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authorSven Gothel <[email protected]>2013-07-15 13:39:22 +0200
committerSven Gothel <[email protected]>2013-07-15 13:39:22 +0200
commit3a0d7703da32e9a5ddf08a334f18588a78038d88 (patch)
tree48c8d89fa29e4425bcb25056d9396e9ea4db44d1 /make/config/jogl/gl-common-extensions.cfg
parent2b6f60f67e470da2217dfc8ea9ddd566357715d4 (diff)
Add Support for GL 4.3 (Bug 716) and ES 3.0 (Bug 717)
ES3 / GL4.3: - Update all EGL, GLX, WGL and GL (desktop and mobile) khronos headers to latest version. - GL3/gl3* -> GL/glcorearb* - Explicitly preserve ES2_compatibility and ES3_compatibility in header, most extension grouping was removed in new headers. - Always load all GLHeader to ensure proper extension association across all profiles. - Unified method signatures - Added GL_EXT_map_buffer_range to core - Using common 'glMapBufferImpl(..)' for all glMapBuffer(..) and glMapBufferRange(..) impl. - Init necessary fields of GL instances via 'finalizeInit()' called by reflection, if exist. This allows removing initialization checks, i.e. for all buffer validations. - BuildStaticGLInfo: Can handle new GL header structure, i.e. one CPP extenstion block incl. define + funcs. - GLJavaMethodBindingEmitter: Simply print the - No GL duplication due to new intermediate interfaces, see below - OO lineare inheritance (Added GL2ES3, GL3ES3 and GL4ES3 intemediates): GLBase - GL - GL2ES2 - GLES2 GLBase - GL - GL2ES2 - GL2GL3 - [ GL2, GL3 ] GLBase - GL - GL2ES2 - GL2ES3 - GL3ES3 - [ GL3 ] GLBase - GL - GL2ES2 - GL2ES3 - GL3ES3 - GL4ES3 - [ GLES3, GL4, .. ] - Expose 'usable' intermediate interfaces GL3ES3 and GL4ES3 in GLBase/GLProfile/GLContext via is*() and get*(). - GLContext*: - isGL3core() is true if [ GL4, GL3, GLES3 ] (added GLES3) - Added ctxProfile argument to allow handling ES versions: - getMaxMajor(..), getMaxMinor(..), isValidGLVersion(..) and decrementGLVersion(..) - mapGLVersions(..) prepared for ES ARB/KHR validation - EGLContext checks ES3 (via old ctx's GL_VERSION) - ExtensionAvailabilityCache adds GL_ES_Version_X_Y for ES. - Prelim tests w/ Mesa 9.1.3 GL Version 3.0 (ES profile, ES2 compat, ES3 compat, FBO, hardware) - OpenGL ES 3.0 Mesa 9.1.3 [GL 3.0.0, vendor 9.1.3 (Mesa 9.1.3)] - TODO: - Use KHR_create_context in EGLContext.createContextARBImpl(..) - More tests (Mobile, ..) +++ Misc: - GLContext*: - Complete glAllocateMemoryNV w/ glFreeMemoryNV.
Diffstat (limited to 'make/config/jogl/gl-common-extensions.cfg')
-rw-r--r--make/config/jogl/gl-common-extensions.cfg26
1 files changed, 7 insertions, 19 deletions
diff --git a/make/config/jogl/gl-common-extensions.cfg b/make/config/jogl/gl-common-extensions.cfg
index 6631e035d..a723a9fd8 100644
--- a/make/config/jogl/gl-common-extensions.cfg
+++ b/make/config/jogl/gl-common-extensions.cfg
@@ -20,6 +20,7 @@ DropUniqVendorExtensions WIN
# Drop some obsolete or mostly-integrated vendor extensions that the above directives let in
# Note that some of these are in LWJGL, so perhaps there is justification for leaving them in
+IgnoreExtension GL_APPLE_sync
IgnoreExtension GL_APPLE_element_array
IgnoreExtension GL_APPLE_vertex_array_object
IgnoreExtension GL_ATI_element_array
@@ -46,6 +47,7 @@ IgnoreExtension GL_NV_texture_rectangle
IgnoreExtension GL_NV_vertex_program
# This one would require more work -- has associated GLX and WGL bindings
IgnoreExtension GL_NV_present_video
+IgnoreExtension GL_OES_fixed_point
# For the time being, ignore these extensions which are in the ES 2.0 spec
IgnoreExtension GL_NV_framebuffer_vertex_attrib_array
@@ -86,25 +88,11 @@ RenameExtensionIntoCore GL_NV_draw_buffers
RenameExtensionIntoCore GL_NV_fbo_color_attachments
RenameExtensionIntoCore GL_EXT_packed_float
RenameExtensionIntoCore GL_EXT_texture_format_BGRA8888
-
-# A mess w/ the ES2 definition .. sadly
-# RenameExtensionIntoCore GL_EXT_texture_storage
-RenameJavaSymbol glTexStorage1DEXT glTexStorage1D
-RenameJavaSymbol glTexStorage2DEXT glTexStorage2D
-RenameJavaSymbol glTexStorage3DEXT glTexStorage3D
-RenameJavaSymbol GL_TEXTURE_IMMUTABLE_FORMAT_EXT GL_TEXTURE_IMMUTABLE_FORMAT
-RenameJavaSymbol GL_RGBA32F_EXT GL_RGBA32F
-RenameJavaSymbol GL_RGB32F_EXT GL_RGB32F
-RenameJavaSymbol GL_ALPHA32F_EXT GL_ALPHA32F_ARB
-RenameJavaSymbol GL_LUMINANCE32F_EXT GL_LUMINANCE32F_ARB
-RenameJavaSymbol GL_LUMINANCE_ALPHA32F_EXT GL_LUMINANCE_ALPHA32F_ARB
-RenameJavaSymbol GL_RGB16F_EXT GL_RGB16F
-RenameJavaSymbol GL_ALPHA16F_EXT GL_ALPHA16F_ARB
-RenameJavaSymbol GL_LUMINANCE16F_EXT GL_LUMINANCE16F_ARB
-RenameJavaSymbol GL_LUMINANCE_ALPHA16F_EXT GL_LUMINANCE_ALPHA16F_ARB
-RenameJavaSymbol GL_RGB10_A2_EXT GL_RGB10_A2
-RenameJavaSymbol GL_RGB10_EXT GL_RGB10
-
+RenameExtensionIntoCore GL_OES_single_precision
+RenameExtensionIntoCore GL_EXT_draw_buffers
+RenameExtensionIntoCore GL_EXT_texture_storage
+RenameExtensionIntoCore GL_ARB_texture_storage
+RenameExtensionIntoCore GL_EXT_map_buffer_range
# The following extensions have some differences requiring us to
# manually rename some symbols and leave others alone for best