diff options
author | Sven Gothel <[email protected]> | 2014-02-23 14:51:06 +0100 |
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committer | Sven Gothel <[email protected]> | 2014-02-23 14:51:06 +0100 |
commit | 3352601e0860584509adf2b76f993d03893ded4b (patch) | |
tree | 974fccc8c0eb2f5ad9d4ffd741dfc35869ed67b5 /make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java | |
parent | f51933f0ebe9ae030c26c066e59a728ce08b8559 (diff) | |
parent | c67de337a8aaf52e36104c3f13e273aa19d21f1f (diff) |
Merge branch 'master' into stash_glyphcache
Conflicts:
make/scripts/tests.sh
src/jogl/classes/com/jogamp/graph/curve/OutlineShape.java
src/jogl/classes/com/jogamp/graph/curve/Region.java
src/jogl/classes/com/jogamp/graph/curve/opengl/GLRegion.java
src/jogl/classes/com/jogamp/graph/curve/opengl/RegionRenderer.java
src/jogl/classes/com/jogamp/graph/curve/opengl/Renderer.java
src/jogl/classes/com/jogamp/graph/curve/opengl/TextRenderer.java
src/jogl/classes/com/jogamp/graph/font/Font.java
src/jogl/classes/com/jogamp/opengl/math/VectorUtil.java
src/jogl/classes/jogamp/graph/curve/text/GlyphShape.java
src/jogl/classes/jogamp/graph/curve/text/GlyphString.java
src/jogl/classes/jogamp/graph/font/typecast/TypecastFont.java
src/jogl/classes/jogamp/graph/font/typecast/TypecastGlyph.java
src/jogl/classes/jogamp/graph/font/typecast/TypecastRenderer.java
Diffstat (limited to 'make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java')
-rw-r--r-- | make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java b/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java index 4522d34c8..5ad235de5 100644 --- a/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java +++ b/make/config/jogl/gl-if-CustomJavaCode-gl2_es2.java @@ -39,10 +39,21 @@ * <br> Calls <code> void {@native glDepthRange}(GLclampd zNear, GLclampd zFar); </code> if no native implementation is available. */ public void glDepthRangef(float zNear, float zFar); + public void glDepthRange(double zNear, double zFar); + /** Entry point to C language function: * <code> void {@native glClearDepthf}(GLclampf depth); </code> * <br>Part of <code>GL_ES_VERSION_2_0</code> and <code>GL_ARB_ES2_compatibility</code>. * <br> Calls <code> void {@native glClearDepth}(GLclampd depth); </code> if no native implementation is available. */ public void glClearDepthf(float depth); + public void glClearDepth( double depth ); + + public void glVertexAttribPointer(GLArrayData array); + + public void glUniform(GLUniformData data); + + /** Part of <code>GL_VERSION_1_0</code>, <code>GL_ES_VERSION_2_0</code>, <code>GL_ANGLE_depth_texture</code> */ + public static final int GL_DEPTH_COMPONENT = 0x1902; + /** End: GL_ARB_ES2_compatibility functions, which are part of ES2 core as well */ |