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authorSven Gothel <[email protected]>2012-07-06 01:20:48 +0200
committerSven Gothel <[email protected]>2012-07-06 01:20:48 +0200
commite85e3ec2a73ac35aaf911f0b1e34b234be1622da (patch)
tree4b6f6b01581da278e8efd19ea07c833484a1cb57 /make/config/jogl/gl-impl-CustomJavaCode-gles2.java
parentb2e6ceed92da95130d0f37234c43712c7f9a98db (diff)
Enhance Bootsrapping of JOGL around 37% - 40% (1st start in new JVM) - GLProfile and GLContext*
GLProfile: Enhance bootsrapping performance of loading GL*Impl class - Offthread classloading of all GL*Impl via reflection at startup reduces startup time here around 12% (800ms down to 700ms). GLContext*: Enhance bootsrapping performance of querying available GL profiles - Add PROFILE_ALIASING mode, defaults to true - can be disabled w/ property 'jogl.debug.GLContext.NoProfileAliasing' - PROFILE_ALIASING: If true (default), bootstrapping the available GL profiles will use the highest compatible GL context for each profile, hence skipping querying lower profiles if a compatible higher one is found. Linux x86_64 - Nvidia: 28%, 700ms down to 500ms Linux x86_64 - AMD : 40%, 1500ms down to 900ms - GL*Impl: - make fields final: glProfile, _context, buffer*Tracker and glStateTracker - allow null _context/glProfile in initialization (bootstrapping) - JoglVersion.getDefaultOpenGLInfo(..) - add arg: 'boolean withCapabilitiesInfo', allowing to suppres the list of caps
Diffstat (limited to 'make/config/jogl/gl-impl-CustomJavaCode-gles2.java')
-rw-r--r--make/config/jogl/gl-impl-CustomJavaCode-gles2.java18
1 files changed, 12 insertions, 6 deletions
diff --git a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
index ea6544d29..a4976f5ea 100644
--- a/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
+++ b/make/config/jogl/gl-impl-CustomJavaCode-gles2.java
@@ -4,9 +4,15 @@ private boolean inBeginEndPair;
public GLES2Impl(GLProfile glp, GLContextImpl context) {
this._context = context;
- this.bufferSizeTracker = context.getBufferSizeTracker();
- this.bufferStateTracker = context.getBufferStateTracker();
- this.glStateTracker = context.getGLStateTracker();
+ if(null != context) {
+ this.bufferSizeTracker = context.getBufferSizeTracker();
+ this.bufferStateTracker = context.getBufferStateTracker();
+ this.glStateTracker = context.getGLStateTracker();
+ } else {
+ this.bufferSizeTracker = null;
+ this.bufferStateTracker = null;
+ this.glStateTracker = null;
+ }
this.glProfile = glp;
}
@@ -110,9 +116,9 @@ public final GL2GL3 getGL2GL3() throws GLException {
// Helpers for ensuring the correct amount of texture data
//
-private GLBufferSizeTracker bufferSizeTracker;
-private GLBufferStateTracker bufferStateTracker;
-private GLStateTracker glStateTracker;
+private final GLBufferSizeTracker bufferSizeTracker;
+private final GLBufferStateTracker bufferStateTracker;
+private final GLStateTracker glStateTracker;
private boolean bufferObjectExtensionsInitialized = false;
private boolean haveOESFramebufferObject;