diff options
author | Sven Gothel <[email protected]> | 2014-01-21 18:16:22 +0100 |
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committer | Sven Gothel <[email protected]> | 2014-01-21 18:16:22 +0100 |
commit | 09fc7aa5539731bb0fba835caee61f6eb837ecff (patch) | |
tree | 12798cf9a888d24b10e3aee8f677755a84f06a17 /make/config/jogl/gl-impl-CustomJavaCode-common.java | |
parent | 19c91de9f02fc713fce09277ea243d966cbc9ac8 (diff) |
Bug 942: GLBufferObjectTracker: Tracking GLBufferStorage accurately, synchronized and secure [1/2]
GLBufferSizeTracker becomes GLBufferObjectTracker
and tracks the buffer's data store, GLBufferStorage, accurately, synchronized and secure.
Synchronization is required, since the GLBufferStorage can be
shared across many GLContext on multiple threads.
This requires all GLBufferStorage lifecycle affecting GL functions
to utilize synchronized GLBufferObjectTracker methods
while passing a native GL-func callback.
These GL functions are:
- glBufferData, glBufferStorage (GL 4.4), glNamedBufferDataEXT
Creating the GLBufferStorage object
- glMapBuffer, glMapBufferRange, and their *Named*EXT variants
- glUnmapBuffer, glUnmapNamedBufferEXT
'glDeleteBuffers' can simply notify the GLBufferObjectTracker
No more HashMap is required to associate the mapped buffer address
to the mapped ByteBuffer.
GLBufferObjectTracker simply utilizes a
buffer-name (int) -> GLBufferStorage
map.
+++
The security aspect shall be implemented by validating all arguments
whether they match the required GL constraints,
as well as validating tracked states like 'size'.
The following functions will throw an GLException accordingly:
- glBufferData, glNamedBufferDataEXT
* @throws GLException if size is less-than zero
* @throws GLException if a native GL-Error occurs
- glBufferStorage (GL 4.4)
* @throws GLException if size is less-or-eqaul zero
* @throws GLException if a native GL-Error occurs
- glMapBuffer, and it's *Named*EXT variant
* @throws GLException if buffer is not bound to target
* @throws GLException if buffer is not tracked
* @throws GLException if buffer is already mapped
* @throws GLException if buffer has invalid store size, i.e. less-than zero
- glMapBufferRange, and it's *Named*EXT variant
* @throws GLException if buffer is not bound to target
* @throws GLException if buffer is not tracked
* @throws GLException if buffer is already mapped
* @throws GLException if buffer has invalid store size, i.e. less-than zero
* @throws GLException if buffer mapping range does not fit, incl. offset
- glMapBufferRange, and it's *Named*EXT variant
Only clear mapped buffer reference of GLBufferStorage
if native unmap was successful.
Further more special error handling shall be applied to:
- glMapBuffer, and it's *Named*EXT variant,
glMapBuffer, and it's *Named*EXT variant
- A zero GLBufferStorage size will avoid a native call and
returns null
- A null native mapping result indicating an error will
not cause a GLException but returns null
This allows the user to handle this case.
Diffstat (limited to 'make/config/jogl/gl-impl-CustomJavaCode-common.java')
-rw-r--r-- | make/config/jogl/gl-impl-CustomJavaCode-common.java | 165 |
1 files changed, 69 insertions, 96 deletions
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-common.java b/make/config/jogl/gl-impl-CustomJavaCode-common.java index 4b1fc0977..f0246355e 100644 --- a/make/config/jogl/gl-impl-CustomJavaCode-common.java +++ b/make/config/jogl/gl-impl-CustomJavaCode-common.java @@ -6,23 +6,37 @@ @Override public final int glGetBoundBuffer(int target) { + return getBoundBuffer(target); + } + @Override + public final int getBoundBuffer(int target) { return bufferStateTracker.getBoundBufferObject(target, this); } @Override - public final long glGetBufferSize(int buffer) { - synchronized(bufferSizeTracker) { - return bufferSizeTracker.getDirectStateBufferSize(buffer, this); - } + public final long glGetBufferSize(int bufferName) { + return bufferObjectTracker.getBufferSize(bufferName); + } + @Override + public final GLBufferStorage getBufferStorage(int bufferName) { + return bufferObjectTracker.getBufferStorage(bufferName); } @Override public final boolean glIsVBOArrayBound() { + return isVBOArrayBound(); + } + @Override + public final boolean isVBOArrayBound() { return checkArrayVBOBound(false); } @Override public final boolean glIsVBOElementArrayBound() { + return isVBOElementArrayBound(); + } + @Override + public final boolean isVBOElementArrayBound() { return checkElementVBOBound(false); } @@ -130,101 +144,60 @@ return _context.getDefaultReadBuffer(); } - private final HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>(); - - /** Entry point to C language function: <code> void * {@native glMapBuffer}(GLenum target, GLenum access); </code> <br>Part of <code>GL_VERSION_1_5</code>; <code>GL_OES_mapbuffer</code> */ - private final java.nio.ByteBuffer glMapBufferImpl(int target, boolean useRange, long offset, long length, int access, long glProcAddress) { - if (glProcAddress == 0) { - throw new GLException("Method \""+(useRange?"glMapBufferRange":"glMapBuffer")+"\" not available"); - } - final long addr, sz; - synchronized(bufferSizeTracker) { - sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this); - if (0 == sz) { - return null; - } - if( !useRange ) { - length = sz; - offset = 0; - } else { - if( length + offset > sz ) { - throw new GLException("Out of range: offset "+offset+" + length "+length+" > size "+sz); - } - if( 0 > length || 0 > offset ) { - throw new GLException("Invalid values: offset "+offset+", length "+length); + private final GLStateTracker glStateTracker; + + // + // GLBufferObjectTracker Redirects + // + private final GLBufferObjectTracker bufferObjectTracker; + private final GLBufferStateTracker bufferStateTracker; + + private final jogamp.opengl.GLBufferObjectTracker.CreateStorageDispatch createBoundMutableStorageDispatch = + new jogamp.opengl.GLBufferObjectTracker.CreateStorageDispatch() { + public final void create(final int target, final long size, final Buffer data, final int mutableUsage, final long glProcAddress) { + final boolean data_is_direct = Buffers.isDirect(data); + dispatch_glBufferData(target, size, + data_is_direct ? data : Buffers.getArray(data), + data_is_direct ? Buffers.getDirectBufferByteOffset(data) : Buffers.getIndirectBufferByteOffset(data), + data_is_direct, mutableUsage, glProcAddress); } - if( 0 == length ) { - return null; + }; + private native void dispatch_glBufferData(int target, long size, Object data, int data_byte_offset, boolean data_is_direct, int usage, long procAddress); + + private final jogamp.opengl.GLBufferObjectTracker.UnmapBufferDispatch unmapBoundBufferDispatch = + new jogamp.opengl.GLBufferObjectTracker.UnmapBufferDispatch() { + public final boolean unmap(final int target, final long glProcAddress) { + return dispatch_glUnmapBuffer(target, glProcAddress); } - } - addr = useRange ? dispatch_glMapBufferRange(target, offset, length, access, glProcAddress) : - dispatch_glMapBuffer(target, access, glProcAddress); - } - if (0 == addr) { - return null; - } - final ByteBuffer buffer; - final MemoryObject memObj0 = new MemoryObject(addr, length); // object and key - final MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0); - if(memObj0 == memObj1) { - // just added .. - if(null != memObj0.getBuffer()) { - throw new InternalError(); - } - buffer = newDirectByteBuffer(addr, length); - Buffers.nativeOrder(buffer); - memObj0.setBuffer(buffer); - } else { - // already mapped - buffer = memObj1.getBuffer(); - if(null == buffer) { - throw new InternalError(); - } - } - buffer.position(0); - return buffer; + }; + private native boolean dispatch_glUnmapBuffer(int target, long procAddress); + + @Override + public final java.nio.ByteBuffer glMapBuffer(int target, int access) { + return mapBuffer(target, access).getMappedBuffer(); + } + + @Override + public final ByteBuffer glMapBufferRange(int target, long offset, long length, int access) { + return mapBufferRange(target, offset, length, access).getMappedBuffer(); } + + private final jogamp.opengl.GLBufferObjectTracker.MapBufferAllDispatch mapBoundBufferAllDispatch = + new jogamp.opengl.GLBufferObjectTracker.MapBufferAllDispatch() { + public final ByteBuffer allocNioByteBuffer(final long addr, final long length) { return newDirectByteBuffer(addr, length); } + public final long mapBuffer(final int target, final int access, final long glProcAddress) { + return dispatch_glMapBuffer(target, access, glProcAddress); + } + }; private native long dispatch_glMapBuffer(int target, int access, long glProcAddress); - private native long dispatch_glMapBufferRange(int target, long offset, long length, int access, long procAddress); - - - /** Entry point to C language function: <code> GLvoid * {@native glMapNamedBufferEXT}(GLuint buffer, GLenum access); </code> <br>Part of <code>GL_EXT_direct_state_access</code> */ - private final java.nio.ByteBuffer glMapNamedBufferImpl(int bufferName, int access, long glProcAddress) { - if (glProcAddress == 0) { - throw new GLException("Method \"glMapNamedBufferEXT\" not available"); - } - final long addr, sz; - synchronized(bufferSizeTracker) { - sz = bufferSizeTracker.getDirectStateBufferSize(bufferName, this); - if (0 == sz) { - return null; - } - addr = dispatch_glMapNamedBufferEXT(bufferName, access, glProcAddress); - } - if (0 == addr) { - return null; - } - final ByteBuffer buffer; - final MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key - final MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0); - if(memObj0 == memObj1) { - // just added .. - if(null != memObj0.getBuffer()) { - throw new InternalError(); - } - buffer = newDirectByteBuffer(addr, sz); - Buffers.nativeOrder(buffer); - memObj0.setBuffer(buffer); - } else { - // already mapped - buffer = memObj1.getBuffer(); - if(null == buffer) { - throw new InternalError(); - } - } - buffer.position(0); - return buffer; - } - private native long dispatch_glMapNamedBufferEXT(int buffer, int access, long procAddress); + + private final jogamp.opengl.GLBufferObjectTracker.MapBufferRangeDispatch mapBoundBufferRangeDispatch = + new jogamp.opengl.GLBufferObjectTracker.MapBufferRangeDispatch() { + public final ByteBuffer allocNioByteBuffer(final long addr, final long length) { return newDirectByteBuffer(addr, length); } + public final long mapBuffer(final int target, final long offset, final long length, final int access, final long glProcAddress) { + return dispatch_glMapBufferRange(target, offset, length, access, glProcAddress); + } + }; + private native long dispatch_glMapBufferRange(int target, long offset, long length, int access, long glProcAddress); private native ByteBuffer newDirectByteBuffer(long addr, long capacity); |