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authorSven Gothel <[email protected]>2013-07-15 13:39:22 +0200
committerSven Gothel <[email protected]>2013-07-15 13:39:22 +0200
commit3a0d7703da32e9a5ddf08a334f18588a78038d88 (patch)
tree48c8d89fa29e4425bcb25056d9396e9ea4db44d1 /make/config/jogl/gl-if-gl2_es1.cfg
parent2b6f60f67e470da2217dfc8ea9ddd566357715d4 (diff)
Add Support for GL 4.3 (Bug 716) and ES 3.0 (Bug 717)
ES3 / GL4.3: - Update all EGL, GLX, WGL and GL (desktop and mobile) khronos headers to latest version. - GL3/gl3* -> GL/glcorearb* - Explicitly preserve ES2_compatibility and ES3_compatibility in header, most extension grouping was removed in new headers. - Always load all GLHeader to ensure proper extension association across all profiles. - Unified method signatures - Added GL_EXT_map_buffer_range to core - Using common 'glMapBufferImpl(..)' for all glMapBuffer(..) and glMapBufferRange(..) impl. - Init necessary fields of GL instances via 'finalizeInit()' called by reflection, if exist. This allows removing initialization checks, i.e. for all buffer validations. - BuildStaticGLInfo: Can handle new GL header structure, i.e. one CPP extenstion block incl. define + funcs. - GLJavaMethodBindingEmitter: Simply print the - No GL duplication due to new intermediate interfaces, see below - OO lineare inheritance (Added GL2ES3, GL3ES3 and GL4ES3 intemediates): GLBase - GL - GL2ES2 - GLES2 GLBase - GL - GL2ES2 - GL2GL3 - [ GL2, GL3 ] GLBase - GL - GL2ES2 - GL2ES3 - GL3ES3 - [ GL3 ] GLBase - GL - GL2ES2 - GL2ES3 - GL3ES3 - GL4ES3 - [ GLES3, GL4, .. ] - Expose 'usable' intermediate interfaces GL3ES3 and GL4ES3 in GLBase/GLProfile/GLContext via is*() and get*(). - GLContext*: - isGL3core() is true if [ GL4, GL3, GLES3 ] (added GLES3) - Added ctxProfile argument to allow handling ES versions: - getMaxMajor(..), getMaxMinor(..), isValidGLVersion(..) and decrementGLVersion(..) - mapGLVersions(..) prepared for ES ARB/KHR validation - EGLContext checks ES3 (via old ctx's GL_VERSION) - ExtensionAvailabilityCache adds GL_ES_Version_X_Y for ES. - Prelim tests w/ Mesa 9.1.3 GL Version 3.0 (ES profile, ES2 compat, ES3 compat, FBO, hardware) - OpenGL ES 3.0 Mesa 9.1.3 [GL 3.0.0, vendor 9.1.3 (Mesa 9.1.3)] - TODO: - Use KHR_create_context in EGLContext.createContextARBImpl(..) - More tests (Mobile, ..) +++ Misc: - GLContext*: - Complete glAllocateMemoryNV w/ glFreeMemoryNV.
Diffstat (limited to 'make/config/jogl/gl-if-gl2_es1.cfg')
-rw-r--r--make/config/jogl/gl-if-gl2_es1.cfg33
1 files changed, 15 insertions, 18 deletions
diff --git a/make/config/jogl/gl-if-gl2_es1.cfg b/make/config/jogl/gl-if-gl2_es1.cfg
index ad8bbea7d..04d78f51e 100644
--- a/make/config/jogl/gl-if-gl2_es1.cfg
+++ b/make/config/jogl/gl-if-gl2_es1.cfg
@@ -17,6 +17,7 @@ ExtendedInterfaceSymbolsIgnore ../src/jogl/classes/javax/media/opengl/fixedfunc/
HierarchicalNativeOutput false
Include gl-common.cfg
Include gl-common-extensions.cfg
+Include gl-if-luminance-ignore.cfg
JavaOutputDir gensrc/classes
NativeOutputDir gensrc/native/jogl
@@ -39,11 +40,11 @@ IgnoreExtension GL_OES_EGL_image_external
IgnoreExtension GL_OES_compressed_ETC1_RGB8_texture
IgnoreExtension GL_OES_draw_texture
-IgnoreExtension GL_OES_fixed_point
IgnoreExtension GL_OES_matrix_get
IgnoreExtension GL_OES_point_size_array
IgnoreExtension GL_OES_query_matrix
IgnoreExtension GL_OES_vertex_half_float
+IgnoreExtension GL_OES_matrix_palette
IgnoreExtension GL_EXT_debug_marker
IgnoreExtension GL_EXT_debug_label
@@ -55,11 +56,6 @@ IgnoreExtension GL_QCOM_extended_get
Ignore GL_STATE_RESTORE
Ignore GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET
-Ignore glGetFixedv
-
-# Ignore OES variants of single precision floating point routines
-IgnoreExtension GL_OES_single_precision
-
# Ignore fixed point versions of routines in ES 1.x core
Ignore glAlphaFuncx
Ignore glClearColorx
@@ -68,18 +64,28 @@ Ignore glClipPlanex
Ignore glColor4x
Ignore glDepthRangex
Ignore glFogx
+Ignore glFogxv
Ignore glFrustumx
Ignore glGetClipPlanex
+Ignore glGetFixedv
+Ignore glGetLightxv
+Ignore glGetMaterialxv
+Ignore glGetTexEnvxv
+Ignore glGetTexParameterxv
Ignore glLightModelx
+Ignore glLightModelxv
Ignore glLightx
+Ignore glLightxv
Ignore glLineWidthx
Ignore glLoadMatrixx
Ignore glMaterialx
+Ignore glMaterialxv
Ignore glMultMatrixx
Ignore glMultiTexCoord4x
Ignore glNormal3x
Ignore glOrthox
Ignore glPointParameterx
+Ignore glPointParameterxv
Ignore glPointSizex
Ignore glPolygonOffsetx
Ignore glQueryMatrixx
@@ -87,21 +93,19 @@ Ignore glRotatex
Ignore glSampleCoveragex
Ignore glScalex
Ignore glTexEnvx
+Ignore glTexEnvxv
Ignore glTexGenx
Ignore glTexParameterx
+Ignore glTexParameterxv
Ignore glTranslatex
#heavy float/double array diff to GL2
Ignore glClipPlanef
Ignore ^glGetClipPlanef(OES)?
-
+
#impl diff
Ignore ^glEGL.*
-Ignore ^gl.*(xv)(OES)?
-Ignore glTexGenxOES
Ignore GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES
-Ignore glLoadPaletteFromModelViewMatrixOES
-Ignore glGetFixedv
CustomJavaCode GL2ES1 public void glOrtho(double left, double right, double bottom, double top, double near_val, double far_val);
CustomJavaCode GL2ES1 public void glFrustum(double left, double right, double bottom, double top, double zNear, double zFar);
@@ -112,13 +116,6 @@ ProcAddressTableClassName DontGenerateProcAddressTableStuff
GetProcAddressTableExpr DontGenerateProcAddressTableStuff
ForceProcAddressGen __ALL__
-# Inform the glue code generator of the association between #defines
-# and functions and the extensions in which they are defined
-GLHeader GLES/gl.h
-GLHeader GLES/glext.h
-GLHeader GL/gl.h
-GLHeader GL/glext.h
-
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true