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authorSven Gothel <[email protected]>2009-10-17 13:44:12 -0700
committerSven Gothel <[email protected]>2009-10-17 13:44:12 -0700
commit4d493ac36bd5d763d2af3243e799bbaef3679594 (patch)
tree3017bab34a8824f706e3ba63f835aaffd3317222 /make/config/jogl/gl-gl3.cfg
parent5ae314adc19c660f26f32839b2cc224cdccfbb59 (diff)
All tracker are aggregated in the GLContext now
and used within the GL*Impl. New GLStateTracker: - Tracking client/server states - Currently supports PixelStorei - Prologued in glPixelStorei and glGetIntegerv, the latter will return the tracked state if available and not call the GL method. Impacts performance and ES1 compatibility (supports ALIGNMENT). Fixed 'imageSizeInBytes' calculation: - skipPixels and skipRows is a static one time offset
Diffstat (limited to 'make/config/jogl/gl-gl3.cfg')
-rw-r--r--make/config/jogl/gl-gl3.cfg8
1 files changed, 8 insertions, 0 deletions
diff --git a/make/config/jogl/gl-gl3.cfg b/make/config/jogl/gl-gl3.cfg
index 576cd7cad..9f0ea05a8 100644
--- a/make/config/jogl/gl-gl3.cfg
+++ b/make/config/jogl/gl-gl3.cfg
@@ -43,6 +43,14 @@ LocalProcAddressCallingConvention __ALL__ APIENTRY
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true
+# Add PixelStorei StateTracker
+#
+CustomJavaCode GL3Impl private static final int params_offset = 0; // just a helper for JavaPrologue ..
+
+JavaPrologue glPixelStorei glStateTracker.setInt(pname, param);
+
+JavaPrologue glGetIntegerv if ( glStateTracker.getInt(pname, params, params_offset) ) { return; }
+
CustomJavaCode GL3Impl public void glClearDepthf(float depth) {
CustomJavaCode GL3Impl glClearDepth((double)depth); }