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authorSven Gothel <[email protected]>2014-02-23 14:51:06 +0100
committerSven Gothel <[email protected]>2014-02-23 14:51:06 +0100
commit3352601e0860584509adf2b76f993d03893ded4b (patch)
tree974fccc8c0eb2f5ad9d4ffd741dfc35869ed67b5 /make/config/jogl/cgl-macosx-CustomJavaCode.java
parentf51933f0ebe9ae030c26c066e59a728ce08b8559 (diff)
parentc67de337a8aaf52e36104c3f13e273aa19d21f1f (diff)
Merge branch 'master' into stash_glyphcache
Conflicts: make/scripts/tests.sh src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java src/jogl/classes/com/jogamp/graph/curve/Region.java src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java src/jogl/classes/com/jogamp/graph/curve/opengl/TextRenderer.java src/jogl/classes/com/jogamp/graph/font/Font.java src/jogl/classes/com/jogamp/opengl/math/VectorUtil.java src/jogl/classes/jogamp/graph/curve/text/GlyphShape.java src/jogl/classes/jogamp/graph/curve/text/GlyphString.java src/jogl/classes/jogamp/graph/font/typecast/TypecastFont.java src/jogl/classes/jogamp/graph/font/typecast/TypecastGlyph.java src/jogl/classes/jogamp/graph/font/typecast/TypecastRenderer.java
Diffstat (limited to 'make/config/jogl/cgl-macosx-CustomJavaCode.java')
-rw-r--r--make/config/jogl/cgl-macosx-CustomJavaCode.java35
1 files changed, 35 insertions, 0 deletions
diff --git a/make/config/jogl/cgl-macosx-CustomJavaCode.java b/make/config/jogl/cgl-macosx-CustomJavaCode.java
new file mode 100644
index 000000000..ab1d44b64
--- /dev/null
+++ b/make/config/jogl/cgl-macosx-CustomJavaCode.java
@@ -0,0 +1,35 @@
+
+/**
+ * Creates the NSOpenGLLayer for FBO/PBuffer w/ optional GL3 shader program
+ * <p>
+ * The NSOpenGLLayer will immediatly create a OpenGL context sharing the given ctx,
+ * which will be used to render the texture offthread.
+ * </p>
+ * <p>
+ * The NSOpenGLLayer starts in enabled mode,
+ * you may enable/disable it via {@link #setNSOpenGLLayerEnabled(long, boolean)}.
+ * </p>
+ */
+public static long createNSOpenGLLayer(final long ctx, final int gl3ShaderProgramName, final long fmt, final long p,
+ final int texID, final boolean opaque, final int texWidth, final int texHeight) {
+ return createNSOpenGLLayerImpl(ctx, gl3ShaderProgramName, fmt, p, texID, opaque, texWidth, texHeight);
+}
+
+/**
+ * Enable or disable NSOpenGLLayer.
+ *
+ * <p>
+ * If disabled, the NSOpenGLLayer will not be displayed, i.e. rendered.
+ * </p>
+ */
+public static void setNSOpenGLLayerEnabled(final long nsOpenGLLayer, final boolean enable) {
+ setNSOpenGLLayerEnabledImpl(nsOpenGLLayer, enable);
+}
+
+/**
+ * Releases the NSOpenGLLayer
+ */
+public static void releaseNSOpenGLLayer(final long nsOpenGLLayer) {
+ releaseNSOpenGLLayerImpl(nsOpenGLLayer);
+}
+