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authorSven Gothel <sgothel@jausoft.com>2014-02-13 00:17:09 +0100
committerSven Gothel <sgothel@jausoft.com>2014-02-13 00:17:09 +0100
commit21b68a5e73a672da34b37b5641b779aa1e3fa41d (patch)
tree2b57fe8af6d317678b023a5d95155ff2a8e7de59 /make/config/jogl/gl-common-gpubufferonly.cfg
parent0666a9ee8332e8ab59d533c65552dae8c58cf267 (diff)
TextureIO: Support PNGTextureWriter w/ TextureData IntBuffer (via PNGPixelRect and PixelFormatUtil)
TextureData IntBuffer could be caused by AWT read-pixels but is not seamlessly supported via PNGPixelRect since the latter uses a hardcoded ByteBuffer. Add static PNGPixelRect.write(..) supporting IntBuffer to support this case for now. PNGPixelRect instances do not support any Buffer type to avoid a bloated implementation. PixelFormatUtil adds support for int32 pixel format conversion.
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