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authorSven Gothel <[email protected]>2013-07-15 13:39:22 +0200
committerSven Gothel <[email protected]>2013-07-15 13:39:22 +0200
commit3a0d7703da32e9a5ddf08a334f18588a78038d88 (patch)
tree48c8d89fa29e4425bcb25056d9396e9ea4db44d1 /make/config/jogl/gl-impl-CustomJavaCode-gles2.java
parent2b6f60f67e470da2217dfc8ea9ddd566357715d4 (diff)
Add Support for GL 4.3 (Bug 716) and ES 3.0 (Bug 717)
ES3 / GL4.3: - Update all EGL, GLX, WGL and GL (desktop and mobile) khronos headers to latest version. - GL3/gl3* -> GL/glcorearb* - Explicitly preserve ES2_compatibility and ES3_compatibility in header, most extension grouping was removed in new headers. - Always load all GLHeader to ensure proper extension association across all profiles. - Unified method signatures - Added GL_EXT_map_buffer_range to core - Using common 'glMapBufferImpl(..)' for all glMapBuffer(..) and glMapBufferRange(..) impl. - Init necessary fields of GL instances via 'finalizeInit()' called by reflection, if exist. This allows removing initialization checks, i.e. for all buffer validations. - BuildStaticGLInfo: Can handle new GL header structure, i.e. one CPP extenstion block incl. define + funcs. - GLJavaMethodBindingEmitter: Simply print the - No GL duplication due to new intermediate interfaces, see below - OO lineare inheritance (Added GL2ES3, GL3ES3 and GL4ES3 intemediates): GLBase - GL - GL2ES2 - GLES2 GLBase - GL - GL2ES2 - GL2GL3 - [ GL2, GL3 ] GLBase - GL - GL2ES2 - GL2ES3 - GL3ES3 - [ GL3 ] GLBase - GL - GL2ES2 - GL2ES3 - GL3ES3 - GL4ES3 - [ GLES3, GL4, .. ] - Expose 'usable' intermediate interfaces GL3ES3 and GL4ES3 in GLBase/GLProfile/GLContext via is*() and get*(). - GLContext*: - isGL3core() is true if [ GL4, GL3, GLES3 ] (added GLES3) - Added ctxProfile argument to allow handling ES versions: - getMaxMajor(..), getMaxMinor(..), isValidGLVersion(..) and decrementGLVersion(..) - mapGLVersions(..) prepared for ES ARB/KHR validation - EGLContext checks ES3 (via old ctx's GL_VERSION) - ExtensionAvailabilityCache adds GL_ES_Version_X_Y for ES. - Prelim tests w/ Mesa 9.1.3 GL Version 3.0 (ES profile, ES2 compat, ES3 compat, FBO, hardware) - OpenGL ES 3.0 Mesa 9.1.3 [GL 3.0.0, vendor 9.1.3 (Mesa 9.1.3)] - TODO: - Use KHR_create_context in EGLContext.createContextARBImpl(..) - More tests (Mobile, ..) +++ Misc: - GLContext*: - Complete glAllocateMemoryNV w/ glFreeMemoryNV.
Diffstat (limited to 'make/config/jogl/gl-impl-CustomJavaCode-gles2.java')
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gles2.java262
1 files changed, 0 insertions, 262 deletions
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
deleted file mode 100644
index 37f3f33aa..000000000
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
+++ /dev/null
@@ -1,262 +0,0 @@
-
-public GLES2Impl(GLProfile glp, GLContextImpl context) {
- this._context = context;
- if(null != context) {
- this.bufferSizeTracker = context.getBufferSizeTracker();
- this.bufferStateTracker = context.getBufferStateTracker();
- this.glStateTracker = context.getGLStateTracker();
- } else {
- this.bufferSizeTracker = null;
- this.bufferStateTracker = null;
- this.glStateTracker = null;
- }
- this.glProfile = glp;
-}
-
-@Override
-public final boolean isGL4bc() {
- return false;
-}
-
-@Override
-public final boolean isGL4() {
- return false;
-}
-
-@Override
-public final boolean isGL3bc() {
- return false;
-}
-
-@Override
-public final boolean isGL3() {
- return false;
-}
-
-public final boolean isGL2() {
- return false;
-}
-
-@Override
-public final boolean isGLES1() {
- return false;
-}
-
-@Override
-public final boolean isGLES2() {
- return true;
-}
-
-@Override
-public final boolean isGLES() {
- return true;
-}
-
-@Override
-public final boolean isGL2ES1() {
- return false;
-}
-
-@Override
-public final boolean isGL2ES2() {
- return true;
-}
-
-@Override
-public final boolean isGLES2Compatible() {
- return true;
-}
-
-@Override
-public final boolean isGL2GL3() {
- return false;
-}
-
-@Override
-public final boolean hasGLSL() {
- return true;
-}
-
-@Override
-public boolean isNPOTTextureAvailable() {
- return true;
-}
-
-@Override
-public final GL4bc getGL4bc() throws GLException {
- throw new GLException("Not a GL4bc implementation");
-}
-
-@Override
-public final GL4 getGL4() throws GLException {
- throw new GLException("Not a GL4 implementation");
-}
-
-@Override
-public final GL3bc getGL3bc() throws GLException {
- throw new GLException("Not a GL3bc implementation");
-}
-
-@Override
-public final GL3 getGL3() throws GLException {
- throw new GLException("Not a GL3 implementation");
-}
-
-@Override
-public final GL2 getGL2() throws GLException {
- throw new GLException("Not a GL2 implementation");
-}
-
-@Override
-public final GLES1 getGLES1() throws GLException {
- throw new GLException("Not a GLES1 implementation");
-}
-
-@Override
-public final GLES2 getGLES2() throws GLException {
- return this;
-}
-
-@Override
-public final GL2ES1 getGL2ES1() throws GLException {
- throw new GLException("Not a GL2ES1 implementation");
-}
-
-@Override
-public final GL2ES2 getGL2ES2() throws GLException {
- return this;
-}
-
-@Override
-public final GL2GL3 getGL2GL3() throws GLException {
- throw new GLException("Not a GL2GL3 implementation");
-}
-
-//
-// Helpers for ensuring the correct amount of texture data
-//
-
-private final GLBufferSizeTracker bufferSizeTracker;
-private final GLBufferStateTracker bufferStateTracker;
-private final GLStateTracker glStateTracker;
-
-private final boolean checkBufferObject(boolean enabled,
- int state,
- String kind, boolean throwException) {
- final int buffer = bufferStateTracker.getBoundBufferObject(state, this);
- if (enabled) {
- if (0 == buffer) {
- if(throwException) {
- throw new GLException(kind + " must be enabled to call this method");
- }
- return false;
- }
- } else {
- if (0 != buffer) {
- if(throwException) {
- throw new GLException(kind + " must be disabled to call this method");
- }
- return false;
- }
- }
- return true;
-}
-
-private final boolean checkArrayVBODisabled(boolean throwException) {
- return checkBufferObject(false, // enabled
- GL.GL_ARRAY_BUFFER,
- "array vertex_buffer_object", throwException);
-}
-
-private final boolean checkArrayVBOEnabled(boolean throwException) {
- return checkBufferObject(true, // enabled
- GL.GL_ARRAY_BUFFER,
- "array vertex_buffer_object", throwException);
-}
-
-private final boolean checkElementVBODisabled(boolean throwException) {
- return checkBufferObject(false, // enabled
- GL.GL_ELEMENT_ARRAY_BUFFER,
- "element vertex_buffer_object", throwException);
-}
-
-private final boolean checkElementVBOEnabled(boolean throwException) {
- return checkBufferObject(true, // enabled
- GL.GL_ELEMENT_ARRAY_BUFFER,
- "element vertex_buffer_object", throwException);
-}
-
-private final boolean checkUnpackPBODisabled(boolean throwException) {
- // PBO n/a for ES 1.1 or ES 2.0
- return true;
-}
-
-private final boolean checkUnpackPBOEnabled(boolean throwException) {
- // PBO n/a for ES 1.1 or ES 2.0
- return false;
-}
-
-private final boolean checkPackPBODisabled(boolean throwException) {
- // PBO n/a for ES 1.1 or ES 2.0
- return true;
-}
-
-private final boolean checkPackPBOEnabled(boolean throwException) {
- // PBO n/a for ES 1.1 or ES 2.0
- return false;
-}
-
-private final HashMap<MemoryObject, MemoryObject> arbMemCache = new HashMap<MemoryObject, MemoryObject>();
-
-/** Entry point to C language function: <br> <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
-@Override
-public final java.nio.ByteBuffer glMapBuffer(int target, int access) {
- final long __addr_ = ((GLES2ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer;
- if (__addr_ == 0) {
- throw new GLException("Method \"glMapBuffer\" not available");
- }
- final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this);
- if (0 == sz) {
- return null;
- }
- final long addr = dispatch_glMapBuffer(target, access, __addr_);
- if (0 == addr) {
- return null;
- }
- ByteBuffer buffer;
- MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key
- MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0);
- if(memObj0 == memObj1) {
- // just added ..
- if(null != memObj0.getBuffer()) {
- throw new InternalError();
- }
- buffer = newDirectByteBuffer(addr, sz);
- Buffers.nativeOrder(buffer);
- memObj0.setBuffer(buffer);
- } else {
- // already mapped
- buffer = memObj1.getBuffer();
- if(null == buffer) {
- throw new InternalError();
- }
- }
- buffer.position(0);
- return buffer;
-}
-
-/** Encapsulates function pointer for OpenGL function <br>: <code> LPVOID glMapBuffer(GLenum target, GLenum access); </code> */
-native private long dispatch_glMapBuffer(int target, int access, long glProcAddress);
-
-native private ByteBuffer newDirectByteBuffer(long addr, long capacity);
-
-@Override
-public final void glClearDepth(double depth) {
- glClearDepthf((float)depth);
-}
-
-@Override
-public final void glDepthRange(double zNear, double zFar) {
- glDepthRangef((float)zNear, (float)zFar);
-}
-