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authorSven Gothel <[email protected]>2014-07-03 13:55:56 +0200
committerSven Gothel <[email protected]>2014-07-03 13:55:56 +0200
commit62bc3219736ea003e69d8a63dc4ce29841d4129e (patch)
tree17d30efc3c8669eeb4714ee8d606c72f87c34c5d /make/build.xml
parentf37cab0d57697655279e32d5282bff8e9aa40715 (diff)
Bug 1021: OVRSBSRenderer*: Add texture filtering parameter (bilinear/none), adjust FBO texture params (alpha, filtering); Demo: Pass all parameters w/ arguments, use sane good defaults.
Turns out that using bilinear texture filtering w/o multisampling is 'good enough' .. - OVRSBSRenderer*: - Add texture filtering parameter (bilinear/none) - Adjust FBO texture params (alpha, filtering) No alpha needed in FBO sink/target! - Demo: Pass all parameters w/ arguments, use sane good defaults.
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