diff options
author | Sven Gothel <[email protected]> | 2012-10-05 17:44:25 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2012-10-05 17:44:25 +0200 |
commit | f541f349bdb99fbb4a00f1b81c9d4a60545cdb7e (patch) | |
tree | 33cdb9a82da88e855bf5b07661c85fd0b60b279e /make/config/jogl/gl-impl-CustomCCode-gles1.c | |
parent | 93c557c17d2046fc68c3deb582a51ccb4f578df1 (diff) |
Fix FBObject DEPTH_STENCIL renderbuffer usage
If DEPTH_STENCIL was selected, recreate destroyed the common buffer when stencil was being 'reset'.
To unify and simplify code, if DEPTH_STENCIL stencil == depth reference.
Diffstat (limited to 'make/config/jogl/gl-impl-CustomCCode-gles1.c')
0 files changed, 0 insertions, 0 deletions