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authorSven Gothel <[email protected]>2015-03-06 09:45:48 +0100
committerSven Gothel <[email protected]>2015-03-06 09:45:48 +0100
commit0d59bd4c655ef9a27f127000848aae7f07f240ae (patch)
tree3ac18e10e105ad70227bbb2205294ac3e6462c0e /make/config/jogl/gl-headers.cfg
parent0674a3678d747335ad36f0f57e3bdc9c168f0dcf (diff)
Bug 1135 - Change all GlueGen config files, supporting EGL 1.5 , ES 3.1 and GL 4.5
Diffstat (limited to 'make/config/jogl/gl-headers.cfg')
-rw-r--r--make/config/jogl/gl-headers.cfg26
1 files changed, 5 insertions, 21 deletions
diff --git a/make/config/jogl/gl-headers.cfg b/make/config/jogl/gl-headers.cfg
index 0916fa348..3692cd804 100644
--- a/make/config/jogl/gl-headers.cfg
+++ b/make/config/jogl/gl-headers.cfg
@@ -1,25 +1,13 @@
-CustomCCode #include <gluegen_stdint.h>
CustomCCode #include <stdio.h> /* android */
-CustomCCode /** Define GL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes are parsed. */
-CustomCCode #define GL_GLEXT_PROTOTYPES
+CustomCCode #include <GL/gl-platform.h>
+CustomCCode #include <gl-types.h>
CustomCCode #if defined(_WIN32)
-CustomCCode #define WIN32_LEAN_AND_MEAN
-CustomCCode #include <windows.h>
-CustomCCode #undef WIN32_LEAN_AND_MEAN
CustomCCode #include <stdlib.h>
CustomCCode #include <stddef.h>
CustomCCode #include <malloc.h>
-CustomCCode /* Define WGL_GLEXT_PROTOTYPES so that the OpenGL extension prototypes in
-CustomCCode "wglext.h" are parsed. */
-CustomCCode #define WGL_GLEXT_PROTOTYPES
-CustomCCode /* Include the OpenGL headers */
-CustomCCode #include <GL/gl.h>
-CustomCCode #include <GL/wglext.h>
CustomCCode #elif defined(__APPLE__)
CustomCCode #include <inttypes.h>
CustomCCode #include <stdlib.h>
-CustomCCode /* Include the OpenGL headers */
-CustomCCode #include <GL/gl.h>
CustomCCode #include <machine/types.h>
CustomCCode /* Provide Windows typedefs */
CustomCCode typedef void* LPVOID;
@@ -28,11 +16,7 @@ CustomCCode #elif defined(__unix__)
CustomCCode #include <inttypes.h>
CustomCCode #include <stdlib.h>
CustomCCode #include <X11/Xlib.h>
-CustomCCode /* Define GLX_GLXEXT_PROTOTYPES so that the OpenGL extension prototypes in
-CustomCCode "glxext.h" are parsed. */
-CustomCCode #define GLX_GLXEXT_PROTOTYPES
-CustomCCode /* Include the OpenGL headers */
-CustomCCode #include <GL/gl.h>
-CustomCCode #include <GL/glx.h>
-CustomCCode #include <GL/glxext.h>
+CustomCCode /* Provide Windows typedefs */
+CustomCCode typedef void* LPVOID;
+CustomCCode typedef unsigned int* PUINT;
CustomCCode #endif