diff options
author | Sven Gothel <[email protected]> | 2014-01-21 18:16:22 +0100 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2014-01-21 18:16:22 +0100 |
commit | 09fc7aa5539731bb0fba835caee61f6eb837ecff (patch) | |
tree | 12798cf9a888d24b10e3aee8f677755a84f06a17 /make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java | |
parent | 19c91de9f02fc713fce09277ea243d966cbc9ac8 (diff) |
Bug 942: GLBufferObjectTracker: Tracking GLBufferStorage accurately, synchronized and secure [1/2]
GLBufferSizeTracker becomes GLBufferObjectTracker
and tracks the buffer's data store, GLBufferStorage, accurately, synchronized and secure.
Synchronization is required, since the GLBufferStorage can be
shared across many GLContext on multiple threads.
This requires all GLBufferStorage lifecycle affecting GL functions
to utilize synchronized GLBufferObjectTracker methods
while passing a native GL-func callback.
These GL functions are:
- glBufferData, glBufferStorage (GL 4.4), glNamedBufferDataEXT
Creating the GLBufferStorage object
- glMapBuffer, glMapBufferRange, and their *Named*EXT variants
- glUnmapBuffer, glUnmapNamedBufferEXT
'glDeleteBuffers' can simply notify the GLBufferObjectTracker
No more HashMap is required to associate the mapped buffer address
to the mapped ByteBuffer.
GLBufferObjectTracker simply utilizes a
buffer-name (int) -> GLBufferStorage
map.
+++
The security aspect shall be implemented by validating all arguments
whether they match the required GL constraints,
as well as validating tracked states like 'size'.
The following functions will throw an GLException accordingly:
- glBufferData, glNamedBufferDataEXT
* @throws GLException if size is less-than zero
* @throws GLException if a native GL-Error occurs
- glBufferStorage (GL 4.4)
* @throws GLException if size is less-or-eqaul zero
* @throws GLException if a native GL-Error occurs
- glMapBuffer, and it's *Named*EXT variant
* @throws GLException if buffer is not bound to target
* @throws GLException if buffer is not tracked
* @throws GLException if buffer is already mapped
* @throws GLException if buffer has invalid store size, i.e. less-than zero
- glMapBufferRange, and it's *Named*EXT variant
* @throws GLException if buffer is not bound to target
* @throws GLException if buffer is not tracked
* @throws GLException if buffer is already mapped
* @throws GLException if buffer has invalid store size, i.e. less-than zero
* @throws GLException if buffer mapping range does not fit, incl. offset
- glMapBufferRange, and it's *Named*EXT variant
Only clear mapped buffer reference of GLBufferStorage
if native unmap was successful.
Further more special error handling shall be applied to:
- glMapBuffer, and it's *Named*EXT variant,
glMapBuffer, and it's *Named*EXT variant
- A zero GLBufferStorage size will avoid a native call and
returns null
- A null native mapping result indicating an error will
not cause a GLException but returns null
This allows the user to handle this case.
Diffstat (limited to 'make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java')
-rw-r--r-- | make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java | 238 |
1 files changed, 187 insertions, 51 deletions
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java index e7389de10..f0adb5328 100644 --- a/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java +++ b/make/config/jogl/gl-impl-CustomJavaCode-gl4bc.java @@ -18,11 +18,11 @@ public void setObjectTracker(GLObjectTracker tracker) { public GL4bcImpl(GLProfile glp, GLContextImpl context) { this._context = context; if(null != context) { - this.bufferSizeTracker = context.getBufferSizeTracker(); + this.bufferObjectTracker = context.getBufferObjectTracker(); this.bufferStateTracker = context.getBufferStateTracker(); this.glStateTracker = context.getGLStateTracker(); } else { - this.bufferSizeTracker = null; + this.bufferObjectTracker = null; this.bufferStateTracker = null; this.glStateTracker = null; } @@ -280,10 +280,6 @@ public final void glFreeMemoryNV(java.nio.ByteBuffer pointer) { // Helpers for ensuring the correct amount of texture data // -private final GLBufferSizeTracker bufferSizeTracker; -private final GLBufferStateTracker bufferStateTracker; -private final GLStateTracker glStateTracker; - private boolean haveARBPixelBufferObject; private boolean haveEXTPixelBufferObject; private boolean haveGL15; @@ -431,67 +427,207 @@ private final boolean checkPackPBOBound(boolean throwException) { @Override public final boolean glIsPBOPackBound() { + return isPBOPackBound(); +} +@Override +public final boolean isPBOPackBound() { return checkPackPBOBound(false); } @Override public final boolean glIsPBOUnpackBound() { + return isPBOUnpackBound(); +} +@Override +public final boolean isPBOUnpackBound() { return checkUnpackPBOBound(false); } -/** Entry point to C language function: <code> void * {@native glMapBuffer}(GLenum target, GLenum access); </code> <br>Part of <code>GL_VERSION_1_5</code>; <code>GL_OES_mapbuffer</code> */ -public final java.nio.ByteBuffer glMapBuffer(int target, int access) { - return glMapBufferImpl(target, false, 0, 0, access, ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer); +@Override +public final void glVertexPointer(GLArrayData array) { + if(array.getComponentCount()==0) return; + if(array.isVBO()) { + glVertexPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset()); + } else { + glVertexPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getBuffer()); + } } +@Override +public final void glColorPointer(GLArrayData array) { + if(array.getComponentCount()==0) return; + if(array.isVBO()) { + glColorPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset()); + } else { + glColorPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getBuffer()); + } -/** Entry point to C language function: <code> void * {@native glMapBufferRange}(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); </code> <br>Part of <code>GL_ES_VERSION_3_0</code>, <code>GL_VERSION_3_0</code>; <code>GL_EXT_map_buffer_range</code> */ -public final ByteBuffer glMapBufferRange(int target, long offset, long length, int access) { - return glMapBufferImpl(target, true, offset, length, access, ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferRange); } - -/** Entry point to C language function: <code> GLvoid * {@native glMapNamedBufferEXT}(GLuint buffer, GLenum access); </code> <br>Part of <code>GL_EXT_direct_state_access</code> */ -public final java.nio.ByteBuffer glMapNamedBufferEXT(int bufferName, int access) { - return glMapNamedBufferImpl(bufferName, access, ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapNamedBufferEXT); +@Override +public final void glNormalPointer(GLArrayData array) { + if(array.getComponentCount()==0) return; + if(array.getComponentCount()!=3) { + throw new GLException("Only 3 components per normal allowed"); + } + if(array.isVBO()) { + glNormalPointer(array.getComponentType(), array.getStride(), array.getVBOOffset()); + } else { + glNormalPointer(array.getComponentType(), array.getStride(), array.getBuffer()); + } +} +@Override +public final void glTexCoordPointer(GLArrayData array) { + if(array.getComponentCount()==0) return; + if(array.isVBO()) { + glTexCoordPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset()); + } else { + glTexCoordPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getBuffer()); + } } - @Override - public final void glVertexPointer(GLArrayData array) { - if(array.getComponentCount()==0) return; - if(array.isVBO()) { - glVertexPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset()); - } else { - glVertexPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getBuffer()); - } +// +// GLBufferObjectTracker Redirects +// + +@Override +public final void glBufferData(int target, long size, Buffer data, int usage) { + final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glBufferData; + if ( 0 == glProcAddress ) { + throw new GLException(String.format("Method \"%s\" not available", "glBufferData")); + } + bufferObjectTracker.createBufferStorage(bufferStateTracker, this, + target, size, data, usage, 0 /* immutableFlags */, + createBoundMutableStorageDispatch, glProcAddress); +} +/** FIXME Add for OpenGL 4.4 +@Override +public final void glBufferStorage(int target, long size, Buffer data, int flags) { + final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glBufferStorage; + if ( 0 == glProcAddress ) { + throw new GLException(String.format("Method \"%s\" not available", "glBufferStorage")); } - @Override - public final void glColorPointer(GLArrayData array) { - if(array.getComponentCount()==0) return; - if(array.isVBO()) { - glColorPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset()); - } else { - glColorPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getBuffer()); - } + bufferObjectTracker.createBufferStorage(bufferStateTracker, this, + target, size, data, 0 * mutableUsage *, flags, + createBoundImmutableStorageDispatch, glProcAddress); +} +private final jogamp.opengl.GLBufferObjectTracker.CreateStorageDispatch createBoundImmutableStorageDispatch = + new jogamp.opengl.GLBufferObjectTracker.CreateStorageDispatch() { + public final void create(final int target, final long size, final Buffer data, final int immutableFlags, final long glProcAddress) { + final boolean data_is_direct = Buffers.isDirect(data); + dispatch_glBufferStorage(target, size, + data_is_direct ? data : Buffers.getArray(data), + data_is_direct ? Buffers.getDirectBufferByteOffset(data) : Buffers.getIndirectBufferByteOffset(data), + data_is_direct, immutableFlags, glProcAddress); + } + }; +private native void dispatch_glBufferStorage(int target, long size, Object data, int data_byte_offset, boolean data_is_direct, int flags, long procAddress); + */ +@Override +public final void glNamedBufferDataEXT(int buffer, long size, Buffer data, int usage) { + final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glNamedBufferDataEXT; + if ( 0 == glProcAddress ) { + throw new GLException(String.format("Method \"%s\" not available", "glNamedBufferDataEXT")); } - @Override - public final void glNormalPointer(GLArrayData array) { - if(array.getComponentCount()==0) return; - if(array.getComponentCount()!=3) { - throw new GLException("Only 3 components per normal allowed"); - } - if(array.isVBO()) { - glNormalPointer(array.getComponentType(), array.getStride(), array.getVBOOffset()); - } else { - glNormalPointer(array.getComponentType(), array.getStride(), array.getBuffer()); - } + bufferObjectTracker.createBufferStorage(this, + buffer, size, data, usage, 0 /* immutableFlags */, + createNamedStorageDispatch, glProcAddress); +} +private final jogamp.opengl.GLBufferObjectTracker.CreateStorageDispatch createNamedStorageDispatch = + new jogamp.opengl.GLBufferObjectTracker.CreateStorageDispatch() { + public final void create(final int buffer, final long size, final Buffer data, final int mutableUsage, final long glProcAddress) { + final boolean data_is_direct = Buffers.isDirect(data); + dispatch_glNamedBufferDataEXT(buffer, size, + data_is_direct ? data : Buffers.getArray(data), + data_is_direct ? Buffers.getDirectBufferByteOffset(data) : Buffers.getIndirectBufferByteOffset(data), + data_is_direct, mutableUsage, glProcAddress); + } + }; +private native void dispatch_glNamedBufferDataEXT(int buffer, long size, Object data, int data_byte_offset, boolean data_is_direct, int usage, long procAddress); + +@Override +public boolean glUnmapBuffer(int target) { + final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glUnmapBuffer; + if ( 0 == glProcAddress ) { + throw new GLException(String.format("Method \"%s\" not available", "glUnmapBuffer")); } - @Override - public final void glTexCoordPointer(GLArrayData array) { - if(array.getComponentCount()==0) return; - if(array.isVBO()) { - glTexCoordPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getVBOOffset()); - } else { - glTexCoordPointer(array.getComponentCount(), array.getComponentType(), array.getStride(), array.getBuffer()); - } + return bufferObjectTracker.unmapBuffer(bufferStateTracker, this, target, unmapBoundBufferDispatch, glProcAddress); +} + +@Override +public boolean glUnmapNamedBufferEXT(int buffer) { + final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glUnmapNamedBufferEXT; + if ( 0 == glProcAddress ) { + throw new GLException(String.format("Method \"%s\" not available", "glUnmapNamedBufferEXT")); } + return bufferObjectTracker.unmapBuffer(buffer, unmapNamedBufferDispatch, glProcAddress); +} +private final jogamp.opengl.GLBufferObjectTracker.UnmapBufferDispatch unmapNamedBufferDispatch = + new jogamp.opengl.GLBufferObjectTracker.UnmapBufferDispatch() { + public final boolean unmap(final int buffer, final long glProcAddress) { + return dispatch_glUnmapNamedBufferEXT(buffer, glProcAddress); + } + }; +private native boolean dispatch_glUnmapNamedBufferEXT(int buffer, long procAddress); + +@Override +public final GLBufferStorage mapBuffer(final int target, final int access) { + final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer; + if ( 0 == glProcAddress ) { + throw new GLException("Method \"glMapBuffer\" not available"); + } + return bufferObjectTracker.mapBuffer(bufferStateTracker, this, target, access, mapBoundBufferAllDispatch, glProcAddress); +} +@Override +public final GLBufferStorage mapBufferRange(final int target, final long offset, final long length, final int access) { + final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferRange; + if ( 0 == glProcAddress ) { + throw new GLException("Method \"glMapBufferRange\" not available"); + } + return bufferObjectTracker.mapBuffer(bufferStateTracker, this, target, offset, length, access, mapBoundBufferRangeDispatch, glProcAddress); +} + +@Override +public final GLBufferStorage mapNamedBuffer(final int bufferName, final int access) { + final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapNamedBufferEXT; + if ( 0 == glProcAddress ) { + throw new GLException("Method \"glMapNamedBufferEXT\" not available"); + } + return bufferObjectTracker.mapBuffer(bufferName, access, mapNamedBufferAllDispatch, glProcAddress); +} +private final jogamp.opengl.GLBufferObjectTracker.MapBufferAllDispatch mapNamedBufferAllDispatch = + new jogamp.opengl.GLBufferObjectTracker.MapBufferAllDispatch() { + public final ByteBuffer allocNioByteBuffer(final long addr, final long length) { return newDirectByteBuffer(addr, length); } + public final long mapBuffer(final int bufferName, final int access, final long glProcAddress) { + return dispatch_glMapNamedBufferEXT(bufferName, access, glProcAddress); + } + }; +private native long dispatch_glMapNamedBufferEXT(int buffer, int access, long glProcAddress); + +@Override +public final GLBufferStorage mapNamedBufferRange(final int bufferName, final long offset, final long length, final int access) { + final long glProcAddress = ((GL4bcProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapNamedBufferRangeEXT; + if ( 0 == glProcAddress ) { + throw new GLException("Method \"glMapNamedBufferRangeEXT\" not available"); + } + return bufferObjectTracker.mapBuffer(bufferName, offset, length, access, mapNamedBufferRangeDispatch, glProcAddress); +} +private final jogamp.opengl.GLBufferObjectTracker.MapBufferRangeDispatch mapNamedBufferRangeDispatch = + new jogamp.opengl.GLBufferObjectTracker.MapBufferRangeDispatch() { + public final ByteBuffer allocNioByteBuffer(final long addr, final long length) { return newDirectByteBuffer(addr, length); } + public final long mapBuffer(final int bufferName, final long offset, final long length, final int access, final long glProcAddress) { + return dispatch_glMapNamedBufferRangeEXT(bufferName, offset, length, access, glProcAddress); + } + }; +private native long dispatch_glMapNamedBufferRangeEXT(int buffer, long offset, long length, int access, long procAddress); + +@Override +public final java.nio.ByteBuffer glMapNamedBufferEXT(int bufferName, int access) { + return mapNamedBuffer(bufferName, access).getMappedBuffer(); +} + +@Override +public final ByteBuffer glMapNamedBufferRangeEXT(int bufferName, long offset, long length, int access) { + return mapNamedBufferRange(bufferName, offset, length, access).getMappedBuffer(); +} + |