}"> - <fileset dir="${jogl.dist.dir}/jogl-win/32" includes="gluegen-natives-*.jar" /> - </copy> - <copy todir="${jogl.dist.dir}"> - <fileset dir="${jogl.dist.dir}/jogl-win/64" includes="gluegen-natives-*.jar" /> - </copy> - <copy todir="${jogl.dist.dir}"> - <fileset dir="${jogl.dist.dir}/jogl-linux/32" includes="gluegen-natives-*.jar" /> - </copy> - <copy todir="${jogl.dist.dir}"> - <fileset dir="${jogl.dist.dir}/jogl-linux/64" includes="gluegen-natives-*.jar" /> - </copy> - <copy todir="${jogl.dist.dir}"> - <fileset dir="${jogl.dist.dir}/jogl-macosx/ppc" includes="gluegen-natives-*.jar" /> - </copy> - <copy todir="${jogl.dist.dir}"> - <fileset dir="${jogl.dist.dir}/jogl-macosx/fat" includes="gluegen-natives-*.jar" /> - </copy> - <copy todir="${jogl.dist.dir}"> - <fileset dir="${jogl.dist.dir}/jogl-solsparc/32" includes="gluegen-natives-*.jar" /> - </copy> - <copy todir="${jogl.dist.dir}"> - <fileset dir="${jogl.dist.dir}/jogl-solsparc/64" includes="gluegen-natives-*.jar" /> - </copy> - <copy todir="${jogl.dist.dir}"> - <fileset dir="${jogl.dist.dir}/jogl-solx86/32" includes="gluegen-natives-*.jar" /> - </copy> - <copy todir="${jogl.dist.dir}"> - <fileset dir="${jogl.dist.dir}/jogl-solx86/64" includes="gluegen-natives-*.jar" /> - </copy> - - <!-- Build a source archive as well --> - <!-- First copy the generated files out of the Linux build results into the appropriate --> - <!-- directory of this source tree (so that they'll be blown away properly with an --> - <!-- "ant clean") --> - <mkdir dir="../build/gensrc/classes/javax/media/opengl/glu" /> - <copy file="${jogl.dist.dir}/jogl-linux/DebugGL.java" todir="../build/gensrc/classes/javax/media/opengl" /> - <copy file="${jogl.dist.dir}/jogl-linux/TraceGL.java" todir="../build/gensrc/classes/javax/media/opengl" /> - <copy file="${jogl.dist.dir}/jogl-linux/GL.java" todir="../build/gensrc/classes/javax/media/opengl" /> - <copy file="${jogl.dist.dir}/jogl-linux/GLU.java" todir="../build/gensrc/classes/javax/media/opengl/glu" /> - <zip destfile="${jogl.dist.dir}/jogl-${tmp.version}-src.zip" - basedir="../.." - includes="gluegen/LICENSE.txt,gluegen/doc/**,gluegen/make/**,gluegen/src/**,jogl/*.txt,jogl/build/gensrc/classes/javax/media/opengl/**,jogl/doc/**,jogl/make/**,jogl/src/**" - excludes="**/*.class,**/*~" - /> - <!-- Create zip archives suitable for developers --> - <!-- Unfortunately, we have to replicate the os/arch name combinations from - gluegen-cpptasks.xml. The reason for this is that we can't generate these - zip archives on the platform where the builds run; we have to run the dist - target in order to get the platform-independent jogl.jar. --> - <antcall target="dist.build.zip" inheritAll="true"> - <param name="zip.os.arch" value="linux-i586" /> - <param name="zip.so.suffix" value=".so" /> - <param name="zip.src.so.dir" value="${jogl.dist.dir}/jogl-linux/32" /> - </antcall> - <antcall target="dist.build.zip" inheritAll="true"> - <param name="zip.os.arch" value="linux-amd64" /> - <param name="zip.so.suffix" value=".so" /> - <param name="zip.src.so.dir" value="${jogl.dist.dir}/jogl-linux/64" /> - </antcall> - <antcall target="dist.build.zip" inheritAll="true"> - <param name="zip.os.arch" value="macosx-ppc" /> - <param name="zip.so.suffix" value=".jnilib" /> - <param name="zip.src.so.dir" value="${jogl.dist.dir}/jogl-macosx/ppc" /> - </antcall> - <antcall target="dist.build.zip" inheritAll="true"> - <param name="zip.os.arch" value="macosx-universal" /> - <param name="zip.so.suffix" value=".jnilib" /> - <param name="zip.src.so.dir" value="${jogl.dist.dir}/jogl-macosx/fat" /> - </antcall> - <antcall target="dist.build.zip" inheritAll="true"> - <param name="zip.os.arch" value="solaris-i586" /> - <param name="zip.so.suffix" value=".so" /> - <param name="zip.src.so.dir" value="${jogl.dist.dir}/jogl-solx86/32" /> - </antcall> - <antcall target="dist.build.zip" inheritAll="true"> - <param name="zip.os.arch" value="solaris-amd64" /> - <param name="zip.so.suffix" value=".so" /> - <param name="zip.src.so.dir" value="${jogl.dist.dir}/jogl-solx86/64" /> - </antcall> - <antcall target="dist.build.zip" inheritAll="true"> - <param name="zip.os.arch" value="solaris-sparc" /> - <param name="zip.so.suffix" value=".so" /> - <param name="zip.src.so.dir" value="${jogl.dist.dir}/jogl-solsparc/32" /> - </antcall> - <antcall target="dist.build.zip" inheritAll="true"> - <param name="zip.os.arch" value="solaris-sparcv9" /> - <param name="zip.so.suffix" value=".so" /> - <param name="zip.src.so.dir" value="${jogl.dist.dir}/jogl-solsparc/64" /> - </antcall> - <antcall target="dist.build.zip" inheritAll="true"> - <param name="zip.os.arch" value="windows-i586" /> - <param name="zip.so.suffix" value=".dll" /> - <param name="zip.src.so.dir" value="${jogl.dist.dir}/jogl-win/32" /> - </antcall> - <antcall target="dist.build.zip" inheritAll="true"> - <param name="zip.os.arch" value="windows-amd64" /> - <param name="zip.so.suffix" value=".dll" /> - <param name="zip.src.so.dir" value="${jogl.dist.dir}/jogl-win/64" /> - </antcall> - <!-- Create one last zip archive by hand, this one containing all of the --> - <!-- Java Web Start jar files (for easier redistribution) --> - <zip destfile="${jogl.dist.dir}/jogl-${tmp.version}-webstart.zip" - basedir="${jogl.dist.dir}" - includes="*.jar" /> - <!-- Create a version.txt file indicating which version we just built --> - <echo message="${tmp.version}" file="${jogl.dist.dir}/version.txt" /> - </target> - - <!-- ================================================================== --> - <!-- - - Clean up all that is built. - --> - <target name="clean" description="Remove all build products" depends="declare.common"> - <delete includeEmptyDirs="true" quiet="true"> - <fileset dir="${build}" /> - <fileset dir="${javadoc}" /> - <fileset dir="${javadoc.spec}" /> - <fileset dir="${javadoc.dev}" /> - </delete> - </target> - - <!-- ================================================================== --> - <!-- - - Build everything. - --> - <target name="all" description="Build JOGL JAR file(s) and native libraries." depends="setup.java.home.dir,init,declare"> - <!-- Generate, compile, and build the jar for the Java sources. --> - <antcall target="jar" inheritRefs="true" /> - - <!-- Compile the native C sources . --> - <antcall target="c.build.jogl" inheritRefs="true" /> - </target> - - - <!-- ================================================================== --> - <!-- - - Build everything and use Sun's Implementation tag in the manifest to - - indicate this is the Reference Implementation. - --> - <target name="RI"> - <!-- Set property for using the RI manifest file so jogl.jar is versioned - - properly - --> - <property name="RImanifestfile" value="joglRIversion" /> - <antcall target="all" inheritRefs="true" /> - </target> -</project> |