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author | Sven Gothel <[email protected]> | 2015-01-23 00:53:47 +0100 |
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committer | Sven Gothel <[email protected]> | 2015-01-23 00:53:47 +0100 |
commit | db775658a7f5d6614ae716b7492af8210f5e5f18 (patch) | |
tree | 15f9131f2b8ccb8ba97932c6bdcb61e333dc0c97 /make/config/jogl/gl-es1.cfg | |
parent | d0676451343e826e49d9c5732320f080d4c11c8d (diff) |
Bug 1119 - GL* Efficiency: Keep ProcAddressTable instance within GL* instances
Diffstat (limited to 'make/config/jogl/gl-es1.cfg')
-rw-r--r-- | make/config/jogl/gl-es1.cfg | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/make/config/jogl/gl-es1.cfg b/make/config/jogl/gl-es1.cfg index b73b1a731..b66b18bfd 100644 --- a/make/config/jogl/gl-es1.cfg +++ b/make/config/jogl/gl-es1.cfg @@ -28,7 +28,8 @@ Include gl-common-extensions.cfg EmitProcAddressTable true ProcAddressTableClassName GLES1ProcAddressTable -GetProcAddressTableExpr ((GLES1ProcAddressTable)_context.getGLProcAddressTable()) +GetProcAddressTableExpr _pat +# GetProcAddressTableExpr ((GLES1ProcAddressTable)_context.getGLProcAddressTable()) # Force all of the methods to be emitted using dynamic linking so we # don't need to link against any emulation library on the desktop or |