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authorKenneth Russel <[email protected]>2006-07-21 22:34:00 +0000
committerKenneth Russel <[email protected]>2006-07-21 22:34:00 +0000
commite552d800ee9df3761108c044342612c8bda1f304 (patch)
tree690a4a58c5beafd4fefdcd434b371bfbc793e165 /make/build.xml
parent595b8c26d0e4446239542ba076477b557611dfa0 (diff)
Added support for sharing of textures, etc. between GLPbuffers and
GLJPanels when the Java2D/JOGL bridge is active on Mac OS X. This required adding an alternate implementation for pbuffer drawables and contexts on OS X which uses CGL rather than the NextStep OpenGL APIs. Tested with advance Mustang bits on Mac OS X; Water and HWShadowmapsSimple demos (which use pbuffers) are now working within the JRefract harness when the Java2D/JOGL bridge is active. git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@855 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/build.xml')
-rw-r--r--make/build.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/make/build.xml b/make/build.xml
index f6e7f9910..726cadf11 100644
--- a/make/build.xml
+++ b/make/build.xml
@@ -584,6 +584,7 @@
<!-- Generate WGL/GLX/CGL implementation class -->
<echo message="Generating WGL/GLX/CGL implementation class" />
+ <dirset id="stub.includes.fileset.platform" dir="." includes="${stub.includes.fileset.platform.params}" />
<gluegen src="${stub.includes.platform}/window-system.c"
config="${window.cfg}"
includeRefid="stub.includes.fileset.platform"
@@ -597,7 +598,6 @@
- handle different drives in an effective manner. -->
<echo message="Generating JAWT interface class" />
<echo message="java.home.dir=${java.home.dir}" />
- <dirset id="stub.includes.fileset.platform" dir="." includes="${stub.includes.fileset.platform.params}" />
<gluegen src="${java.includes.dir.platform}/jawt_md.h"
config="${jawt.cfg}"
literalInclude="${java.includes.dir}"