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authorSven Gothel <[email protected]>2014-06-20 08:05:06 +0200
committerSven Gothel <[email protected]>2014-06-20 08:05:06 +0200
commitd7d8d11abad1e4e17532068333dfe9dddf2942a2 (patch)
tree752af6303b1184932ab3347908b1e731e2e93418 /make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java
parentb54e87d2cebf6aa0def18f172cbfa111c4efc837 (diff)
Bug 1021: Add OculusSDK binding (Bring-up on OSX w/ clang/clang++ ; Split native build: cc, c++, linkage)
- Bring-up on OSX w/ clang/clang++ - Build and tested on OSX 10.9 - Split native build: cc, c++, linkage - Perform steps sequentually to not differentiate c and c++ compiler as required for clang/clang++ - compile c code - compile c++ code - link all object files
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