diff options
author | Kenneth Russel <[email protected]> | 2006-01-22 00:26:44 +0000 |
---|---|---|
committer | Kenneth Russel <[email protected]> | 2006-01-22 00:26:44 +0000 |
commit | ae26492c30051eb7c6c883b3c6397390f91afcae (patch) | |
tree | 4160bafed956bc8572091cb5431a31df1c214dd8 /make/cgl-macosx.cfg | |
parent | 8d13e4a3fd50545def562749c2abe9f10372edaf (diff) |
Cleaned up how declarations for Mac OS X window system wrapper
functions are specified. Now have their own header (which
unfortunately could not be placed in the macosx stub_includes
subdirectory due to build problems) in
make/stub_includes/opengl/macosx-window-system.h. Deleted manual
declarations for these functions from cgl-macosx.cfg.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/trunk@556 232f8b59-042b-4e1e-8c03-345bb8c30851
Diffstat (limited to 'make/cgl-macosx.cfg')
-rw-r--r-- | make/cgl-macosx.cfg | 41 |
1 files changed, 1 insertions, 40 deletions
diff --git a/make/cgl-macosx.cfg b/make/cgl-macosx.cfg index ccf25e718..97a3bbeff 100644 --- a/make/cgl-macosx.cfg +++ b/make/cgl-macosx.cfg @@ -9,47 +9,8 @@ Include gl-common-macosx.cfg Opaque long void * -# FIXME: rather than put in a header file somewhere in the source tree, -# this was the easiest way of sharing the prototypes between these files -CustomCCode typedef int Bool; - CustomCCode #include </usr/include/machine/types.h> - -CustomCCode extern void* createContext(void* shareContext, void* nsView, -CustomCCode int doubleBuffer, -CustomCCode int stereo, -CustomCCode int redBits, -CustomCCode int greenBits, -CustomCCode int blueBits, -CustomCCode int alphaBits, -CustomCCode int depthBits, -CustomCCode int stencilBits, -CustomCCode int accumRedBits, -CustomCCode int accumGreenBits, -CustomCCode int accumBlueBits, -CustomCCode int accumAlphaBits, -CustomCCode int sampleBuffers, -CustomCCode int numSamples, -CustomCCode int pbuffer, -CustomCCode int floatingPoint, -CustomCCode int* viewNotReady); -CustomCCode extern Bool makeCurrentContext(void* nsContext, void* nsView); -CustomCCode extern Bool clearCurrentContext(void* nsContext, void* nsView); -CustomCCode extern Bool deleteContext(void* nsContext, void* nsView); -CustomCCode extern Bool flushBuffer(void* nsContext, void* nsView); -CustomCCode extern void updateContext(void* nsContext, void* nsView); - -CustomCCode extern void* updateContextRegister(void* nsContext, void* nsView); -CustomCCode extern void updateContextUnregister(void* nsContext, void* nsView, void* updater); - -CustomCCode extern void* createPBuffer(int renderTarget, int internalFormat, int width, int height); -CustomCCode extern Bool destroyPBuffer(void* nsContext, void* pBuffer); -CustomCCode extern void setContextPBuffer(void* nsContext, void* pBuffer); -CustomCCode extern void setContextTextureImageToPBuffer(void* nsContext, void* pBuffer, int colorBuffer); - -CustomCCode extern void* getProcAddress(const char *procName); - -CustomCCode extern void setSwapInterval(void* nsContext, int interval); +CustomCCode #include "macosx-window-system.h" # Implement the first argument to getProcAddress as String instead # of byte[] |