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authorSven Gothel <[email protected]>2009-08-05 11:55:14 -0700
committerSven Gothel <[email protected]>2009-08-05 11:55:14 -0700
commit0e998e8416b38b084b517c299061856b7ff963d7 (patch)
tree2cc191d7ab3d42b0316838d756019f45b62b0061 /make/config/jogl/gl-impl-CustomJavaCode-gles1.java
parentd741053ed1a422b75d6aeac28be7c5cdba4c4564 (diff)
Update GlueGen to 7dc9c5601d5689dcbc003ca51cfe826942ea3e6b (latest)
- Fixes for OpenGL 3.2 - More strict define/function checking - Better documentation in source code: extension relation - GL extension marker exclusion is done by GlueGen now - Adapted gluegen cfg files Added OpenGL 3.2 extensions for GL3 Revalidation of all OpenGL 2.0/3.0/3.1 and 3.2 extensions GL2GL3 based on OpenGL 2.0/3.0 headers EGL shares common egl-common.cfg file Removed experimental java system property 'jogl.GLContext.3_2', try a 3.2 context in case of GL3. X11GLXContext: - Always try to make a created context current, to verify it's usability. This is different than under WGL. - Temporary removed usage: GLX.GLX_CONTEXT_PROFILE_MASK_ARB NV driver bug.
Diffstat (limited to 'make/config/jogl/gl-impl-CustomJavaCode-gles1.java')
-rwxr-xr-xmake/config/jogl/gl-impl-CustomJavaCode-gles1.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
index 65236676a..c5831f426 100755
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java
@@ -292,7 +292,7 @@ private Map/*<ARBVBOKey, ByteBuffer>*/ arbVBOCache = new HashMap();
/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
public java.nio.ByteBuffer glMapBuffer(int target, int access) {
- final long __addr_ = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferOES;
+ final long __addr_ = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
if (__addr_ == 0) {
throw new GLException("Method \"glMapBuffer\" not available");
}