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authorsg215889 <[email protected]>2009-07-12 17:34:27 -0700
committersg215889 <[email protected]>2009-07-12 17:34:27 -0700
commit69d2f49619b303e51e1583a02115756dfc6d1f2f (patch)
tree014d45d9d1f8708e3f1bf8e370891c99f913a7a5 /make/config/jogl/gl-gl2es12.cfg
parent9d910cf21fb8a61e3a1604f6258364c3b725964d (diff)
Add: Extended support for CVM:
- GLX, CGL, WGL - GL2ES12 desktop ES1 and ES2 common profile Cleanup JAR file seperation - New: jogl.cdcfp.jar (ALL for CVM/CDC) - New: setup.nogl2es12 (Allow GL2ES12 for CVM without gl2/gl3) - Clean dependencies of GLX, WGL, CGL (incl. for GL2ES12) - Only build supported JAR archive, ie if they are being build Fix GL2ES12: Only add impl. for ES1 and ES2 interface methods - Use new com.sun.gluegen.runtime.PointerBuffer, to support CVM - CVM and J2SE Java JAR archives are equal! - Well, the build form *everything* includes some empty directories in the cdcfp JAR archives though. - Removed last AWT dependency in MacOSX chain - GLDrawableFactory - com.sun.opengl.impl.macosx.cgl.MacOSXCGLDrawableFactory - com.sun.opengl.impl.macosx.cgl.awt.MacOSXAWTCGLDrawableFactory
Diffstat (limited to 'make/config/jogl/gl-gl2es12.cfg')
-rw-r--r--make/config/jogl/gl-gl2es12.cfg19
1 files changed, 12 insertions, 7 deletions
diff --git a/make/config/jogl/gl-gl2es12.cfg b/make/config/jogl/gl-gl2es12.cfg
index b46bc99ab..d304cdd69 100644
--- a/make/config/jogl/gl-gl2es12.cfg
+++ b/make/config/jogl/gl-gl2es12.cfg
@@ -2,13 +2,13 @@
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl/gl2es12
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL.java
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
-ExtendedInterfaceSymbols ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/GLBase.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
-ExtendedInterfaceSymbols ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
+ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL.java
+ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL2ES1.java
+ExtendedInterfaceSymbolsOnly ../build-temp/gensrc/classes/javax/media/opengl/GL2ES2.java
+ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/GLBase.java
+ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
+ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java
+ExtendedInterfaceSymbolsOnly ../src/jogl/classes/javax/media/opengl/fixedfunc/GLLightingFunc.java
Style ImplOnly
ImplPackage com.sun.opengl.impl.gl2es12
@@ -27,6 +27,11 @@ Include gl-desktop.cfg
# proc address table entry for it. Force it to here.
ForceProcAddressGen glMapBuffer
+# Force all of the methods to be emitted using dynamic linking so we
+# don't need to link against any emulation library on the desktop or
+# depend on the presence of an import library for a particular device
+ForceProcAddressGen __ALL__
+
EmitProcAddressTable true
ProcAddressTableClassName GL2ES12ProcAddressTable
GetProcAddressTableExpr ((GL2ES12ProcAddressTable)_context.getGLProcAddressTable())