aboutsummaryrefslogtreecommitdiffstats
path: root/make/config/jogl/gl3bc-common-cpubufferJavaCode.java
diff options
context:
space:
mode:
authorSven Gothel <[email protected]>2013-10-10 02:15:56 +0200
committerSven Gothel <[email protected]>2013-10-10 02:15:56 +0200
commit4e83a5df7a851cc33d85f76381f058256906ad4c (patch)
tree9454329d601da72c7e4642491406dac8eed3d4c6 /make/config/jogl/gl3bc-common-cpubufferJavaCode.java
parente96b2d648e7d69b95325fb6b80c6eb508e1e8a14 (diff)
Bug 852: Remove CPU sourced data API entry where not allowed (ES3 and GL core >= 3.0) ; GL2 cfg: Ignore GL2ES3 symbols (super)
Remove CPU sourced data API entries via new config 'BufferObjectOnly <name>', listed in 'gl-common-gpubufferonly.cfg' and included in ES3 and all GL core >= 3 interfaces. If BufferObjectOnly is defined for a function, only the 'long offset' variant is being emitted. Due to limitations of GlueGen's 'ExtendedInterfaceSymbolsIgnore A.java', which only identifies the function name and not the signature - all CPU sourced variants are manually added to the compatibility and ES2 GL profiles via '*-common-cpubufferJavaCode.java' files. GLContext: Added 'isCPUSourcedAvail()' to determine whether context allows CPU sourced data, i.e. for GL2ES1 and GLES2 ctx. GLContext/GLProfile/GL: isGLES2() now returns false if having a ES3 context due to 'CPU sourced' incompatibility! +++ GL2 cfg: Added ignore GL2ES3 symbols of it's superclass, removing duplicated symbols.
Diffstat (limited to 'make/config/jogl/gl3bc-common-cpubufferJavaCode.java')
-rw-r--r--make/config/jogl/gl3bc-common-cpubufferJavaCode.java13
1 files changed, 13 insertions, 0 deletions
diff --git a/make/config/jogl/gl3bc-common-cpubufferJavaCode.java b/make/config/jogl/gl3bc-common-cpubufferJavaCode.java
new file mode 100644
index 000000000..d5d2ec836
--- /dev/null
+++ b/make/config/jogl/gl3bc-common-cpubufferJavaCode.java
@@ -0,0 +1,13 @@
+
+ /** Entry point to C language function: <code> void {@native glDrawElementsBaseVertex}(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); </code> <br>Part of <code>GL_ARB_draw_elements_base_vertex</code>, <code>GL_VERSION_3_2</code>
+ @param indices a direct or array-backed {@link java.nio.Buffer} */
+ public void glDrawElementsBaseVertex(int mode, int count, int type, Buffer indices, int basevertex);
+
+ /** Entry point to C language function: <code> void {@native glDrawElementsInstancedBaseVertex}(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei instancecount, GLint basevertex); </code> <br>Part of <code>GL_ARB_draw_elements_base_vertex</code>, <code>GL_VERSION_3_2</code>
+ @param indices a direct or array-backed {@link java.nio.Buffer} */
+ public void glDrawElementsInstancedBaseVertex(int mode, int count, int type, Buffer indices, int instancecount, int basevertex);
+
+ /** Entry point to C language function: <code> void {@native glDrawRangeElementsBaseVertex}(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); </code> <br>Part of <code>GL_ARB_draw_elements_base_vertex</code>, <code>GL_VERSION_3_2</code>
+ @param indices a direct or array-backed {@link java.nio.Buffer} */
+ public void glDrawRangeElementsBaseVertex(int mode, int start, int end, int count, int type, Buffer indices, int basevertex);
+