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authorSven Gothel <[email protected]>2010-08-24 02:39:14 +0200
committerSven Gothel <[email protected]>2010-08-24 02:39:14 +0200
commitca119c97340caf325cd682c5fdbe8f794a35ac0e (patch)
tree3ad60aff37fe6e6167db14c3f3f4fcbf36e6a535 /make/config/jogl/gl-if-gl3-ignores.cfg
parent8d55c437547a697b7d0bd4dd81b6669209cf912f (diff)
Add OpenGL 3.3, 4.0 and 4.1 language mapping.
- Update header: - GL/glext.h to khronos 2010-08-03 - GL3/gl3.h to khronos 2010-08-03 - Move platform code to GL/glplatform.h GL3/glplatform.h - Unify 64bit typedefs: gl-64bit-types.h - Move GL 3.[123] and 4.[01] complete subsumed extension enums and functions into their extension spec and just reference them. This ensures proper extension availability via lower OpenGL profiles, hence a proper GL2GL3 interface. - GL3/GL4 cleanup: - make-glextension-depignore.sh: determine required GL version for extensions for proper positioning, ie GL2GL3 or GL3 or GL4 via gluegen IgnoreExtension commands. - use ARB_ES2_compatibility for common GL2ES2 methods, if available - consolidated gl2-gl4 subsumed extension to gl-common.cfg - Missing GL3/GL4 Functions: glMultiDrawElementsBaseVertex glDebugMessageCallbackARB glDebugMessageCallbackAMD - TODO (new feature integration): - ARB_ES2_compatibility / ARB_get_program_binary for com/jogamp/opengl/util/glsl, ie - store binaries com/jogamp/opengl/util/glsl/sdk/CompileShader* - query supported binary formats (enums ?) - optional prio binaries - ARB_ES2_compatibility, if available GLES2/GL2ES12 would be available - ARB_separate_shader_objects for com/jogamp/opengl/util/glsl, ie - swizzle vertex/fragment shader in programs - ..
Diffstat (limited to 'make/config/jogl/gl-if-gl3-ignores.cfg')
-rw-r--r--make/config/jogl/gl-if-gl3-ignores.cfg21
1 files changed, 21 insertions, 0 deletions
diff --git a/make/config/jogl/gl-if-gl3-ignores.cfg b/make/config/jogl/gl-if-gl3-ignores.cfg
new file mode 100644
index 000000000..672c62278
--- /dev/null
+++ b/make/config/jogl/gl-if-gl3-ignores.cfg
@@ -0,0 +1,21 @@
+#
+# Generated Configuration File
+# Use make-glextension-depignore.sh to update!
+#
+
+#
+# OpenGL 3.x dependencies
+#
+# We allow GL_VERSION_3_0 within GL2
+IgnoreExtension GL_VERSION_3_1
+IgnoreExtension GL_VERSION_3_2
+IgnoreExtension GL_VERSION_3_3
+IgnoreExtension GL_VERSION_3_4
+IgnoreExtension GL_ARB_sync
+IgnoreExtension GL_ARB_texture_compression_bptc
+IgnoreExtension GL_ARB_draw_indirect
+IgnoreExtension GL_ARB_gpu_shader5
+IgnoreExtension GL_ARB_gpu_shader_fp64
+IgnoreExtension GL_ARB_tessellation_shader
+IgnoreExtension GL_NV_gpu_shader5
+