diff options
author | Sven Gothel <[email protected]> | 2009-08-05 11:55:14 -0700 |
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committer | Sven Gothel <[email protected]> | 2009-08-05 11:55:14 -0700 |
commit | 0e998e8416b38b084b517c299061856b7ff963d7 (patch) | |
tree | 2cc191d7ab3d42b0316838d756019f45b62b0061 /make/config/jogl/gl-impl-CustomJavaCode-gles1.java | |
parent | d741053ed1a422b75d6aeac28be7c5cdba4c4564 (diff) |
Update GlueGen to 7dc9c5601d5689dcbc003ca51cfe826942ea3e6b (latest)
- Fixes for OpenGL 3.2
- More strict define/function checking
- Better documentation in source code: extension relation
- GL extension marker exclusion is done by GlueGen now
- Adapted gluegen cfg files
Added OpenGL 3.2 extensions for GL3
Revalidation of all OpenGL 2.0/3.0/3.1 and 3.2 extensions
GL2GL3 based on OpenGL 2.0/3.0 headers
EGL shares common egl-common.cfg file
Removed experimental java system property 'jogl.GLContext.3_2',
try a 3.2 context in case of GL3.
X11GLXContext:
- Always try to make a created context current,
to verify it's usability. This is different than under WGL.
- Temporary removed usage: GLX.GLX_CONTEXT_PROFILE_MASK_ARB
NV driver bug.
Diffstat (limited to 'make/config/jogl/gl-impl-CustomJavaCode-gles1.java')
-rwxr-xr-x | make/config/jogl/gl-impl-CustomJavaCode-gles1.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java index 65236676a..c5831f426 100755 --- a/make/config/jogl/gl-impl-CustomJavaCode-gles1.java +++ b/make/config/jogl/gl-impl-CustomJavaCode-gles1.java @@ -292,7 +292,7 @@ private Map/*<ARBVBOKey, ByteBuffer>*/ arbVBOCache = new HashMap(); /** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */ public java.nio.ByteBuffer glMapBuffer(int target, int access) { - final long __addr_ = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferOES; + final long __addr_ = ((GLES1ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer; if (__addr_ == 0) { throw new GLException("Method \"glMapBuffer\" not available"); } |