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authorSven Gothel <sgothel@jausoft.com>2013-10-10 02:15:56 +0200
committerSven Gothel <sgothel@jausoft.com>2013-10-10 02:15:56 +0200
commit4e83a5df7a851cc33d85f76381f058256906ad4c (patch)
tree9454329d601da72c7e4642491406dac8eed3d4c6 /make/config/jogl/gl-if-gl3bc.cfg
parente96b2d648e7d69b95325fb6b80c6eb508e1e8a14 (diff)
Bug 852: Remove CPU sourced data API entry where not allowed (ES3 and GL core >= 3.0) ; GL2 cfg: Ignore GL2ES3 symbols (super)
Remove CPU sourced data API entries via new config 'BufferObjectOnly <name>', listed in 'gl-common-gpubufferonly.cfg' and included in ES3 and all GL core >= 3 interfaces. If BufferObjectOnly is defined for a function, only the 'long offset' variant is being emitted. Due to limitations of GlueGen's 'ExtendedInterfaceSymbolsIgnore A.java', which only identifies the function name and not the signature - all CPU sourced variants are manually added to the compatibility and ES2 GL profiles via '*-common-cpubufferJavaCode.java' files. GLContext: Added 'isCPUSourcedAvail()' to determine whether context allows CPU sourced data, i.e. for GL2ES1 and GLES2 ctx. GLContext/GLProfile/GL: isGLES2() now returns false if having a ES3 context due to 'CPU sourced' incompatibility! +++ GL2 cfg: Added ignore GL2ES3 symbols of it's superclass, removing duplicated symbols.
Diffstat (limited to 'make/config/jogl/gl-if-gl3bc.cfg')
-rw-r--r--make/config/jogl/gl-if-gl3bc.cfg2
1 files changed, 1 insertions, 1 deletions
diff --git a/make/config/jogl/gl-if-gl3bc.cfg b/make/config/jogl/gl-if-gl3bc.cfg
index bca3d61e6..5172c726c 100644
--- a/make/config/jogl/gl-if-gl3bc.cfg
+++ b/make/config/jogl/gl-if-gl3bc.cfg
@@ -34,7 +34,7 @@ Include gl-desktop.cfg
Include gl3-desktop.cfg
Include gl-if-gl4-ignores.cfg
-IncludeAs CustomJavaCode GL2 gl-if-CustomJavaCode-gl_compat.java
+IncludeAs CustomJavaCode GL3bc gl3bc-common-cpubufferJavaCode.java
# Pick up on-line OpenGL javadoc thanks to user cylab on javagaming.org forums
TagNativeBinding true